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rel.cpp

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-11-1/engines/cine/rel.cpp $
 * $Id: rel.cpp 30944 2008-02-23 22:50:18Z sev $
 *
 */


#include "common/endian.h"

#include "cine/cine.h"
#include "cine/various.h"

namespace Cine {

RelObjectScript relTable[NUM_MAX_REL];

void resetObjectScriptHead(void) {
      objScriptList.next = NULL;
      objScriptList.scriptIdx = -1;
}

void releaseObjectScripts(void) {
      prcLinkedListStruct *currentHead = objScriptList.next;

      while (currentHead) {
            prcLinkedListStruct *temp;

            assert(currentHead);

            temp = currentHead->next;

            delete currentHead;

            currentHead = temp;
      }

      resetObjectScriptHead();
}

void loadRel(char *pRelName) {
      uint16 numEntry;
      uint16 i;
      byte *ptr, *dataPtr;

      checkDataDisk(-1);

      for (i = 0; i < NUM_MAX_REL; i++) {
            if (relTable[i].data) {
                  free(relTable[i].data);
                  relTable[i].data = NULL;
                  relTable[i].size = 0;
            }
      }

      ptr = dataPtr = readBundleFile(findFileInBundle(pRelName));

      setMouseCursor(MOUSE_CURSOR_DISK);

      numEntry = READ_BE_UINT16(ptr); ptr += 2;

      assert(numEntry <= NUM_MAX_REL);

      for (i = 0; i < numEntry; i++) {
            relTable[i].size = READ_BE_UINT16(ptr); ptr += 2;
            relTable[i].obj1Param1 = READ_BE_UINT16(ptr); ptr += 2;
            relTable[i].obj1Param2 = READ_BE_UINT16(ptr); ptr += 2;
            relTable[i].obj2Param = READ_BE_UINT16(ptr); ptr += 2;
            relTable[i].runCount = 0;
      }

      for (i = 0; i < numEntry; i++) {
            if (relTable[i].size) {
                  relTable[i].data = (byte *)malloc(relTable[i].size);

                  assert(relTable[i].data);

                  memcpy(relTable[i].data, ptr, relTable[i].size);
                  ptr += relTable[i].size;
            }
      }

      free(dataPtr);

#ifdef DUMP_SCRIPTS

      {
            uint16 s;
            char buffer[256];

            for (s = 0; s < numEntry; s++) {
                  if (relTable[s].size) {
                        sprintf(buffer, "%s_%03d.txt", pRelName, s);

                        decompileScript(relTable[s].data, NULL, relTable[s].size, s);
                        dumpScript(buffer);
                  }
            }
      }
#endif
}

} // End of namespace Cine

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