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systemps2.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-11-1/backends/platform/ps2/systemps2.h $
 * $Id: systemps2.h 30944 2008-02-23 22:50:18Z sev $
 *
 */

#ifndef SYSTEMPS2_H
#define SYSTEMPS2_H

#include "common/system.h"

class DefaultTimerManager;

class Gs2dScreen;
class Ps2Input;
class Ps2SaveFileManager;
struct IrxReference;

extern void sioprintf(const char *zFormat, ...);

#define MAX_MUTEXES 16

struct Ps2Mutex {
      int sema;
      int owner;
      int count;
};

namespace Common {
      class TimerManager;
};

namespace Audio {
      class Mixer;
};

class OSystem_PS2 : public OSystem {
public:
      OSystem_PS2(const char *elfPath);
      virtual ~OSystem_PS2(void);
      virtual void initSize(uint width, uint height);

      void init(void);

      virtual int16 getHeight(void);
      virtual int16 getWidth(void);
      virtual void setPalette(const byte *colors, uint start, uint num);
      virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
      virtual void setShakePos(int shakeOffset);
      virtual void grabPalette(byte *colors, uint start, uint num);
      virtual bool grabRawScreen(Graphics::Surface *surf);
      virtual Graphics::Surface *lockScreen();
      virtual void unlockScreen();
      virtual void updateScreen();

      virtual void showOverlay();
      virtual void hideOverlay();
      virtual void clearOverlay();
      virtual void grabOverlay(OverlayColor *buf, int pitch);
      virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);

      virtual bool showMouse(bool visible);

      virtual void warpMouse(int x, int y);
      virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale = 1);

      virtual uint32 getMillis();
      virtual void delayMillis(uint msecs);
      virtual Common::TimerManager *getTimerManager();
      virtual bool pollEvent(Common::Event &event);

      virtual Audio::Mixer *getMixer();
      virtual int  getOutputSampleRate(void) const;

      virtual bool openCD(int drive);
      virtual bool pollCD();
      virtual void playCD(int track, int num_loops, int start_frame, int duration);
      virtual void stopCD();
      virtual void updateCD();

      virtual MutexRef createMutex(void);
      virtual void lockMutex(MutexRef mutex);
      virtual void unlockMutex(MutexRef mutex);
      virtual void deleteMutex(MutexRef mutex);

      virtual const GraphicsMode *getSupportedGraphicsModes() const;
      virtual int getDefaultGraphicsMode() const;
      virtual bool setGraphicsMode(int mode);
      virtual int getGraphicsMode() const;

      virtual void quit();

      virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);

      virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);

      virtual Common::SaveFileManager *getSavefileManager();

      void timerThread(void);
      void soundThread(void);
      void msgPrintf(int millis, char *format, ...);
      void makeConfigPath(char *dest);

      void powerOffCallback(void);
      bool hddPresent(void);
      bool usbMassPresent(void);
      void setUsbMassConnected(bool stat);

private:
      void startIrxModules(int numModules, IrxReference *modules);

      void initMutexes(void);
      void initTimer(void);
      void readRtcTime(void);

      DefaultTimerManager *_scummTimerManager;
      Audio::Mixer *_scummMixer;


      bool _mouseVisible;
      bool _useMouse, _useKbd, _useHdd, _usbMassLoaded, _usbMassConnected;

      Ps2SaveFileManager *_saveManager;

      Gs2dScreen  *_screen;
      Ps2Input    *_input;
      uint16            _oldMouseX, _oldMouseY;
      uint32            _msgClearTime;
      uint16            _printY;

      int               _mutexSema;
      Ps2Mutex    _mutex[MAX_MUTEXES];

      uint8       *_timerStack, *_soundStack;
      int               _timerTid, _soundTid;
      int               _intrId;
      volatile bool _systemQuit;
      static const GraphicsMode _graphicsMode;

      int               _bootDevice;
};

#endif // SYSTEMPS2_H


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