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init_golcd.h

#ifndef INIT_GOLCD_H
#define INIT_GOLCD_H

typedef struct {
      Boolean active;
      UInt16 refNum;
      RectangleType bounds;
      RGBColorType ink;
      UInt32 timeout;
} GoLCDType;

extern MemHandle gGoLcdH;

Err GoLCDInit(MemHandle *goLcdH);
Err GoLCDRelease(MemHandle goLcdH);
void GoLCDSetInk(MemHandle goLcdH, RGBColorType *inkP);
void GoLCDSetBounds(MemHandle goLcdH, RectangleType *boundsP);
void GoLCDActivate(MemHandle goLcdH, Boolean active);
Boolean GoLCDToggle(MemHandle goLcdH);
Boolean GoLCDPointInBounds(MemHandle goLcdH, Coord x, Coord y);

#endif

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