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debugger.cpp

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-13-1/engines/agos/debugger.cpp $
 * $Id: debugger.cpp 30238 2008-01-05 12:45:14Z dreammaster $
 *
 */



#include "common/config-manager.h"

#include "agos/debugger.h"
#include "agos/agos.h"

namespace AGOS {

Debugger::Debugger(AGOSEngine *vm)
      : GUI::Debugger() {
      _vm = vm;

      DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
      DCmd_Register("level",    WRAP_METHOD(Debugger, Cmd_DebugLevel));
      DCmd_Register("music",    WRAP_METHOD(Debugger, Cmd_PlayMusic));
      DCmd_Register("sound",    WRAP_METHOD(Debugger, Cmd_PlaySound));
      DCmd_Register("voice",    WRAP_METHOD(Debugger, Cmd_PlayVoice));
      DCmd_Register("bit",      WRAP_METHOD(Debugger, Cmd_SetBit));
      DCmd_Register("var",      WRAP_METHOD(Debugger, Cmd_SetVar));
      DCmd_Register("obj",      WRAP_METHOD(Debugger, Cmd_SetObjectFlag));
      DCmd_Register("sub",      WRAP_METHOD(Debugger, Cmd_StartSubroutine));

}


void Debugger::preEnter() {
      //_vm->_midi.pause(1);
}


void Debugger::postEnter() {
      //_vm->_midi.pause(0);
}


bool Debugger::Cmd_DebugLevel(int argc, const char **argv) {
      if (argc == 1) {
            if (_vm->_debugMode == false)
                  DebugPrintf("Debugging is not enabled at this time\n");
            else
                  DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
      } else { // set level
            gDebugLevel = atoi(argv[1]);
            if (gDebugLevel >= 0 && gDebugLevel < 10) {
                  _vm->_debugMode = true;
                  DebugPrintf("Debug level set to level %d\n", gDebugLevel);
            } else if (gDebugLevel < 0) {
                  _vm->_debugMode = false;
                  DebugPrintf("Debugging is now disabled\n");
            } else
                  DebugPrintf("Not a valid debug level (0 - 10)\n");
      }

      return true;
}

bool Debugger::Cmd_PlayMusic(int argc, const char **argv) {
      if (argc > 1) {
            uint music = atoi(argv[1]);
            if (music <= _vm->_numMusic) {
                  if (_vm->getGameType() == GType_PP) {
                        // TODO
                  } else if (_vm->getGameType() == GType_SIMON2) {
                        _vm->loadMusic(music);
                        _vm->_midi.startTrack(0);
                  } else {
                        _vm->playMusic(music, 0);
                  }
            } else
                  DebugPrintf("Music out of range (0 - %d)\n", _vm->_numMusic);
      } else
            DebugPrintf("Syntax: music <musicnum>\n");

      return true;
}

bool Debugger::Cmd_PlaySound(int argc, const char **argv) {
      if (argc > 1) {
            uint sound = atoi(argv[1]);
            if (sound <= _vm->_numSFX)
                  _vm->_sound->playEffects(sound);
            else
                  DebugPrintf("Sound out of range (0 - %d)\n", _vm->_numSFX);
      } else
            DebugPrintf("Syntax: sound <soundnum>\n");

      return true;
}

bool Debugger::Cmd_PlayVoice(int argc, const char **argv) {
      if (argc > 1) {
            uint voice = atoi(argv[1]);
            if (voice <= _vm->_numSpeech)
                  _vm->_sound->playVoice(voice);
            else
                  DebugPrintf("Voice out of range (0 - %d)\n", _vm->_numSpeech);
      } else
            DebugPrintf("Syntax: voice <voicenum>\n");

      return true;
}

bool Debugger::Cmd_SetBit(int argc, const char **argv) {
      uint bit, value;
      if (argc > 2) {
            bit = atoi(argv[1]);
            value = atoi(argv[2]);
            if (value <= 1) {
                  _vm->setBitFlag(bit, value != 0);
                  DebugPrintf("Set bit %d to %d\n", bit, value);
            } else
                  DebugPrintf("Bit value out of range (0 - 1)\n");
      } else if (argc > 1) {
            bit = atoi(argv[1]);
            value = _vm->getBitFlag(bit);
            DebugPrintf("Bit %d is %d\n", bit, value);
      } else
            DebugPrintf("Syntax: bit <bitnum> <value>\n");

      return true;
}

bool Debugger::Cmd_SetVar(int argc, const char **argv) {
      uint var, value;
      if (argc > 1) {
            var = atoi(argv[1]);
            if (var < _vm->_numVars) {
                  if (argc > 2) {
                        value = atoi(argv[2]);
                        _vm->writeVariable(var, value);
                        DebugPrintf("Set var %d to %d\n", var, value);
                  } else {
                        value = _vm->readVariable(var);
                        DebugPrintf("Var %d is %d\n", var, value);
                  }
            } else
                  DebugPrintf("Var out of range (0 - %d)\n", _vm->_numVars - 1);
      } else
            DebugPrintf("Syntax: var <varnum> <value>\n");

      return true;
}

bool Debugger::Cmd_SetObjectFlag(int argc, const char **argv) {
      uint obj, prop, value;
      if (argc > 2) {
            obj = atoi(argv[1]);
            prop = atoi(argv[2]);

            if (obj >= 1 && obj < _vm->_itemArraySize) {
                  SubObject *o = (SubObject *)_vm->findChildOfType(_vm->derefItem(obj), kObjectType);
                  if (o != NULL) {
                        if (o->objectFlags & (1 << prop) && prop < 16) {
                              uint offs = _vm->getOffsetOfChild2Param(o, 1 << prop);
                              if (argc > 3) {
                                    value = atoi(argv[3]);
                                    o->objectFlagValue[offs] = value;
                                    DebugPrintf("Object %d Flag %d set to %d\n", obj, prop, value);
                              } else {
                                    value = o->objectFlagValue[offs];
                                    DebugPrintf("Object %d Flag %d is %d\n", obj, prop, value);
                              }
                        } else {
                              DebugPrintf("Object flag out of range\n");
                        }
                  } else {
                        DebugPrintf("Item isn't an object\n");
                  }
            } else {
                  DebugPrintf("Item out of range (1 - %d)\n", _vm->_itemArraySize - 1);
            }
      } else {
            DebugPrintf("Syntax: obj <itemnum> <flag> <value>\n");
      }

      return true;
}

bool Debugger::Cmd_StartSubroutine(int argc, const char **argv) {
      if (argc > 1) {
            uint subroutine = atoi(argv[1]);
            Subroutine *sub;
            sub = _vm->getSubroutineByID(subroutine);
            if (sub != NULL)
                  _vm->startSubroutine(sub);
      } else
            DebugPrintf("Subroutine %d\n", _vm->_subroutine);

      return true;
}

} // End of namespace AGOS


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