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talks.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.      See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/sky/Attic/talks.h,v 1.5 2004/01/06 12:45:32 fingolfin Exp $
 *
 */

#ifndef SKYTALKS_H
#define SKYTALKS_H

namespace Sky {

namespace TalkAnims {

uint16 show_mag[] = {
      68*64,
      68*64+12,
      185,
      226,
      0,
      185,
      226,
      1,
      185,
      226,
      2,
      185,
      226,
      3,
      185,
      226,
      4,
      185,
      226,
      5,
      185,
      226,
      6,
      185,
      226,
      7,
      185,
      226,
      7,
      185,
      226,
      7,
      185,
      226,
      8,
      185,
      226,
      9,
      185,
      226,
      10,
      185,
      226,
      10,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      12,
      185,
      226,
      12,
      185,
      226,
      13,
      185,
      226,
      13,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      12,
      185,
      226,
      12,
      185,
      226,
      10,
      185,
      226,
      10,
      185,
      226,
      14,
      185,
      226,
      14,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      14,
      185,
      226,
      14,
      185,
      226,
      13,
      185,
      226,
      13,
      185,
      226,
      14,
      185,
      226,
      14,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      12,
      185,
      226,
      12,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      12,
      185,
      226,
      12,
      185,
      226,
      13,
      185,
      226,
      13,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      12,
      185,
      226,
      12,
      185,
      226,
      10,
      185,
      226,
      10,
      185,
      226,
      14,
      185,
      226,
      14,
      185,
      226,
      11,
      185,
      226,
      11,
      185,
      226,
      14,
      185,
      226,
      14,
      185,
      226,
      13,
      185,
      226,
      13,
      185,
      226,
      14,
      185,
      226,
      14,
      185,
      226,
      11,
      185,
      226,
      11,
      0,
};

uint16 leaflet_speech[] = {
      88*64,
      88*64,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      0,
};

uint16 gal_speech[] = {
      90*64,
      90*64+2,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      7,
      0,
};

uint16 helga3[] = {
      100*64,
      94*64+12,
      243,
      213,
      0,
      243,
      213,
      1,
      243,
      213,
      2,
      243,
      213,
      3,
      243,
      213,
      4,
      243,
      213,
      5,
      243,
      213,
      6,
      243,
      213,
      7,
      243,
      213,
      8,
      243,
      213,
      9,
      243,
      213,
      10,
      243,
      213,
      11,
      243,
      213,
      12,
      243,
      213,
      13,
      243,
      213,
      3,
      243,
      213,
      4,
      243,
      213,
      14,
      243,
      213,
      15,
      243,
      213,
      16,
      243,
      213,
      17,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      18,
      243,
      213,
      14,
      243,
      213,
      5,
      243,
      213,
      15,
      243,
      213,
      19,
      243,
      213,
      10,
      243,
      213,
      20,
      243,
      213,
      0,
      243,
      213,
      3,
      243,
      213,
      5,
      243,
      213,
      15,
      243,
      213,
      8,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      0,
      243,
      213,
      3,
      243,
      213,
      21,
      243,
      213,
      4,
      243,
      213,
      22,
      243,
      213,
      14,
      243,
      213,
      23,
      243,
      213,
      24,
      243,
      213,
      5,
      243,
      213,
      6,
      243,
      213,
      25,
      243,
      213,
      15,
      243,
      213,
      7,
      243,
      213,
      8,
      243,
      213,
      19,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      3,
      243,
      213,
      4,
      243,
      213,
      26,
      243,
      213,
      6,
      243,
      213,
      15,
      243,
      213,
      7,
      243,
      213,
      8,
      243,
      213,
      27,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      0,
      0,
};

uint16 helga2[] = {
      99*64,
      94*64+12,
      185,
      213,
      0,
      185,
      213,
      1,
      185,
      213,
      2,
      185,
      213,
      3,
      185,
      213,
      4,
      185,
      213,
      5,
      185,
      213,
      6,
      185,
      213,
      7,
      185,
      213,
      8,
      185,
      213,
      9,
      185,
      213,
      10,
      185,
      213,
      0,
      185,
      213,
      4,
      185,
      213,
      7,
      185,
      213,
      8,
      185,
      213,
      11,
      185,
      213,
      12,
      185,
      213,
      9,
      185,
      213,
      10,
      185,
      213,
      13,
      185,
      213,
      10,
      185,
      213,
      0,
      185,
      213,
      2,
      185,
      213,
      4,
      185,
      213,
      14,
      185,
      213,
      15,
      185,
      213,
      7,
      185,
      213,
      8,
      185,
      213,
      11,
      185,
      213,
      12,
      185,
      213,
      9,
      185,
      213,
      16,
      185,
      213,
      10,
      185,
      213,
      10,
      185,
      213,
      0,
      185,
      213,
      2,
      185,
      213,
      17,
      185,
      213,
      4,
      185,
      213,
      15,
      185,
      213,
      18,
      185,
      213,
      8,
      185,
      213,
      19,
      185,
      213,
      12,
      185,
      213,
      20,
      185,
      213,
      9,
      185,
      213,
      10,
      185,
      213,
      10,
      185,
      213,
      2,
      185,
      213,
      4,
      185,
      213,
      21,
      185,
      213,
      22,
      185,
      213,
      15,
      185,
      213,
      8,
      185,
      213,
      11,
      185,
      213,
      12,
      185,
      213,
      10,
      185,
      213,
      10,
      185,
      213,
      1,
      185,
      213,
      2,
      185,
      213,
      4,
      185,
      213,
      14,
      185,
      213,
      15,
      185,
      213,
      7,
      185,
      213,
      8,
      0,
};

uint16 helga1[] = {
      98*64,
      94*64+12,
      141,
      214,
      0,
      141,
      214,
      0,
      141,
      214,
      1,
      141,
      214,
      1,
      141,
      214,
      2,
      141,
      214,
      0,
      141,
      214,
      0,
      141,
      214,
      3,
      141,
      214,
      0,
      141,
      214,
      2,
      141,
      214,
      4,
      141,
      214,
      5,
      141,
      214,
      6,
      141,
      214,
      7,
      141,
      214,
      7,
      141,
      214,
      1,
      141,
      214,
      4,
      141,
      214,
      4,
      141,
      214,
      8,
      141,
      214,
      9,
      141,
      214,
      10,
      141,
      214,
      8,
      141,
      214,
      3,
      141,
      214,
      4,
      141,
      214,
      11,
      141,
      214,
      6,
      141,
      214,
      5,
      141,
      214,
      5,
      141,
      214,
      1,
      141,
      214,
      1,
      141,
      214,
      2,
      141,
      214,
      1,
      141,
      214,
      5,
      141,
      214,
      6,
      141,
      214,
      10,
      141,
      214,
      10,
      141,
      214,
      10,
      141,
      214,
      2,
      141,
      214,
      8,
      141,
      214,
      5,
      141,
      214,
      2,
      141,
      214,
      2,
      141,
      214,
      10,
      141,
      214,
      6,
      141,
      214,
      8,
      141,
      214,
      8,
      141,
      214,
      5,
      141,
      214,
      1,
      141,
      214,
      2,
      141,
      214,
      4,
      141,
      214,
      10,
      141,
      214,
      6,
      141,
      214,
      6,
      141,
      214,
      8,
      141,
      214,
      3,
      141,
      214,
      0,
      141,
      214,
      0,
      141,
      214,
      11,
      141,
      214,
      6,
      141,
      214,
      7,
      141,
      214,
      3,
      141,
      214,
      1,
      141,
      214,
      4,
      141,
      214,
      11,
      0,
};

uint16 trevor_talk_anim[] = {
      67*64,
      67*64,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      1,
      351,
      239,
      1,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      2,
      351,
      239,
      2,
      351,
      239,
      3,
      351,
      239,
      3,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      3,
      351,
      239,
      3,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      4,
      351,
      239,
      4,
      351,
      239,
      5,
      351,
      239,
      5,
      351,
      239,
      1,
      351,
      239,
      1,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      2,
      351,
      239,
      2,
      351,
      239,
      1,
      351,
      239,
      1,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      3,
      351,
      239,
      3,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      4,
      351,
      239,
      4,
      351,
      239,
      5,
      351,
      239,
      5,
      351,
      239,
      2,
      351,
      239,
      2,
      351,
      239,
      1,
      351,
      239,
      1,
      351,
      239,
      4,
      351,
      239,
      4,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      2,
      351,
      239,
      2,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      3,
      351,
      239,
      3,
      351,
      239,
      5,
      351,
      239,
      5,
      351,
      239,
      0,
      351,
      239,
      0,
      351,
      239,
      4,
      351,
      239,
      4,
      351,
      239,
      5,
      351,
      239,
      5,
      351,
      239,
      1,
      351,
      239,
      1,
      351,
      239,
      0,
      351,
      239,
      0,
      0,
};

uint16 anchor_talk3_anim[] = {
      60*64,
      60*64,
      258,
      233,
      0,
      258,
      233,
      1,
      258,
      233,
      1,
      258,
      233,
      2,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      3,
      258,
      233,
      4,
      258,
      233,
      5,
      258,
      233,
      6,
      258,
      233,
      7,
      258,
      233,
      8,
      258,
      233,
      8,
      258,
      233,
      8,
      258,
      233,
      6,
      258,
      233,
      9,
      258,
      233,
      10,
      258,
      233,
      10,
      258,
      233,
      11,
      258,
      233,
      11,
      258,
      233,
      10,
      258,
      233,
      10,
      258,
      233,
      11,
      258,
      233,
      12,
      258,
      233,
      13,
      258,
      233,
      14,
      258,
      233,
      15,
      258,
      233,
      16,
      258,
      233,
      17,
      258,
      233,
      17,
      258,
      233,
      17,
      258,
      233,
      17,
      258,
      233,
      17,
      258,
      233,
      17,
      258,
      233,
      17,
      258,
      233,
      18,
      258,
      233,
      18,
      258,
      233,
      18,
      258,
      233,
      18,
      258,
      233,
      15,
      258,
      233,
      14,
      0,
};

uint16 anchor_talk2_anim[] = {
      59*64,
      59*64,
      258,
      233,
      0,
      258,
      233,
      1,
      258,
      233,
      2,
      258,
      233,
      2,
      258,
      233,
      3,
      258,
      233,
      3,
      258,
      233,
      4,
      258,
      233,
      4,
      258,
      233,
      5,
      258,
      233,
      5,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      7,
      258,
      233,
      7,
      258,
      233,
      7,
      258,
      233,
      8,
      258,
      233,
      8,
      258,
      233,
      9,
      258,
      233,
      9,
      258,
      233,
      10,
      258,
      233,
      10,
      258,
      233,
      11,
      258,
      233,
      12,
      258,
      233,
      2,
      258,
      233,
      13,
      258,
      233,
      14,
      258,
      233,
      0,
      0,
};

uint16 anchor_talk_anim[] = {
      44*64,
      44*64,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      1,
      258,
      233,
      1,
      258,
      233,
      2,
      258,
      233,
      2,
      258,
      233,
      3,
      258,
      233,
      3,
      258,
      233,
      4,
      258,
      233,
      4,
      258,
      233,
      2,
      258,
      233,
      2,
      258,
      233,
      5,
      258,
      233,
      5,
      258,
      233,
      3,
      258,
      233,
      3,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      1,
      258,
      233,
      1,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      3,
      258,
      233,
      3,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      3,
      258,
      233,
      3,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      5,
      258,
      233,
      5,
      258,
      233,
      1,
      258,
      233,
      1,
      258,
      233,
      2,
      258,
      233,
      2,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      4,
      258,
      233,
      4,
      258,
      233,
      2,
      258,
      233,
      2,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      3,
      258,
      233,
      3,
      258,
      233,
      1,
      258,
      233,
      1,
      258,
      233,
      2,
      258,
      233,
      2,
      258,
      233,
      0,
      258,
      233,
      0,
      258,
      233,
      6,
      258,
      233,
      6,
      258,
      233,
      5,
      258,
      233,
      5,
      0,
};

uint16 body_talk[] = {
      169*64,
      169*64,
      353,
      283,
      0,
      353,
      283,
      1,
      353,
      283,
      2,
      353,
      283,
      0,
      353,
      283,
      1,
      353,
      283,
      2,
      353,
      283,
      0,
      353,
      283,
      0,
      353,
      283,
      1,
      353,
      283,
      2,
      353,
      283,
      2,
      353,
      283,
      2,
      0,
};

uint16 chairtlk_anim[] = {
      168*64,
      160*64+11,
      227,
      235,
      0,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      4,
      227,
      235,
      4,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      4,
      227,
      235,
      4,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      0,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      4,
      227,
      235,
      4,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      4,
      227,
      235,
      4,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      0,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      4,
      227,
      235,
      4,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      4,
      227,
      235,
      4,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      2,
      227,
      235,
      2,
      227,
      235,
      3,
      227,
      235,
      3,
      227,
      235,
      1,
      227,
      235,
      1,
      227,
      235,
      3,
      227,
      235,
      3,
      0,
};

uint16 burke_medi_talk[] = {
      167*64,
      167*64,
      225,
      177,
      0,
      225,
      177,
      1,
      225,
      177,
      1,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      3,
      225,
      177,
      3,
      225,
      177,
      1,
      225,
      177,
      1,
      225,
      177,
      4,
      225,
      177,
      4,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      1,
      225,
      177,
      1,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      3,
      225,
      177,
      3,
      225,
      177,
      0,
      225,
      177,
      0,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      1,
      225,
      177,
      1,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      3,
      225,
      177,
      3,
      225,
      177,
      0,
      225,
      177,
      0,
      225,
      177,
      1,
      225,
      177,
      1,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      0,
      225,
      177,
      0,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      4,
      225,
      177,
      4,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      3,
      225,
      177,
      3,
      225,
      177,
      0,
      225,
      177,
      0,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      2,
      225,
      177,
      3,
      225,
      177,
      3,
      225,
      177,
      0,
      0,
};

uint16 burke_normal[] = {
      151*64,
      151*64,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      1,
      181,
      177,
      1,
      181,
      177,
      2,
      181,
      177,
      2,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      3,
      181,
      177,
      3,
      181,
      177,
      1,
      181,
      177,
      1,
      181,
      177,
      2,
      181,
      177,
      2,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      4,
      181,
      177,
      4,
      181,
      177,
      3,
      181,
      177,
      3,
      181,
      177,
      5,
      181,
      177,
      5,
      181,
      177,
      2,
      181,
      177,
      2,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      4,
      181,
      177,
      4,
      181,
      177,
      5,
      181,
      177,
      5,
      181,
      177,
      1,
      181,
      177,
      1,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      3,
      181,
      177,
      3,
      181,
      177,
      5,
      181,
      177,
      5,
      181,
      177,
      1,
      181,
      177,
      1,
      181,
      177,
      2,
      181,
      177,
      2,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      2,
      181,
      177,
      2,
      181,
      177,
      4,
      181,
      177,
      4,
      181,
      177,
      1,
      181,
      177,
      1,
      181,
      177,
      2,
      181,
      177,
      2,
      181,
      177,
      0,
      181,
      177,
      0,
      181,
      177,
      3,
      181,
      177,
      3,
      181,
      177,
      3,
      181,
      177,
      3,
      181,
      177,
      2,
      181,
      177,
      2,
      0,
};

uint16 radman1[] = {
      96*64,
      96*64,
      217,
      178,
      0,
      217,
      178,
      1,
      217,
      178,
      1,
      217,
      178,
      0,
      217,
      178,
      2,
      217,
      178,
      2,
      217,
      178,
      0,
      217,
      178,
      0,
      217,
      178,
      2,
      217,
      178,
      2,
      217,
      178,
      0,
      217,
      178,
      0,
      217,
      178,
      1,
      217,
      178,
      1,
      217,
      178,
      0,
      217,
      178,
      2,
      217,
      178,
      2,
      217,
      178,
      0,
      217,
      178,
      1,
      217,
      178,
      1,
      217,
      178,
      0,
      217,
      178,
      0,
      0,
};

uint16 radman2[] = {
      97*64,
      97*64,
      255,
      178,
      0,
      255,
      178,
      1,
      255,
      178,
      1,
      255,
      178,
      0,
      255,
      178,
      2,
      255,
      178,
      2,
      255,
      178,
      0,
      255,
      178,
      0,
      255,
      178,
      2,
      255,
      178,
      2,
      255,
      178,
      0,
      255,
      178,
      0,
      255,
      178,
      1,
      255,
      178,
      1,
      255,
      178,
      0,
      255,
      178,
      2,
      255,
      178,
      2,
      255,
      178,
      0,
      255,
      178,
      1,
      255,
      178,
      1,
      255,
      178,
      0,
      255,
      178,
      0,
      0,
};

uint16 forprod[] = {
      139*64,
      139*64,
      174,
      236,
      0,
      174,
      236,
      1,
      174,
      236,
      2,
      174,
      236,
      3,
      174,
      236,
      4,
      174,
      236,
      5,
      174,
      236,
      1,
      174,
      236,
      6,
      174,
      236,
      0,
      174,
      236,
      6,
      174,
      236,
      0,
      174,
      236,
      7,
      174,
      236,
      8,
      174,
      236,
      8,
      174,
      236,
      0,
      0,
};

uint16 opentalk[] = {
      142*64,
      141*64+8,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      2,
      0,
};

uint16 foreman_shout_left[] = {
      68*64,
      63*64+34,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      5,
      1,
      1,
      5,
      0,
};

uint16 foreman_shout_down[] = {
      68*64,
      63*64+32,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
};

uint16 skorl_mmm[] = {
      116*64,
      113*64+4,
      343,
      228,
      0,
      343,
      228,
      0,
      343,
      228,
      0,
      343,
      228,
      1,
      343,
      228,
      1,
      343,
      228,
      2,
      343,
      228,
      2,
      343,
      228,
      3,
      343,
      228,
      3,
      343,
      228,
      4,
      343,
      228,
      4,
      343,
      228,
      5,
      343,
      228,
      5,
      343,
      228,
      4,
      343,
      228,
      4,
      343,
      228,
      5,
      343,
      228,
      5,
      343,
      228,
      5,
      343,
      228,
      4,
      343,
      228,
      4,
      343,
      228,
      5,
      343,
      228,
      5,
      343,
      228,
      4,
      343,
      228,
      4,
      343,
      228,
      3,
      343,
      228,
      3,
      343,
      228,
      2,
      343,
      228,
      2,
      343,
      228,
      1,
      343,
      228,
      1,
      343,
      228,
      0,
      343,
      228,
      0,
      0,
};

uint16 anita_normal[] = {
      28*64,
      27*64,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      1,
      343,
      178,
      1,
      343,
      178,
      2,
      343,
      178,
      2,
      343,
      178,
      3,
      343,
      178,
      3,
      343,
      178,
      4,
      343,
      178,
      4,
      343,
      178,
      5,
      343,
      178,
      5,
      343,
      178,
      6,
      343,
      178,
      6,
      343,
      178,
      7,
      343,
      178,
      7,
      343,
      178,
      8,
      343,
      178,
      8,
      343,
      178,
      9,
      343,
      178,
      9,
      343,
      178,
      10,
      343,
      178,
      10,
      343,
      178,
      11,
      343,
      178,
      11,
      343,
      178,
      12,
      343,
      178,
      12,
      343,
      178,
      13,
      343,
      178,
      13,
      343,
      178,
      14,
      343,
      178,
      14,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      15,
      343,
      178,
      15,
      343,
      178,
      16,
      343,
      178,
      16,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      1,
      343,
      178,
      1,
      343,
      178,
      2,
      343,
      178,
      2,
      343,
      178,
      3,
      343,
      178,
      3,
      343,
      178,
      4,
      343,
      178,
      4,
      343,
      178,
      5,
      343,
      178,
      5,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      16,
      343,
      178,
      16,
      343,
      178,
      15,
      343,
      178,
      15,
      343,
      178,
      14,
      343,
      178,
      14,
      343,
      178,
      13,
      343,
      178,
      13,
      343,
      178,
      12,
      343,
      178,
      12,
      343,
      178,
      13,
      343,
      178,
      13,
      343,
      178,
      14,
      343,
      178,
      14,
      0,
};

uint16 lamb_normal[] = {
      132*64,
      132*64,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      4,
      282,
      200,
      4,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      1,
      282,
      200,
      1,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      0,
      282,
      200,
      0,
      282,
      200,
      2,
      282,
      200,
      2,
      282,
      200,
      3,
      282,
      200,
      3,
      282,
      200,
      1,
      282,
      200,
      1,
      0,
};

uint16 foreman_normal[] = {
      64*64,
      64*64,
      195,
      178,
      0,
      195,
      178,
      1,
      195,
      178,
      1,
      195,
      178,
      1,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      3,
      195,
      178,
      3,
      195,
      178,
      4,
      195,
      178,
      4,
      195,
      178,
      3,
      195,
      178,
      3,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      5,
      195,
      178,
      5,
      195,
      178,
      0,
      195,
      178,
      0,
      195,
      178,
      6,
      195,
      178,
      6,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      3,
      195,
      178,
      3,
      195,
      178,
      4,
      195,
      178,
      4,
      195,
      178,
      4,
      195,
      178,
      4,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      5,
      195,
      178,
      5,
      195,
      178,
      0,
      195,
      178,
      0,
      195,
      178,
      0,
      195,
      178,
      0,
      195,
      178,
      6,
      195,
      178,
      6,
      195,
      178,
      1,
      195,
      178,
      1,
      195,
      178,
      4,
      195,
      178,
      4,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      5,
      195,
      178,
      5,
      195,
      178,
      6,
      195,
      178,
      6,
      195,
      178,
      1,
      195,
      178,
      1,
      195,
      178,
      6,
      195,
      178,
      6,
      195,
      178,
      3,
      195,
      178,
      3,
      195,
      178,
      4,
      195,
      178,
      4,
      195,
      178,
      1,
      195,
      178,
      1,
      195,
      178,
      2,
      195,
      178,
      2,
      195,
      178,
      5,
      195,
      178,
      5,
      195,
      178,
      0,
      0,
};

uint16 anita_shout[] = {
      30*64,
      30*64+1,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      1,
      343,
      178,
      1,
      343,
      178,
      2,
      343,
      178,
      2,
      343,
      178,
      3,
      343,
      178,
      3,
      343,
      178,
      4,
      343,
      178,
      4,
      343,
      178,
      5,
      343,
      178,
      5,
      343,
      178,
      6,
      343,
      178,
      6,
      343,
      178,
      6,
      343,
      178,
      6,
      343,
      178,
      5,
      343,
      178,
      5,
      343,
      178,
      6,
      343,
      178,
      6,
      343,
      178,
      2,
      343,
      178,
      2,
      343,
      178,
      3,
      343,
      178,
      3,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      1,
      343,
      178,
      1,
      343,
      178,
      2,
      343,
      178,
      2,
      343,
      178,
      3,
      343,
      178,
      3,
      343,
      178,
      4,
      343,
      178,
      4,
      343,
      178,
      5,
      343,
      178,
      5,
      343,
      178,
      4,
      343,
      178,
      4,
      343,
      178,
      5,
      343,
      178,
      5,
      343,
      178,
      6,
      343,
      178,
      6,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      1,
      343,
      178,
      1,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      0,
      343,
      178,
      1,
      343,
      178,
      1,
      0,
};

uint16 skorl_talk[] = {
      113*64,
      113*64+4,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      0,
};

uint16 skorl_worried[] = {
      113*64,
      113*64+4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      6,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      10,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      8,
      1,
      1,
      8,
      0,
};

uint16 joey_talk_up[] = {
      111*64,
      173*64,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      0,
};

uint16 welder_up[] = {
      137*64,
      136*64,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
};

uint16 joey_talk_down[] = {
      111*64,
      173*64+2,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      6,
      0,
};

uint16 welder_down[] = {
      137*64,
      136*64+2,
      1,
      1,
      2,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      0,
};

uint16 joey_talk_left[] = {
      111*64,
      173*64+4,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      0,
};

uint16 welder_left[] = {
      137*64,
      136*64+4,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      6,
      1,
      1,
      6,
      0,
};

uint16 joey_talk_right[] = {
      111*64,
      173*64+12,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      13,
      1,
      1,
      14,
      1,
      1,
      15,
      1,
      1,
      15,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      14,
      1,
      1,
      14,
      1,
      1,
      15,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      13,
      1,
      1,
      14,
      1,
      1,
      15,
      1,
      1,
      15,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      14,
      1,
      1,
      14,
      1,
      1,
      15,
      0,
};

uint16 welder_right[] = {
      137*64,
      136*64+12,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      13,
      1,
      1,
      10,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      12,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      13,
      1,
      1,
      10,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      12,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      12,
      0,
};

uint16 jobs_2[] = {
      134*64,
      134*64,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
};

uint16 jobs_3[] = {
      134*64,
      134*64,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
};

uint16 fost_2[] = {
      135*64,
      135*64,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      0,
};

uint16 fost_3[] = {
      135*64,
      135*64,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      13,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      0,
};

uint16 foster_give[] = {
      110*64,
      110*64+6,
      283,
      215,
      0,
      283,
      215,
      1,
      283,
      215,
      2,
      283,
      215,
      3,
      283,
      215,
      3,
      283,
      215,
      4,
      283,
      215,
      4,
      283,
      215,
      5,
      283,
      215,
      5,
      283,
      215,
      3,
      283,
      215,
      3,
      283,
      215,
      4,
      283,
      215,
      4,
      283,
      215,
      4,
      283,
      215,
      3,
      283,
      215,
      3,
      283,
      215,
      4,
      283,
      215,
      4,
      283,
      215,
      6,
      0,
};

uint16 dad_gun_away[] = {
      109*64,
      109*64+8,
      191,
      178,
      0,
      191,
      178,
      1,
      191,
      178,
      2,
      191,
      178,
      3,
      191,
      178,
      4,
      191,
      178,
      4,
      191,
      178,
      4,
      191,
      178,
      5,
      191,
      178,
      5,
      191,
      178,
      6,
      191,
      178,
      6,
      191,
      178,
      7,
      191,
      178,
      7,
      191,
      178,
      8,
      191,
      178,
      8,
      191,
      178,
      7,
      191,
      178,
      4,
      0,
};

uint16 dad_draw_gun[] = {
      150*64,
      150*64+9,
      130,
      178,
      0,
      130,
      178,
      1,
      130,
      178,
      2,
      130,
      178,
      3,
      130,
      178,
      3,
      130,
      178,
      4,
      130,
      178,
      5,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      6,
      130,
      178,
      7,
      130,
      178,
      8,
      130,
      178,
      8,
      130,
      178,
      9,
      130,
      178,
      9,
      130,
      178,
      8,
      130,
      178,
      8,
      130,
      178,
      7,
      130,
      178,
      7,
      130,
      178,
      8,
      130,
      178,
      8,
      130,
      178,
      7,
      130,
      178,
      7,
      130,
      178,
      9,
      130,
      178,
      9,
      130,
      178,
      7,
      130,
      178,
      7,
      130,
      178,
      6,
      130,
      178,
      7,
      130,
      178,
      8,
      130,
      178,
      8,
      130,
      178,
      9,
      130,
      178,
      9,
      130,
      178,
      8,
      130,
      178,
      8,
      130,
      178,
      8,
      130,
      178,
      7,
      130,
      178,
      7,
      0,
};

uint16 dad_look_card[] = {
      108*64,
      99*64,
      248,
      178,
      0,
      248,
      178,
      1,
      248,
      178,
      2,
      248,
      178,
      3,
      248,
      178,
      4,
      248,
      178,
      5,
      248,
      178,
      6,
      248,
      178,
      6,
      248,
      178,
      7,
      248,
      178,
      8,
      248,
      178,
      9,
      248,
      178,
      10,
      248,
      178,
      11,
      248,
      178,
      12,
      248,
      178,
      12,
      248,
      178,
      11,
      248,
      178,
      13,
      248,
      178,
      14,
      248,
      178,
      15,
      248,
      178,
      16,
      248,
      178,
      15,
      248,
      178,
      17,
      248,
      178,
      17,
      248,
      178,
      17,
      248,
      178,
      18,
      248,
      178,
      18,
      248,
      178,
      19,
      248,
      178,
      19,
      248,
      178,
      20,
      248,
      178,
      20,
      248,
      178,
      21,
      248,
      178,
      21,
      248,
      178,
      20,
      248,
      178,
      17,
      0,
};

uint16 dad_with_gun[] = {
      102*64,
      102*64+3,
      130,
      210,
      0,
      130,
      210,
      0,
      130,
      210,
      1,
      130,
      210,
      1,
      130,
      210,
      2,
      130,
      210,
      2,
      130,
      210,
      1,
      130,
      210,
      1,
      130,
      210,
      0,
      130,
      210,
      0,
      130,
      210,
      1,
      130,
      210,
      1,
      130,
      210,
      0,
      130,
      210,
      0,
      130,
      210,
      2,
      130,
      210,
      2,
      130,
      210,
      0,
      130,
      210,
      0,
      130,
      210,
      3,
      130,
      210,
      0,
      130,
      210,
      1,
      130,
      210,
      1,
      130,
      210,
      2,
      130,
      210,
      2,
      130,
      210,
      1,
      130,
      210,
      1,
      130,
      210,
      0,
      0,
};

uint16 dad_to_foster[] = {
      99*64,
      99*64,
      166,
      167,
      0,
      166,
      167,
      1,
      166,
      167,
      1,
      166,
      167,
      2,
      166,
      167,
      3,
      166,
      167,
      3,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      5,
      166,
      167,
      5,
      166,
      167,
      3,
      166,
      167,
      3,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      1,
      166,
      167,
      1,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      1,
      166,
      167,
      1,
      166,
      167,
      5,
      166,
      167,
      5,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      1,
      166,
      167,
      1,
      166,
      167,
      1,
      166,
      167,
      5,
      166,
      167,
      3,
      166,
      167,
      3,
      166,
      167,
      1,
      166,
      167,
      2,
      166,
      167,
      3,
      166,
      167,
      3,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      2,
      166,
      167,
      2,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      4,
      166,
      167,
      5,
      166,
      167,
      5,
      0,
};

uint16 dad_to_son[] = {
      100*64,
      100*64,
      166,
      200,
      0,
      166,
      200,
      1,
      166,
      200,
      2,
      166,
      200,
      3,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      5,
      166,
      200,
      5,
      166,
      200,
      3,
      166,
      200,
      3,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      3,
      166,
      200,
      2,
      166,
      200,
      2,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      5,
      166,
      200,
      3,
      166,
      200,
      3,
      166,
      200,
      3,
      166,
      200,
      5,
      166,
      200,
      3,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      2,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      3,
      166,
      200,
      3,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      3,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      5,
      166,
      200,
      4,
      166,
      200,
      4,
      166,
      200,
      3,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      4,
      166,
      200,
      2,
      166,
      200,
      5,
      166,
      200,
      5,
      166,
      200,
      3,
      166,
      200,
      5,
      166,
      200,
      3,
      166,
      200,
      1,
      0,
};

uint16 son_to_dad[] = {
      105*64,
      105*64,
      302,
      241,
      0,
      302,
      241,
      1,
      302,
      241,
      2,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      3,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      2,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      3,
      302,
      241,
      3,
      302,
      241,
      2,
      302,
      241,
      2,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      5,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      2,
      302,
      241,
      2,
      302,
      241,
      3,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      3,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      2,
      302,
      241,
      3,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      5,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      4,
      302,
      241,
      3,
      302,
      241,
      4,
      302,
      241,
      2,
      302,
      241,
      5,
      302,
      241,
      2,
      302,
      241,
      2,
      302,
      241,
      1,
      0,
};

uint16 son_to_foster[] = {
      104*64,
      104*64+3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      1,
      267,
      240,
      1,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      1,
      267,
      240,
      1,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      1,
      267,
      240,
      1,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      1,
      267,
      240,
      1,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      1,
      267,
      240,
      1,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      3,
      267,
      240,
      3,
      267,
      240,
      0,
      267,
      240,
      0,
      267,
      240,
      1,
      267,
      240,
      1,
      267,
      240,
      2,
      267,
      240,
      2,
      267,
      240,
      1,
      267,
      240,
      1,
      0,
};

uint16 monitor_talk_up[] = {
      92*64,
      74*64+36,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      0,
};

uint16 monitor_talk_down[] = {
      92*64,
      74*64+32,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      3,
      0,
};

uint16 monitor_talk_left[] = {
      92*64,
      74*64+34,
      1,
      1,
      4+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      1+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      4+8,
      1,
      1,
      2+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      0+8,
      1,
      1,
      3+8,
      1,
      1,
      4+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      1+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      4+8,
      1,
      1,
      2+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      0+8,
      1,
      1,
      3+8,
      1,
      1,
      4+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      1+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      4+8,
      1,
      1,
      2+8,
      1,
      1,
      0+8,
      1,
      1,
      2+8,
      1,
      1,
      0+8,
      1,
      1,
      3+8,
      0,
};

uint16 monitor_talk_right[] = {
      92*64,
      74*64+38,
      1,
      1,
      4+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      1+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      4+13,
      1,
      1,
      2+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      0+13,
      1,
      1,
      3+13,
      1,
      1,
      4+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      1+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      4+13,
      1,
      1,
      2+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      0+13,
      1,
      1,
      3+13,
      1,
      1,
      4+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      1+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      4+13,
      1,
      1,
      2+13,
      1,
      1,
      0+13,
      1,
      1,
      2+13,
      1,
      1,
      0+13,
      1,
      1,
      3+13,
      0,
};

uint16 monitor_irate[] = {
      88*64,
      88*64,
      324,
      234,
      0,
      324,
      234,
      0,
      324,
      234,
      1,
      324,
      234,
      2,
      324,
      234,
      0,
      324,
      234,
      0,
      324,
      234,
      3,
      324,
      234,
      4,
      324,
      234,
      5,
      324,
      234,
      6,
      324,
      234,
      7,
      324,
      234,
      8,
      324,
      234,
      6,
      324,
      234,
      9,
      324,
      234,
      10,
      324,
      234,
      11,
      324,
      234,
      12,
      324,
      234,
      13,
      324,
      234,
      14,
      324,
      234,
      1,
      324,
      234,
      2,
      324,
      234,
      9,
      324,
      234,
      8,
      324,
      234,
      8,
      324,
      234,
      7,
      324,
      234,
      15,
      324,
      234,
      8,
      324,
      234,
      16,
      324,
      234,
      17,
      324,
      234,
      15,
      324,
      234,
      18,
      324,
      234,
      8,
      324,
      234,
      19,
      324,
      234,
      17,
      324,
      234,
      15,
      324,
      234,
      18,
      324,
      234,
      16,
      324,
      234,
      16,
      324,
      234,
      8,
      324,
      234,
      7,
      324,
      234,
      7,
      324,
      234,
      8,
      324,
      234,
      8,
      324,
      234,
      17,
      324,
      234,
      17,
      324,
      234,
      15,
      324,
      234,
      15,
      324,
      234,
      17,
      324,
      234,
      9,
      324,
      234,
      10,
      324,
      234,
      11,
      324,
      234,
      12,
      324,
      234,
      13,
      324,
      234,
      14,
      324,
      234,
      1,
      324,
      234,
      2,
      324,
      234,
      1,
      324,
      234,
      20,
      324,
      234,
      1,
      324,
      234,
      2,
      324,
      234,
      9,
      324,
      234,
      10,
      324,
      234,
      13,
      324,
      234,
      14,
      0,
};

uint16 monitor_talk[] = {
      85*64,
      85*64,
      250,
      231,
      0,
      250,
      231,
      1,
      250,
      231,
      2,
      250,
      231,
      3,
      250,
      231,
      4,
      250,
      231,
      0,
      250,
      231,
      0,
      250,
      231,
      2,
      250,
      231,
      1,
      250,
      231,
      4,
      250,
      231,
      0,
      250,
      231,
      1,
      250,
      231,
      0,
      250,
      231,
      0,
      250,
      231,
      1,
      250,
      231,
      4,
      250,
      231,
      0,
      250,
      231,
      4,
      250,
      231,
      1,
      250,
      231,
      1,
      250,
      231,
      2,
      250,
      231,
      2,
      250,
      231,
      1,
      250,
      231,
      4,
      250,
      231,
      2,
      250,
      231,
      1,
      250,
      231,
      4,
      250,
      231,
      0,
      250,
      231,
      0,
      250,
      231,
      4,
      250,
      231,
      1,
      250,
      231,
      1,
      250,
      231,
      2,
      0,
};

uint16 shades2[] = {
      218*64,
      218*64+5,
      1,
      1,
      5,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      5,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      5,
      0,
};

uint16 shades1[] = {
      218*64,
      217*64+34,
      1,
      1,
      7,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      8,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      14,
      1,
      1,
      13,
      1,
      1,
      12,
      1,
      1,
      11,
      1,
      1,
      12,
      1,
      1,
      13,
      1,
      1,
      13,
      1,
      1,
      12,
      1,
      1,
      12,
      1,
      1,
      11,
      1,
      1,
      12,
      0,
};

uint16 bigfost_conv[] = {
      135*64,
      135*64,
      201,
      264,
      0,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      2,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      2,
      201,
      264,
      2,
      201,
      264,
      2,
      201,
      264,
      2,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      2,
      201,
      264,
      1,
      201,
      264,
      2,
      201,
      264,
      2,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      2,
      201,
      264,
      2,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      2,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      2,
      201,
      264,
      2,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      0,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      1,
      201,
      264,
      2,
      201,
      264,
      1,
      201,
      264,
      1,
      201,
      264,
      0,
      201,
      264,
      3,
      201,
      264,
      3,
      201,
      264,
      4,
      201,
      264,
      5,
      201,
      264,
      6,
      201,
      264,
      7,
      201,
      264,
      8,
      201,
      264,
      9,
      201,
      264,
      10,
      201,
      264,
      11,
      201,
      264,
      12,
      201,
      264,
      13,
      0,
};

uint16 fosta_conv[] = {
      135*64,
      135*64,
      206,
      234,
      0,
      206,
      234,
      0,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      0,
      206,
      234,
      0,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      2,
      206,
      234,
      2,
      206,
      234,
      1,
      206,
      234,
      4,
      206,
      234,
      5,
      206,
      234,
      9,
      206,
      234,
      7,
      206,
      234,
      6,
      206,
      234,
      6,
      206,
      234,
      7,
      206,
      234,
      7,
      206,
      234,
      8,
      206,
      234,
      8,
      206,
      234,
      9,
      206,
      234,
      4,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      2,
      206,
      234,
      3,
      206,
      234,
      3,
      206,
      234,
      2,
      206,
      234,
      2,
      206,
      234,
      2,
      206,
      234,
      2,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      0,
      206,
      234,
      0,
      206,
      234,
      3,
      206,
      234,
      3,
      206,
      234,
      0,
      206,
      234,
      0,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      0,
      206,
      234,
      0,
      206,
      234,
      2,
      206,
      234,
      1,
      206,
      234,
      2,
      206,
      234,
      2,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      0,
      206,
      234,
      0,
      206,
      234,
      3,
      206,
      234,
      3,
      206,
      234,
      3,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      1,
      206,
      234,
      2,
      206,
      234,
      2,
      206,
      234,
      3,
      206,
      234,
      3,
      206,
      234,
      2,
      206,
      234,
      0,
      0,
};

uint16 fostb_conv[] = {
      135*64,
      135*64,
      255,
      234,
      0,
      255,
      234,
      1,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      3,
      255,
      234,
      3,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      1,
      255,
      234,
      4,
      255,
      234,
      5,
      255,
      234,
      4,
      255,
      234,
      10,
      255,
      234,
      10,
      255,
      234,
      10,
      255,
      234,
      10,
      255,
      234,
      13,
      255,
      234,
      13,
      255,
      234,
      0,
      255,
      234,
      0,
      255,
      234,
      0,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      2,
      255,
      234,
      3,
      255,
      234,
      3,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      0,
      255,
      234,
      0,
      255,
      234,
      3,
      255,
      234,
      3,
      255,
      234,
      0,
      255,
      234,
      0,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      0,
      255,
      234,
      0,
      255,
      234,
      2,
      255,
      234,
      1,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      0,
      255,
      234,
      0,
      255,
      234,
      3,
      255,
      234,
      3,
      255,
      234,
      3,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      1,
      255,
      234,
      2,
      255,
      234,
      2,
      255,
      234,
      3,
      255,
      234,
      3,
      255,
      234,
      2,
      255,
      234,
      0,
      0,
};

uint16 fostc_conv[] = {
      135*64,
      135*64,
      297,
      234,
      0,
      297,
      234,
      0,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      0,
      297,
      234,
      0,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      2,
      297,
      234,
      2,
      297,
      234,
      1,
      297,
      234,
      10,
      297,
      234,
      11,
      297,
      234,
      12,
      297,
      234,
      12,
      297,
      234,
      13,
      297,
      234,
      2,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      0,
      297,
      234,
      3,
      297,
      234,
      3,
      297,
      234,
      0,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      2,
      297,
      234,
      3,
      297,
      234,
      3,
      297,
      234,
      2,
      297,
      234,
      2,
      297,
      234,
      2,
      297,
      234,
      2,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      0,
      297,
      234,
      0,
      297,
      234,
      3,
      297,
      234,
      3,
      297,
      234,
      0,
      297,
      234,
      0,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      0,
      297,
      234,
      0,
      297,
      234,
      2,
      297,
      234,
      1,
      297,
      234,
      2,
      297,
      234,
      2,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      0,
      297,
      234,
      0,
      297,
      234,
      3,
      297,
      234,
      3,
      297,
      234,
      3,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      1,
      297,
      234,
      2,
      297,
      234,
      2,
      297,
      234,
      3,
      297,
      234,
      3,
      297,
      234,
      2,
      297,
      234,
      0,
      0,
};

uint16 smlfost_conv[] = {
      55*64,
      55*64,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      0,
      429,
      201,
      1,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      1,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      2,
      429,
      201,
      3,
      429,
      201,
      3,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      0,
      429,
      201,
      4,
      429,
      201,
      5,
      429,
      201,
      6,
      429,
      201,
      7,
      429,
      201,
      8,
      429,
      201,
      9,
      429,
      201,
      10,
      429,
      201,
      11,
      429,
      201,
      12,
      429,
      201,
      13,
      429,
      201,
      14,
      429,
      201,
      15,
      429,
      201,
      16,
      429,
      201,
      17,
      429,
      201,
      18,
      429,
      201,
      19,
      429,
      201,
      20,
      429,
      201,
      21,
      429,
      201,
      22,
      429,
      201,
      23,
      429,
      201,
      24,
      429,
      201,
      25,
      429,
      201,
      26,
      429,
      201,
      27,
      429,
      201,
      28,
      429,
      201,
      0,
      0,
      0,
};

uint16 uchar_conv[] = {
      16*64,
      16*64,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      1,
      224,
      200,
      1,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      3,
      224,
      200,
      3,
      224,
      200,
      4,
      224,
      200,
      4,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      3,
      224,
      200,
      3,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      5,
      224,
      200,
      5,
      224,
      200,
      4,
      224,
      200,
      4,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      1,
      224,
      200,
      1,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      5,
      224,
      200,
      5,
      224,
      200,
      3,
      224,
      200,
      3,
      224,
      200,
      4,
      224,
      200,
      4,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      5,
      224,
      200,
      5,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      3,
      224,
      200,
      3,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      0,
      224,
      200,
      2,
      224,
      200,
      2,
      224,
      200,
      5,
      224,
      200,
      5,
      0,
};

uint16 big_f_down[] = {
      54*64,
      12*64+40,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      0,
};

uint16 big_j_up[] = {
      150*64,
      117*64+36,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      0,
};

uint16 big_j_left[] = {
      150*64,
      117*64+34,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      4,
      0,
};

uint16 big_j_right[] = {
      150*64,
      117*64+38,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      7,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      8,
      1,
      1,
      9,
      1,
      1,
      7,
      1,
      1,
      10,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      7,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      8,
      0,
};

uint16 rad_right[] = {
      106*64,
      90*64+46,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      11,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      11,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      11,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      11,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      11,
      1,
      1,
      11,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      11,
      1,
      1,
      10,
      1,
      1,
      9,
      1,
      1,
      11,
      1,
      1,
      9,
      1,
      1,
      9,
      1,
      1,
      10,
      1,
      1,
      10,
      0,
};

uint16 rad_left[] = {
      106*64,
      90*64+42,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      1,
      1,
      6,
      1,
      1,
      8,
      1,
      1,
      8,
      1,
      1,
      6,
      1,
      1,
      6,
      1,
      1,
      7,
      0,
};

uint16 rad_up[] = {
      106*64,
      90*64+44,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      0,
};

uint16 rad_down[] = {
      106*64,
      90*64+40,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      5,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      3,
      1,
      1,
      3,
      0,
};

uint16 big_f_right[] = {
      52*64,
      12*64+46,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      0,
};

uint16 big_f_up[] = {
      53*64,
      12*64+44,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      0,
};

uint16 big_f_left[] = {
      51*64,
      12*64+42,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      0,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      0,
};

uint16 smljobs_talk[] = {
      273*64,
      273*64,
      259,
      247,
      0,
      259,
      247,
      1,
      259,
      247,
      2,
      259,
      247,
      3,
      259,
      247,
      1,
      259,
      247,
      0,
      259,
      247,
      3,
      259,
      247,
      2,
      259,
      247,
      0,
      259,
      247,
      1,
      259,
      247,
      2,
      259,
      247,
      3,
      259,
      247,
      1,
      259,
      247,
      0,
      259,
      247,
      3,
      259,
      247,
      2,
      259,
      247,
      1,
      259,
      247,
      0,
      259,
      247,
      3,
      259,
      247,
      2,
      259,
      247,
      0,
      259,
      247,
      2,
      259,
      247,
      1,
      259,
      247,
      1,
      259,
      247,
      3,
      259,
      247,
      3,
      259,
      247,
      0,
      259,
      247,
      2,
      259,
      247,
      0,
      259,
      247,
      1,
      259,
      247,
      3,
      259,
      247,
      4,
      259,
      247,
      0,
      259,
      247,
      3,
      259,
      247,
      0,
      259,
      247,
      2,
      259,
      247,
      2,
      259,
      247,
      1,
      259,
      247,
      1,
      259,
      247,
      3,
      259,
      247,
      3,
      259,
      247,
      0,
      259,
      247,
      0,
      259,
      247,
      2,
      259,
      247,
      2,
      259,
      247,
      1,
      259,
      247,
      3,
      259,
      247,
      0,
      259,
      247,
      1,
      259,
      247,
      3,
      259,
      247,
      2,
      259,
      247,
      1,
      259,
      247,
      0,
      259,
      247,
      2,
      259,
      247,
      3,
      259,
      247,
      1,
      259,
      247,
      0,
      259,
      247,
      3,
      259,
      247,
      2,
      259,
      247,
      1,
      259,
      247,
      3,
      259,
      247,
      0,
      259,
      247,
      0,
      259,
      247,
      2,
      259,
      247,
      5,
      259,
      247,
      6,
      259,
      247,
      7,
      259,
      247,
      8,
      259,
      247,
      9,
      259,
      247,
      10,
      259,
      247,
      11,
      0,
      0,
};

uint16 bigjobs_talk[] = {
      134*64,
      134*64,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      2,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      0,
      285,
      219,
      3,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      1,
      285,
      219,
      2,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      3,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      0,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      1,
      285,
      219,
      3,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      2,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      3,
      285,
      219,
      0,
      285,
      219,
      0,
      285,
      219,
      1,
      285,
      219,
      1,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      2,
      285,
      219,
      0,
      285,
      219,
      3,
      285,
      219,
      1,
      285,
      219,
      1,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      2,
      285,
      219,
      0,
      285,
      219,
      3,
      285,
      219,
      1,
      285,
      219,
      2,
      285,
      219,
      0,
      285,
      219,
      3,
      285,
      219,
      1,
      285,
      219,
      0,
      285,
      219,
      2,
      285,
      219,
      1,
      285,
      219,
      3,
      285,
      219,
      0,
      285,
      219,
      2,
      285,
      219,
      1,
      285,
      219,
      3,
      285,
      219,
      2,
      285,
      219,
      3,
      285,
      219,
      4,
      285,
      219,
      5,
      285,
      219,
      6,
      285,
      219,
      7,
      285,
      219,
      8,
      285,
      219,
      9,
      285,
      219,
      10,
      285,
      219,
      0,
      0,
      0,
};

uint16 smlguard_talk[] = {
      44*64,
      44*64,
      234,
      181,
      0,
      234,
      181,
      1,
      234,
      181,
      2,
      234,
      181,
      2,
      234,
      181,
      3,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      1,
      234,
      181,
      0,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      2,
      234,
      181,
      1,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      0,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      2,
      234,
      181,
      3,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      0,
      234,
      181,
      1,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      3,
      234,
      181,
      2,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      1,
      234,
      181,
      0,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      1,
      234,
      181,
      2,
      234,
      181,
      0,
      234,
      181,
      0,
      234,
      181,
      2,
      234,
      181,
      2,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      1,
      234,
      181,
      0,
      234,
      181,
      0,
      234,
      181,
      2,
      234,
      181,
      3,
      234,
      181,
      2,
      234,
      181,
      3,
      234,
      181,
      1,
      234,
      181,
      1,
      234,
      181,
      3,
      234,
      181,
      2,
      234,
      181,
      2,
      234,
      181,
      0,
      0,
      0,
};

uint16 big_ss_talk[] = {
      20*64,
      20*64+4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      1,
      1,
      3,
      1,
      1,
      4,
      1,
      1,
      4,
      0,
};

uint16 spec_dat_talk[] = {
      171*64,
      171*64,
      243,
      213,
      0,
      243,
      213,
      1,
      243,
      213,
      2,
      243,
      213,
      3,
      243,
      213,
      4,
      243,
      213,
      5,
      243,
      213,
      6,
      243,
      213,
      7,
      243,
      213,
      8,
      243,
      213,
      9,
      243,
      213,
      10,
      243,
      213,
      11,
      243,
      213,
      12,
      243,
      213,
      13,
      243,
      213,
      3,
      243,
      213,
      4,
      243,
      213,
      14,
      243,
      213,
      15,
      243,
      213,
      16,
      243,
      213,
      17,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      18,
      243,
      213,
      14,
      243,
      213,
      5,
      243,
      213,
      15,
      243,
      213,
      19,
      243,
      213,
      10,
      243,
      213,
      20,
      243,
      213,
      0,
      243,
      213,
      3,
      243,
      213,
      5,
      243,
      213,
      15,
      243,
      213,
      8,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      0,
      243,
      213,
      3,
      243,
      213,
      21,
      243,
      213,
      4,
      243,
      213,
      22,
      243,
      213,
      14,
      243,
      213,
      23,
      243,
      213,
      24,
      243,
      213,
      5,
      243,
      213,
      6,
      243,
      213,
      25,
      243,
      213,
      15,
      243,
      213,
      7,
      243,
      213,
      8,
      243,
      213,
      19,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      3,
      243,
      213,
      4,
      243,
      213,
      26,
      243,
      213,
      6,
      243,
      213,
      15,
      243,
      213,
      7,
      243,
      213,
      8,
      243,
      213,
      27,
      243,
      213,
      10,
      243,
      213,
      10,
      243,
      213,
      0,
      0
}; 


void *animTalkTablePtr[] = {
      0,
      smljobs_talk,
      bigjobs_talk,
      smlguard_talk,
      0,
      0,
      0,
      smlfost_conv,
      bigfost_conv,
      0,
      big_f_up,
      rad_up,
      big_f_down,
      rad_down,
      big_f_left,
      rad_left,
      big_f_right,
      rad_right,
      big_j_up,
      0,
      0,
      0,
      big_j_left,
      0,
      big_j_right,
      anita_normal,
      lamb_normal,
      foreman_normal,
      shades1,
      shades2,
      monitor_talk,
      monitor_talk_up,
      0,
      monitor_talk_down,
      0,
      monitor_talk_left,
      0,
      monitor_talk_right,
      0,
      monitor_irate,
      dad_to_foster,
      dad_to_son,
      son_to_dad,
      son_to_foster,
      dad_with_gun,
      0,
      dad_look_card,
      dad_gun_away,
      dad_draw_gun,
      0,
      foster_give,
      0,
      fost_2,
      0,
      fost_3,
      0,
      jobs_2,
      0,
      jobs_3,
      joey_talk_up,
      welder_up,
      joey_talk_down,
      welder_down,
      joey_talk_left,
      welder_left,
      joey_talk_right,
      welder_right,
      big_ss_talk,
      skorl_talk,
      skorl_worried,
      skorl_mmm,
      anita_shout,
      0,
      0,
      0,
      foreman_shout_down,
      0,
      foreman_shout_left,
      0,
      0,
      0,
      forprod,
      0,
      opentalk,
      radman1,
      radman2,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      burke_normal,
      burke_medi_talk,
      0,
      chairtlk_anim,
      body_talk,
      anchor_talk_anim,
      anchor_talk2_anim,
      anchor_talk3_anim,
      trevor_talk_anim,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      helga1,
      helga2,
      helga3,
      gal_speech,
      0,
      0,
      0,
      0,
      0,
      leaflet_speech,
      0,
      show_mag,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      fosta_conv,
      0,
      fostb_conv,
      0,
      fostc_conv,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      uchar_conv,
      spec_dat_talk
};

uint16 animTalkTableVal[] = {
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      24640,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      ID_WALTER_TALK_UP,
      0,
      ID_WALTER_TALK_DWN,
      0,
      ID_WALTER_TALK_LFT,
      0,
      ID_WALTER_CONV,
      0,
      ID_WALTER_CONV,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      ID_MEDI_TALK_UP,
      0,
      ID_MEDI_TALK_DOWN,
      0,
      ID_MEDI_TALK_LEFT,
      0,
      ID_MEDI_TALK_RIGHT,
      0,
      0,
      ID_FOST_CONV_LEFT,
      ID_GALL_TALK_UP,
      0,
      0,
      0,
      ID_GALL_TALK_LEFT,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      0,
      ID_SC75_FREEZE_TLK,
      0,
      ID_SC75_DEAD_TLK,
      0,
      0,
      0,
      0,
      ID_KEN_TALK_UP,
      0,
      ID_KEN_TALK_DOWN,
      0,
      ID_KEN_TALK_LEFT,
      0,
      ID_KEN_TALK_RIGHT,
      0,
      ID_ANDROID_BABBLE,
      ID_STUCK_TALK,
      0,
      ID_FOST_PIPE_TALK,
      ID_DANI_CONV,
      0,
      12669,
      0,
      8542,
      ID_SC30_HENRI_TALK,
      ID_SC38_DANI_SATTLK,
      16606,
      ID_SC31_GUARD_TALK,
      0,
      ID_SC38_PHONE_TALK,
      ID_SC32_GARDEN_TALK,
      ID_SC31_GUARD_TALK2,
      ID_BARMAN_TALK,
      ID_SC36_COL_TALK2,
      ID_SC36_GAL_TALK,
      ID_SC36_COL_TALK1,
      ID_SC36_JUKE_TALK,
      ID_SC36_BABS_TALK,
      0,
      0,
      0,
      0,
      0,
      0,
      16826,
      16827,
      16828,
      16831,
      0,
      16836,
      16840,
      16842,
      16843,
      16844,
      0,
      16837,
      16847,
      21018,
      21019,
      21045,
      21047,
      21052,
      0,
      21059,
      21072,
      21073,
      21076,
      0,
      4132,
      0,
      0
};

// true: pointer
// false: value
bool animTalkTableIsPointer[] = {
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      false,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      true,
      false,
      false,
      true,
      true,
      true,
      false,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      true,
      false,
      true,
      false,
      true,
      true,
      true,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      false,
      true,
      false,
      false,
      true,
      false,
      false,
      true,
      false,
      true,
      false,
      false,
      false,
      false,
      false,
      true,
      false,
      false,
      false,
      false,
      false,
      false,
      false,
      false,
      false,
      true,
      true,
      true,
      true,
      true,
      true,
      false,
      false,
      false,
      false,
      true,
      false,
      false,
      false,
      false,
      false,
      true,
      false,
      false,
      false,
      false,
      false,
      false,
      false,
      true,
      false,
      false,
      false,
      false,
      true,
      false,
      true,
      true
};
}

} // End of namespace Sky

#endif      //SKYTALKS_H

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