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staticres.cpp

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-11-1/engines/parallaction/staticres.cpp $
 * $Id: staticres.cpp 30944 2008-02-23 22:50:18Z sev $
 *
 */


#include "parallaction/parallaction.h"


namespace Parallaction {

byte Parallaction_ns::_mouseArrow[256] = {
      0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00,
      0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12,
      0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00,
      0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
      0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
      0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12,
      0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
      0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
      0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
      0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12,
      0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00,
      0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
      0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00,
      0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11,
      0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00,
      0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};


byte _amigaTopazFont[2600] = {
  0x00, 0x00, 0x03, 0xf3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x79, 0x00, 0x00, 0x03, 0xe9, 0x00, 0x00, 0x02, 0x79,
  0x70, 0xff, 0x4e, 0x75, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
  0x00, 0x1a, 0x0f, 0x80, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x45, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x09, 0x74, 0x00, 0x08,
  0x00, 0x40, 0x00, 0x08, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x20, 0xff, 0x00, 0x00, 0x00, 0x6e,
  0x00, 0xbe, 0x00, 0x00, 0x06, 0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
  0x6c, 0x6c, 0x18, 0x00, 0x38, 0x18, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x3c, 0x18,
  0x3c, 0x3c, 0x1c, 0x7e, 0x1c, 0x7e, 0x3c, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x7c, 0x3c,
  0x7c, 0x1e, 0x78, 0x7e, 0x7e, 0x3c, 0x66, 0x3c, 0x06, 0xc6, 0x60, 0xc6, 0xc6, 0x3c, 0x7c, 0x78,
  0x7c, 0x3c, 0x7e, 0x66, 0x66, 0xc6, 0xc3, 0xc3, 0xfe, 0x3c, 0xc0, 0x3c, 0x10, 0x00, 0x18, 0x00,
  0x60, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x60, 0x18, 0x0c, 0x60, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x18, 0x70, 0x72, 0x0f, 0x00, 0x18,
  0x00, 0x1c, 0x42, 0xc3, 0x18, 0x3c, 0x66, 0x7e, 0x1c, 0x00, 0x3e, 0x7e, 0x7e, 0x3c, 0x18, 0x78,
  0x78, 0x18, 0x00, 0x3e, 0x00, 0x00, 0x30, 0x38, 0x00, 0x40, 0x40, 0xc0, 0x18, 0x3c, 0x3c, 0x7e,
  0x06, 0x66, 0x18, 0x7e, 0x7e, 0x36, 0x0c, 0x0c, 0x18, 0x3c, 0xc6, 0x3c, 0x60, 0x76, 0x18, 0x00,
  0x0c, 0x7e, 0x71, 0x66, 0x00, 0x66, 0x60, 0x0e, 0x7e, 0x66, 0x18, 0x6e, 0x3c, 0x00, 0x18, 0x7e,
  0x06, 0x66, 0x18, 0x00, 0x7e, 0x34, 0x0c, 0x0c, 0x18, 0x0c, 0x60, 0x00, 0x18, 0x3c, 0x0c, 0x00,
  0x0c, 0x00, 0x71, 0x00, 0x00, 0x00, 0x18, 0x0c, 0x7e, 0x00, 0x18, 0x3c, 0x00, 0x18, 0x6c, 0x6c,
  0x3e, 0x66, 0x6c, 0x18, 0x18, 0x18, 0x66, 0x18, 0x00, 0x00, 0x00, 0x06, 0x66, 0x38, 0x66, 0x66,
  0x3c, 0x60, 0x30, 0x06, 0x66, 0x66, 0x18, 0x18, 0x06, 0x00, 0x60, 0x66, 0xc6, 0x66, 0x66, 0x30,
  0x6c, 0x60, 0x60, 0x66, 0x66, 0x18, 0x06, 0xcc, 0x60, 0xee, 0xe6, 0x66, 0x66, 0xcc, 0x66, 0x66,
  0x18, 0x66, 0x66, 0xc6, 0x66, 0x66, 0x0c, 0x30, 0x60, 0x0c, 0x38, 0x00, 0x18, 0x00, 0x60, 0x00,
  0x06, 0x00, 0x30, 0x00, 0x60, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x9c, 0x3c, 0x7e, 0x00, 0x0c, 0x36,
  0x3c, 0x66, 0x18, 0x60, 0x66, 0x81, 0x24, 0x33, 0x06, 0x81, 0x00, 0x66, 0x18, 0x0c, 0x0c, 0x30,
  0x00, 0x7a, 0x00, 0x00, 0x70, 0x44, 0xcc, 0xc6, 0xc6, 0x23, 0x00, 0x66, 0x18, 0x00, 0x1c, 0x00,
  0x24, 0x60, 0x00, 0x1c, 0x18, 0x18, 0x00, 0x66, 0xcc, 0x00, 0x60, 0x3c, 0x30, 0xc6, 0x18, 0x00,
  0x8e, 0x00, 0xc6, 0x66, 0x60, 0x38, 0x00, 0x00, 0x00, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x0c, 0x00,
  0x24, 0x00, 0x00, 0x18, 0x18, 0x18, 0x00, 0x18, 0x66, 0x3c, 0x18, 0x18, 0x18, 0x00, 0x18, 0x7e,
  0x8e, 0x66, 0x18, 0x00, 0x18, 0x18, 0x00, 0x66, 0x00, 0x18, 0x00, 0x18, 0x00, 0xfe, 0x60, 0xac,
  0x68, 0x30, 0x30, 0x0c, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x0c, 0x6e, 0x78, 0x06, 0x06, 0x6c, 0x7c,
  0x60, 0x06, 0x66, 0x66, 0x18, 0x18, 0x18, 0x7e, 0x18, 0x06, 0xde, 0x66, 0x66, 0x60, 0x66, 0x60,
  0x60, 0x60, 0x66, 0x18, 0x06, 0xd8, 0x60, 0xfe, 0xf6, 0x66, 0x66, 0xcc, 0x66, 0x70, 0x18, 0x66,
  0x66, 0xc6, 0x3c, 0x3c, 0x18, 0x30, 0x30, 0x0c, 0x6c, 0x00, 0x0c, 0x3c, 0x7c, 0x3c, 0x3e, 0x3c,
  0x7c, 0x3e, 0x7c, 0x18, 0x0c, 0x66, 0x18, 0xec, 0x7c, 0x3c, 0x7c, 0x3e, 0x7c, 0x3c, 0x7c, 0x66,
  0x66, 0xc6, 0xc6, 0x66, 0x7e, 0x18, 0x18, 0x18, 0x00, 0xf0, 0x66, 0x18, 0x3e, 0x30, 0x66, 0x3c,
  0x18, 0x3c, 0x00, 0x9d, 0x44, 0x66, 0x00, 0xb9, 0x00, 0x3c, 0x7e, 0x18, 0x18, 0x60, 0x66, 0x7a,
  0x18, 0x00, 0x30, 0x44, 0x66, 0x4c, 0x4c, 0x66, 0x18, 0x66, 0x18, 0x3c, 0x3c, 0x3c, 0x3c, 0x60,
  0x7e, 0x3c, 0x7e, 0x7e, 0x7e, 0x60, 0xd8, 0x3c, 0x60, 0x66, 0xc6, 0xe6, 0x3c, 0x3c, 0x3c, 0x3c,
  0x6c, 0x66, 0x6c, 0x66, 0x66, 0x66, 0x7e, 0x7e, 0x66, 0x3c, 0x18, 0x3c, 0x18, 0x3c, 0x3c, 0x3c,
  0x3c, 0x18, 0x3c, 0x7e, 0x3c, 0x3e, 0x6c, 0x00, 0x18, 0x3c, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x66, 0x1e, 0x3c, 0x66, 0x00, 0x7e, 0x7e, 0x00, 0x18, 0x00, 0x6c, 0x3c, 0xd8, 0x76, 0x00,
  0x30, 0x0c, 0xff, 0x7e, 0x00, 0x7e, 0x00, 0x18, 0x7e, 0x18, 0x0c, 0x1c, 0xcc, 0x06, 0x7c, 0x0c,
  0x3c, 0x3e, 0x00, 0x00, 0x60, 0x00, 0x06, 0x0c, 0xd6, 0x7e, 0x7c, 0x60, 0x66, 0x78, 0x78, 0x6e,
  0x7e, 0x18, 0x06, 0xf0, 0x60, 0xd6, 0xde, 0x66, 0x7c, 0xcc, 0x7c, 0x3c, 0x18, 0x66, 0x66, 0xd6,
  0x18, 0x18, 0x30, 0x30, 0x18, 0x0c, 0xc6, 0x00, 0x00, 0x06, 0x66, 0x60, 0x66, 0x66, 0x30, 0x66,
  0x66, 0x18, 0x0c, 0x6c, 0x18, 0xfe, 0x66, 0x66, 0x66, 0x66, 0x66, 0x60, 0x30, 0x66, 0x66, 0xc6,
  0x6c, 0x66, 0x0c, 0x70, 0x18, 0x0e, 0x00, 0xc3, 0x66, 0x18, 0x6c, 0x78, 0x3c, 0x18, 0x00, 0x66,
  0x00, 0xb1, 0x3c, 0xcc, 0x00, 0xa5, 0x00, 0x00, 0x18, 0x30, 0x0c, 0x00, 0x66, 0x3a, 0x18, 0x00,
  0x30, 0x38, 0x33, 0x58, 0x58, 0x2c, 0x30, 0x7e, 0x18, 0x66, 0x66, 0x66, 0x66, 0x78, 0x60, 0x66,
  0x60, 0x4c, 0x60, 0x6e, 0xf0, 0x18, 0x60, 0x30, 0xe6, 0xf6, 0x66, 0x66, 0x66, 0x66, 0x38, 0x66,
  0x70, 0x30, 0x66, 0x66, 0x4c, 0x4c, 0x6c, 0x06, 0x18, 0x06, 0x3c, 0x06, 0x06, 0x66, 0x66, 0x3c,
  0x66, 0x0c, 0x66, 0x66, 0x78, 0x18, 0x18, 0x60, 0x7c, 0x66, 0x3c, 0x3c, 0x3c, 0x3c, 0x7e, 0x66,
  0x78, 0x60, 0x66, 0x66, 0x0c, 0x0c, 0x00, 0x18, 0x00, 0xfe, 0x06, 0x36, 0xdc, 0x00, 0x30, 0x0c,
  0x3c, 0x18, 0x00, 0x00, 0x00, 0x30, 0x76, 0x18, 0x18, 0x06, 0xfe, 0x06, 0x66, 0x18, 0x66, 0x06,
  0x00, 0x00, 0x18, 0x7e, 0x18, 0x18, 0xde, 0x66, 0x66, 0x60, 0x66, 0x60, 0x60, 0x66, 0x66, 0x18,
  0x06, 0xd8, 0x60, 0xc6, 0xce, 0x66, 0x60, 0xcc, 0x6c, 0x0e, 0x18, 0x66, 0x3c, 0xfe, 0x3c, 0x18,
  0x60, 0x30, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x3e, 0x66, 0x60, 0x66, 0x7e, 0x30, 0x66, 0x66, 0x18,
  0x0c, 0x78, 0x18, 0xd6, 0x66, 0x66, 0x66, 0x66, 0x60, 0x3c, 0x30, 0x66, 0x66, 0xd6, 0x38, 0x66,
  0x18, 0x18, 0x18, 0x18, 0x00, 0x0f, 0x66, 0x18, 0x3e, 0x30, 0x42, 0x3c, 0x18, 0x3c, 0x00, 0x9d,
  0x00, 0x66, 0x00, 0xb9, 0x00, 0x00, 0x18, 0x7c, 0x78, 0x00, 0x66, 0x0a, 0x00, 0x00, 0x30, 0x00,
  0x66, 0x32, 0x3e, 0xd9, 0x60, 0x66, 0x18, 0x7e, 0x40, 0x7e, 0x7e, 0x60, 0x78, 0x40, 0x78, 0x18,
  0x78, 0x66, 0xd8, 0x18, 0x60, 0x0c, 0xf6, 0xde, 0x66, 0x66, 0x66, 0x66, 0x6c, 0x66, 0xe0, 0x0c,
  0x66, 0x66, 0x18, 0x18, 0x66, 0x3e, 0x18, 0x3e, 0x60, 0x3e, 0x3e, 0x7e, 0x7e, 0x60, 0x7e, 0x18,
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  0x66, 0x66, 0x18, 0x18, 0x00, 0x00, 0x00, 0x6c, 0x7c, 0x6a, 0xce, 0x00, 0x18, 0x18, 0x66, 0x18,
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  0x00, 0xa5, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x0a, 0x00, 0x00, 0x00, 0x7c, 0xcc, 0x66,
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  0x00, 0x00, 0x00, 0x3e, 0x7c, 0x3c, 0x3e, 0x3c, 0x30, 0x06, 0x66, 0x0c, 0x0c, 0x66, 0x0c, 0xc6,
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  0x00, 0xf0, 0x7e, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x18, 0x3c, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x81,
  0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x7f, 0x0a, 0x00, 0x18, 0x00, 0x00, 0x00, 0xcf, 0xc4, 0x67,
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  0x18, 0x3c, 0xce, 0x18, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x3f, 0x7e, 0x3c, 0x3c, 0x3c, 0x7e, 0x7e,
  0x6c, 0x3f, 0x1e, 0x3e, 0x3c, 0x3e, 0x3e, 0x3c, 0x3c, 0x3c, 0x3c, 0x7e, 0x3c, 0x06, 0x18, 0x0c,
  0x0c, 0x7c, 0x66, 0x18, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x3f, 0x0c, 0x7c, 0x3e, 0x3e, 0x7e, 0x7e,
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};



const char *_zoneFlagNamesRes_ns[] = {
      "closed",
      "active",
      "remove",
      "acting",
      "locked",
      "fixed",
      "noname",
      "nomasked",
      "looping",
      "added",
      "character",
      "nowalk"
};

const char *_zoneTypeNamesRes_ns[] = {
      "examine",
      "door",
      "get",
      "merge",
      "taste",
      "hear",
      "feel",
      "speak",
      "none",
      "trap",
      "yourself",
      "Command"
};

const char *_commandsNamesRes_ns[] = {
      "set",
      "clear",
      "start",
      "speak",
      "get",
      "location",
      "open",
      "close",
      "on",
      "off",
      "call",
      "toggle",
      "drop",
      "quit",
      "move",
      "stop",
      "endcommands",
      "endzone"
};

const char *_instructionNamesRes_ns[] = {
      "on",
      "off",
      "x",
      "y",
      "z",
      "f",
      "loop",
      "endloop",
      "show",
      "inc",
      "dec",
      "set",
      "put",
      "call",
      "wait",
      "start",
      "sound",
      "move",
      "endscript"
};

const char *_callableNamesRes_ns[] = {
      "Projector",
      "HBOff",
      "StartIntro",
      "EndIntro",
      "MoveSheet",
      "Sketch",
      "Shade",
      "Score",
      "OffSound",
      "StartMusic",
      "CloseMusic",
      "Fade",
      "HBOn",
      "MoveSarc",
      "ContaFoglie",
      "ZeroFoglie",
      "Trasformata",
      "OffMouse",
      "OnMouse",
      "SetMask",
      "EndComment",
      "Frankenstain",
      "Finito",
      "Ridux",
      "TestResult"
};

const char *_locationStmtRes_ns[] = {
      "endlocation",
      "location",
      "disk",
      "nodes",
      "zone",
      "animation",
      "localflags",
      "commands",
      "acommands",
      "flags",
      "comment",
      "endcomment",
      "sound",
      "music"
};

const char *_locationZoneStmtRes_ns[] = {
      "limits",
      "moveto",
      "type",
      "commands",
      "label",
      "flags",
      "endzone"
};

const char *_locationAnimStmtRes_ns[] = {
      "script",
      "commands",
      "type",
      "label",
      "flags",
      "file",
      "position",
      "moveto",
      "endanimation"
};

const char *_zoneTypeNamesRes_br[] = {
      "examine",
      "door",
      "get",
      "merge",
      "taste",
      "hear",
      "feel",
      "speak",
      "none",
      "trap",
      "you",
      "command",
      "path",
      "box"
};

const char *_zoneFlagNamesRes_br[] = {
      "closed",
      "active",
      "remove",
      "acting",
      "locked",
      "fixed",
      "noname",
      "nomasked",
      "looping",
      "added",
      "character",
      "nowalk",
      "yourself",
      "scaled",
      "selfuse"
};

const char *_instructionNamesRes_br[] = {
      "on",
      "off",
      "x",
      "y",
      "z",
      "f",
      "loop",
      "endloop",
      "show",
      "inc",
      "dec",
      "set",
      "put",
      "call",
      "wait",
      "start",
      "process",
      "move",
      "color",
      "sound",
      "mask",
      "print",
      "text",
      "mul",
      "div",
      "if",
      "dummy",
      "dummy",
      "endif",
      "stop",
      "endscript"
};

const char *_commandsNamesRes_br[] = {
      "set",
      "clear",
      "start",
      "speak",
      "get",
      "location",
      "open",
      "close",
      "on",
      "off",
      "call",
      "toggle",
      "drop",
      "quit",
      "move",
      "stop",
      "character",
      "followme",
      "onmouse",
      "offmouse",
      "add",
      "leave",
      "inc",
      "dec",
      "test",
      "dummy",
      "dummy",
      "let",
      "music",
      "fix",
      "unfix",
      "zeta",
      "scroll",
      "swap",
      "give",
      "text",
      "part",
      "dummy",
      "return",
      "onsave",
      "offsave",
      "endcommands",
      "ifchar",
      "endif"
};

const char *_callableNamesRes_br[] = {
      "blufade",
      "resetpalette",
      "ferrcycle",
      "lipsinc",
      "albycle",
      "password"
};

const char *_audioCommandsNamesRes_br[] = {
      "play",
      "stop",
      "pause",
      "channel_level",
      "fadein",
      "fadeout",
      "volume",
      " ",
      "faderate",
      " ",
      " ",
      " ",
      " ",
      " ",
      " ",
      " ",
      "loop"
};

const char *_locationStmtRes_br[] = {
      "character",
      "endlocation",
      "ifchar",
      "endif",
      "location",
      "mask",
      "path",
      "disk",
      "localflags",
      "commands",
      "escape",
      "acommands",
      "flags",
      "comment",
      "endcomment",
      "zone",
      "animation",
      "zeta",
      "music",
      "sound"
};

const char *_locationZoneStmtRes_br[] = {
      "endzone",
      "limits",
      "moveto",
      "type",
      "commands",
      "label",
      "flags"
};

const char *_locationAnimStmtRes_br[] = {
      "endanimation",
      "endzone",
      "script",
      "commands",
      "type",
      "label",
      "flags",
      "file",
      "position",
      "moveto"
};

const char *_dinoName = "dino";
const char *_donnaName = "donna";
const char *_doughName = "dough";
const char *_drkiName = "drki";

const char *_minidinoName = "minidino";
const char *_minidonnaName = "minidonna";
const char *_minidoughName = "minidough";
const char *_minidrkiName = "minidrki";

#define CALLABLE_NS(x) &Parallaction_ns::x

const Parallaction_ns::Callable Parallaction_ns::_dosCallables[] = {
      CALLABLE_NS(_c_play_boogie),
      CALLABLE_NS(_c_play_boogie),
      CALLABLE_NS(_c_startIntro),
      CALLABLE_NS(_c_endIntro),
      CALLABLE_NS(_c_moveSheet),
      CALLABLE_NS(_c_sketch),
      CALLABLE_NS(_c_shade),
      CALLABLE_NS(_c_score),
      CALLABLE_NS(_c_null),
      CALLABLE_NS(_c_null),
      CALLABLE_NS(_c_null),
      CALLABLE_NS(_c_fade),
      CALLABLE_NS(_c_play_boogie),
      CALLABLE_NS(_c_moveSarc),
      CALLABLE_NS(_c_contaFoglie),
      CALLABLE_NS(_c_zeroFoglie),
      CALLABLE_NS(_c_trasformata),
      CALLABLE_NS(_c_offMouse),
      CALLABLE_NS(_c_onMouse),
      CALLABLE_NS(_c_setMask),
      CALLABLE_NS(_c_endComment),
      CALLABLE_NS(_c_frankenstein),
      CALLABLE_NS(_c_finito),
      CALLABLE_NS(_c_ridux),
      CALLABLE_NS(_c_testResult)
};

const Parallaction_ns::Callable Parallaction_ns::_amigaCallables[] = {
      CALLABLE_NS(_c_projector),
      CALLABLE_NS(_c_HBOff),
      CALLABLE_NS(_c_startIntro),
      CALLABLE_NS(_c_endIntro),
      CALLABLE_NS(_c_moveSheet),
      CALLABLE_NS(_c_sketch),
      CALLABLE_NS(_c_shade),
      CALLABLE_NS(_c_score),
      CALLABLE_NS(_c_offSound),
      CALLABLE_NS(_c_startMusic),
      CALLABLE_NS(_c_closeMusic),
      CALLABLE_NS(_c_fade),
      CALLABLE_NS(_c_HBOn),
      CALLABLE_NS(_c_moveSarc),
      CALLABLE_NS(_c_contaFoglie),
      CALLABLE_NS(_c_zeroFoglie),
      CALLABLE_NS(_c_trasformata),
      CALLABLE_NS(_c_offMouse),
      CALLABLE_NS(_c_onMouse),
      CALLABLE_NS(_c_setMask),
      CALLABLE_NS(_c_endComment),
      CALLABLE_NS(_c_frankenstein),
      CALLABLE_NS(_c_finito),
      CALLABLE_NS(_c_ridux),
      CALLABLE_NS(_c_testResult)
};

#define CALLABLE_BR(x) &Parallaction_br::x

const Parallaction_br::Callable Parallaction_br::_dosCallables[] = {
      CALLABLE_BR(_c_blufade),
      CALLABLE_BR(_c_resetpalette),
      CALLABLE_BR(_c_ferrcycle),
      CALLABLE_BR(_c_lipsinc),
      CALLABLE_BR(_c_albcycle),
      CALLABLE_BR(_c_password)
};

void Parallaction_ns::initResources() {

      _zoneFlagNamesRes = _zoneFlagNamesRes_ns;
      _zoneTypeNamesRes = _zoneTypeNamesRes_ns;
      _commandsNamesRes = _commandsNamesRes_ns;
      _callableNamesRes = _callableNamesRes_ns;
      _instructionNamesRes = _instructionNamesRes_ns;

      _callableNames = new Table(ARRAYSIZE(_callableNamesRes_ns), _callableNamesRes_ns);
      _instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_ns), _instructionNamesRes_ns);
      _zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_ns), _zoneFlagNamesRes_ns);
      _zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_ns), _zoneTypeNamesRes_ns);
      _commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_ns), _commandsNamesRes_ns);
      _locationStmt = new Table(ARRAYSIZE(_locationStmtRes_ns), _locationStmtRes_ns);
      _locationZoneStmt = new Table(ARRAYSIZE(_locationZoneStmtRes_ns), _locationZoneStmtRes_ns);
      _locationAnimStmt = new Table(ARRAYSIZE(_locationAnimStmtRes_ns), _locationAnimStmtRes_ns);

      _localFlagNames = new FixedTable(NUM_LOCATIONS, 1);
      _localFlagNames->addData("visited");

      if (getPlatform() == Common::kPlatformPC) {
            _callables = _dosCallables;
      } else {
            _callables = _amigaCallables;
      }

}

void Parallaction_br::initResources() {

      _zoneFlagNamesRes = _zoneFlagNamesRes_br;
      _zoneTypeNamesRes = _zoneTypeNamesRes_br;
      _commandsNamesRes = _commandsNamesRes_br;
      _callableNamesRes = _callableNamesRes_br;
      _instructionNamesRes = _instructionNamesRes_br;
      _audioCommandsNamesRes = _audioCommandsNamesRes_br;

      _callableNames = new Table(ARRAYSIZE(_callableNamesRes_br), _callableNamesRes_br);
      _instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_br), _instructionNamesRes_br);
      _zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_br), _zoneFlagNamesRes_br);
      _zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_br), _zoneTypeNamesRes_br);
      _commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_br), _commandsNamesRes_br);
      _audioCommandsNames = new Table(ARRAYSIZE(_audioCommandsNamesRes_br), _audioCommandsNamesRes_br);
      _locationStmt = new Table(ARRAYSIZE(_locationStmtRes_br), _locationStmtRes_br);
      _locationZoneStmt = new Table(ARRAYSIZE(_locationZoneStmtRes_br), _locationZoneStmtRes_br);
      _locationAnimStmt = new Table(ARRAYSIZE(_locationAnimStmtRes_br), _locationAnimStmtRes_br);

      _localFlagNames = new FixedTable(NUM_LOCATIONS, 2);
      _localFlagNames->addData("visited");
      _localFlagNames->addData("testtrue");

      if (getPlatform() == Common::kPlatformPC) {
            _callables = _dosCallables;
      }

}

} // namespace Parallaction

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