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debug.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.      See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/sky/debug.h,v 1.7 2004/10/22 18:37:42 joostp Exp $
 *
 */

#ifndef SKY_DEBUG_H
#define SKY_DEBUG_H

#include "stdafx.h"
#include "common/scummsys.h"
#include "common/debugger.h"

namespace Sky {

class Logic;
class Mouse;
class Screen;

class Debugger : public Common::Debugger<Debugger> {
public:
      Debugger(Logic *logic, Mouse *mouse, Screen *screen);
      bool showGrid()   {     return _showGrid; }
      
protected:
      virtual void preEnter();
      virtual void postEnter();

      bool Cmd_Exit(int argc, const char **argv);
      bool Cmd_Help(int argc, const char **argv);
      bool Cmd_ShowGrid(int argc, const char **argv);
      bool Cmd_ReloadGrid(int argc, const char **argv);
      bool Cmd_ShowCompact(int argc, const char **argv);
      bool Cmd_LogicCommand(int argc, const char **argv);
      bool Cmd_Info(int argc, const char **argv);
      bool Cmd_ScriptVar(int argc, const char **argv);
      bool Cmd_Section(int argc, const char **argv);
      
      Logic *_logic;
      Mouse *_mouse;
      Screen *_screen;

      bool _showGrid;
};

      
class Debug {
public:
      static void fetchCompact(uint32 a);
      static void logic(uint32 logic);
      static void script(uint32 command, uint16 *scriptData);
      static void mcode(uint32 mcode, uint32 a, uint32 b, uint32 c);
};

} // End of namespace Sky

#endif

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