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linc_gen.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/sky/compacts/Attic/linc_gen.h,v 1.9 2004/01/06 12:45:33 fingolfin Exp $ 
 *
 */

#ifndef SKYLINC_GEN_H
#define SKYLINC_GEN_H




namespace Sky {

namespace SkyCompact {

uint16 window_mouse[] = {
      ID_INFO_BUTTON,
      0
};

uint16 logon[] = {
      117*64,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      0,
      0
};

uint32 *grid96 = 0;

uint16 note_module[] = {
      11,
      176,
      0,
      199,
      226
};

uint16 window_logic[] = {
      ID_WINDOW_1,
      ID_WINDOW_2,
      ID_WINDOW_3,
      ID_WINDOW_4,
      ID_INFO_BUTTON,
      23,
      24,
      25,
      26,
      27,
      28,
      29,
      30,
      31,
      32,
      0
};

uint16 crouch_right_b[] = {
      17*64,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      0,
      0
};

uint16 crouch_down[] = {
      20*64,
      201,
      272,
      0,
      201,
      272,
      1,
      201,
      272,
      2,
      201,
      272,
      3,
      201,
      272,
      3,
      201,
      272,
      3,
      201,
      272,
      3,
      201,
      272,
      2,
      201,
      272,
      1,
      201,
      272,
      0,
      0
};

uint16 auth_module[] = {
      11,
      176,
      0,
      199,
      202
};

Compact window_3 = {
      L_SCRIPT,   // logic
      ST_LOGIC+ST_FOREGROUND+ST_RECREATE, // status
      0,    // sync
      90,   // screen
      0,    // place
      0,    // getToTable
      195,  // xcood
      160+72,     // ycood
      2+26*64,    // frame
      0,    // cursorText
      0,    // mouseOn
      0,    // mouseOff
      0,    // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      0,    // mouseSize_x
      0,    // mouseSize_y
      0,    // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      INFO_WINDOW_LOGIC,      // baseSub
      0,    // baseSub_off
      0
};

uint32 *grid91 = 0;

Compact info_button = {
      L_SCRIPT,   // logic
      ST_LOGIC+ST_MOUSE+ST_FOREGROUND+ST_RECREATE,    // status
      0,    // sync
      90,   // screen
      0,    // place
      0,    // getToTable
      334,  // xcood
      285,  // ycood
      137*64,     // frame
      0,    // cursorText
      BUTTON_MOUSE,     // mouseOn
      NORMAL_MOUSE,     // mouseOff
      CLOSE_WINDOW,     // mouseClick
      2,    // mouseRel_x
      1,    // mouseRel_y
      37,   // mouseSize_x
      9,    // mouseSize_y
      0,    // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      INFO_BUTTON_LOGIC,      // baseSub
      0,    // baseSub_off
      0
};

uint16 size_module[] = {
      11,
      176,
      0,
      199,
      190
};

Compact window_2 = {
      L_SCRIPT,   // logic
      ST_LOGIC+ST_FOREGROUND+ST_RECREATE, // status
      0,    // sync
      90,   // screen
      0,    // place
      0,    // getToTable
      195+76,     // xcood
      160,  // ycood
      1+26*64,    // frame
      0,    // cursorText
      0,    // mouseOn
      0,    // mouseOff
      0,    // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      0,    // mouseSize_x
      0,    // mouseSize_y
      0,    // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      INFO_WINDOW_LOGIC,      // baseSub
      0,    // baseSub_off
      0
};

uint16 logoff[] = {
      117*64,
      261,
      181,
      0,
      261,
      181,
      1,
      261,
      181,
      2,
      261,
      181,
      1,
      261,
      181,
      3,
      261,
      181,
      4,
      261,
      181,
      5,
      261,
      181,
      6,
      261,
      181,
      7,
      261,
      181,
      8,
      0
};

uint32 *grid94 = 0;

uint16 enter_top[] = {
      135*64,
      200,
      215,
      0,
      200,
      215,
      1,
      200,
      215,
      2,
      200,
      215,
      3,
      200,
      215,
      4,
      200,
      215,
      5,
      200,
      215,
      6,
      0
};

uint16 crouch_right[] = {
      17*64,
      260,
      215,
      0,
      260,
      215,
      1,
      260,
      215,
      2,
      260,
      215,
      3,
      260,
      215,
      3,
      260,
      215,
      3,
      260,
      215,
      3,
      260,
      215,
      2,
      260,
      215,
      1,
      260,
      215,
      0,
      0
};

uint32 *grid95 = 0;

Compact window_1 = {
      L_SCRIPT,   // logic
      ST_LOGIC+ST_FOREGROUND+ST_RECREATE, // status
      0,    // sync
      90,   // screen
      0,    // place
      0,    // getToTable
      195,  // xcood
      160,  // ycood
      26*64,      // frame
      0,    // cursorText
      0,    // mouseOn
      0,    // mouseOff
      0,    // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      0,    // mouseSize_x
      0,    // mouseSize_y
      0,    // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      INFO_WINDOW_LOGIC,      // baseSub
      0,    // baseSub_off
      0
};

uint32 *grid90 = 0;

uint16 exit_top[] = {
      136*64,
      200,
      215,
      0,
      200,
      215,
      1,
      200,
      215,
      2,
      200,
      215,
      3,
      200,
      215,
      4,
      200,
      215,
      5,
      200,
      215,
      6,
      0
};

uint16 shrug[] = {
      182*64,
      1,
      1,
      48,
      1,
      1,
      49,
      1,
      1,
      49,
      1,
      1,
      49,
      1,
      1,
      49,
      1,
      1,
      48,
      0
};

uint16 head_module[] = {
      11,
      176,
      0,
      199,
      161
};

uint16 crouch_right_a[] = {
      17*64,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      0
};

uint16 file_module[] = {
      11,
      176,
      0,
      199,
      178
};

uint16 crouch_left[] = {
      16*64,
      320,
      215,
      0,
      320,
      215,
      1,
      320,
      215,
      2,
      320,
      215,
      3,
      320,
      215,
      3,
      320,
      215,
      3,
      320,
      215,
      3,
      320,
      215,
      2,
      320,
      215,
      1,
      320,
      215,
      0,
      0
};

uint32 *grid92 = 0;

Compact window_4 = {
      L_SCRIPT,   // logic
      ST_LOGIC+ST_FOREGROUND+ST_RECREATE, // status
      0,    // sync
      90,   // screen
      0,    // place
      0,    // getToTable
      195+76,     // xcood
      160+72,     // ycood
      3+26*64,    // frame
      0,    // cursorText
      0,    // mouseOn
      0,    // mouseOff
      0,    // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      0,    // mouseSize_x
      0,    // mouseSize_y
      0,    // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      INFO_WINDOW_LOGIC,      // baseSub
      0,    // baseSub_off
      0
};

uint16 rs_foster_s90[] = {
      C_SCREEN,
      90,
      C_PLACE,
      ID_SC90_FLOOR,
      C_XCOOD,
      288,
      C_YCOOD,
      280,
      C_DIR,
      DOWN,
      C_FRAME,
      117*64,
      65535
};

uint32 *grid93 = 0;

} // namespace SkyCompact

} // namespace Sky

#endif

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