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30comp.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/sky/compacts/Attic/30comp.h,v 1.12 2004/01/06 12:45:32 fingolfin Exp $ 
 *
 */

#ifndef SKY30COMP_H
#define SKY30COMP_H


#include "31comp.h"
#include "38comp.h"
#include "33comp.h"
#include "32comp.h"
#include "34comp.h"
#include "39comp.h"
#include "40comp.h"
#include "41comp.h"
#include "36comp.h"
#include "37comp.h"
#include "44comp.h"
#include "45comp.h"
#include "46comp.h"
#include "47comp.h"
#include "48comp.h"
#include "65comp.h"
#include "42comp.h"


namespace Sky {

namespace SkyCompact {

uint16 sc32_vinc_talk[] = {
      57*64,
      57*64,
      218,
      188,
      0,
      218,
      188,
      1,
      218,
      188,
      1,
      218,
      188,
      2,
      218,
      188,
      3,
      218,
      188,
      2,
      218,
      188,
      0,
      218,
      188,
      1,
      218,
      188,
      1,
      218,
      188,
      0,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      3,
      218,
      188,
      3,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      1,
      218,
      188,
      1,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      0,
      218,
      188,
      1,
      218,
      188,
      3,
      218,
      188,
      3,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      1,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      1,
      218,
      188,
      1,
      218,
      188,
      2,
      218,
      188,
      3,
      218,
      188,
      2,
      218,
      188,
      0,
      218,
      188,
      1,
      218,
      188,
      1,
      218,
      188,
      0,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      0,
      218,
      188,
      3,
      218,
      188,
      3,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      1,
      218,
      188,
      1,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      0,
      218,
      188,
      1,
      218,
      188,
      3,
      218,
      188,
      3,
      218,
      188,
      2,
      218,
      188,
      2,
      218,
      188,
      1,
      218,
      188,
      0,
      0
};

uint16 sc30_palette[] = {
      0,
      1792,
      1286,
      2313,
      2311,
      2825,
      2317,
      2823,
      2316,
      2827,
      3086,
      2064,
      3342,
      3340,
      4365,
      3852,
      3599,
      2575,
      3346,
      5643,
      2315,
      4366,
      2572,
      8206,
      4879,
      4104,
      5136,
      3863,
      4107,
      3859,
      4370,
      4370,
      2837,
      4624,
      5142,
      3347,
      4374,
      6417,
      3601,
      6163,
      5129,
      5395,
      5394,
      4882,
      3607,
      4892,
      6668,
      4117,
      5397,
      6169,
      3351,
      5654,
      5398,
      4122,
      4897,
      7181,
      5142,
      6422,
      6168,
      3612,
      5912,
      5659,
      5149,
      6417,
      8490,
      4119,
      6430,
      6166,
      6939,
      6684,
      6426,
      4383,
      6436,
      4882,
      11547,
      6945,
      7444,
      5662,
      7445,
      10282,
      4377,
      7198,
      8734,
      6171,
      7706,
      7966,
      6685,
      6950,
      5653,
      11806,
      8734,
      7445,
      7457,
      6954,
      8724,
      7199,
      7968,
      6176,
      11810,
      7721,
      9752,
      6943,
      8735,
      8227,
      5926,
      9251,
      8985,
      7970,
      9242,
      8241,
      7207,
      8491,
      10266,
      7458,
      8239,
      8727,
      8741,
      8995,
      11302,
      6181,
      9258,
      8992,
      7721,
      9769,
      11548,
      7459,
      10269,
      10290,
      9254,
      9775,
      11035,
      8488,
      10536,
      12071,
      7974,
      10028,
      10533,
      7979,
      10290,
      11037,
      9259,
      11048,
      12589,
      9001,
      10798,
      13863,
      7465,
      11059,
      13344,
      9260,
      11569,
      11560,
      10543,
      11824,
      13868,
      8238,
      12334,
      13359,
      9776,
      12339,
      14890,
      8750,
      12599,
      14115,
      10545,
      13103,
      13106,
      12082,
      12602,
      13606,
      11316,
      13624,
      13864,
      12341,
      14136,
      13356,
      13878,
      13884,
      14122,
      13112,
      14654,
      14632,
      12090,
      14653,
      15405,
      12604,
      15423,
      15659,
      13629,
      15677,
      16187,
      16191,
      5682,
      12822,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      50,
      12820,
      5120,
      0,
      14336,
      13364,
      11569,
      9517,
      8738,
      6689,
      6681,
      4369,
      2579,
      1803,
      770,
      519,
      14851,
      9263,
      10037,
      12828,
      5151,
      5932,
      9741,
      1807,
      2593,
      11779,
      2056,
      8210,
      7441,
      6954,
      9494,
      4119,
      3866,
      4864,
      13316,
      13364,
      11563,
      9519,
      10277,
      12849,
      9780,
      12069,
      6174,
      5927,
      7951,
      2581,
      3096,
      3077,
      12090,
      13092,
      6693,
      7473,
      10003,
      2834,
      2593,
      6917,
      259,
      9276,
      13867,
      9501,
      5936,
      10784,
      6673,
      3108,
      5142,
      4104,
      2866,
      10251,
      1285,
      285,
      4865,
      0,
      11573,
      12837,
      7462,
      0,
      16128,
      0,
      16191,
      12863,
      5120,
      50,
      12820,
      5120,
      50,
      13844,
      13878,
      12077,
      8241,
      10527,
      5917,
      5925,
      7698,
      2865,
      9995,
      1285,
      285,
      16129,
      16191
};

uint32 *sec4_compacts = (uint32*)data_4;

uint16 sc36_col_talk2[] = {
      63*64,
      63*64,
      219,
      226,
      0,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      0,
      219,
      226,
      0,
      219,
      226,
      4,
      219,
      226,
      4,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      4,
      219,
      226,
      4,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      4,
      219,
      226,
      4,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      4,
      219,
      226,
      4,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      0,
      219,
      226,
      0,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      0,
      0
};

uint16 sc42_judge_point[] = {
      164*64,
      164*64,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      6,
      269,
      186,
      3,
      269,
      186,
      2,
      269,
      186,
      7,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      9,
      269,
      186,
      9,
      269,
      186,
      10,
      269,
      186,
      10,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      10,
      269,
      186,
      10,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      9,
      269,
      186,
      9,
      269,
      186,
      11,
      269,
      186,
      11,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      12,
      269,
      186,
      12,
      269,
      186,
      11,
      269,
      186,
      11,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      9,
      269,
      186,
      9,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      10,
      269,
      186,
      10,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      9,
      269,
      186,
      9,
      269,
      186,
      8,
      269,
      186,
      8,
      269,
      186,
      9,
      269,
      186,
      9,
      269,
      186,
      8,
      269,
      186,
      8,
      0
};

uint16 sc30_floor_table[] = {
      ID_SC30_FLOOR,
      RET_OK,
      ID_SC30_EXIT_31,
      GT_SC30_EXIT_31,
      0,
      SC30_EXIT_31_WALK_ON,
      ID_SC30_EXIT_33,
      GT_SC30_EXIT_33,
      1,
      SC30_EXIT_33_WALK_ON,
      ID_SC30_EXIT_36,
      GT_SC30_EXIT_36,
      3,
      SC30_EXIT_36_WALK_ON,
      ID_SC30_COURT_DOOR,
      GT_SC30_COURT_DOOR,
      4,
      SC30_COURT_DOOR_WALK_ON,
      ID_SC30_NOTICE,
      GT_SC30_NOTICE,
      ID_SC30_STATUE_1,
      GT_SC30_STATUE_1,
      ID_SC30_STATUE_2,
      GT_SC30_STATUE_2,
      ID_SC30_HENRI,
      GT_SC30_HENRI,
      ID_STD_LEFT_TALK,
      GT_SC30_LEFT_TALK,
      ID_STD_RIGHT_TALK,
      GT_SC30_RIGHT_TALK,
      ID_JOEY_PARK,
      GT_DANI_WAIT,
      65535
};

Compact sc30_floor = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      sc30_floor_table, // getToTable
      184,  // xcood
      240,  // ycood
      0,    // frame
      0,    // cursorText
      0,    // mouseOn
      0,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      447-184,    // mouseSize_x
      327-240,    // mouseSize_y
      FLOOR_ACTION,     // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

uint16 reset_33_30[] = {
      C_SCREEN,
      30,
      C_PLACE,
      ID_SC30_FLOOR,
      C_XCOOD,
      OFF_RIGHT,
      C_YCOOD,
      312,
      65535
};

uint16 sc30_hen_step_b[] = {
      89*64,
      1,
      1,
      0,
      1,
      1,
      1,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      3,
      0
};

uint16 sc42_pros_talk[] = {
      152*64,
      152*64,
      197,
      277,
      0,
      197,
      277,
      0,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      3,
      197,
      277,
      3,
      197,
      277,
      3,
      197,
      277,
      0,
      197,
      277,
      0,
      197,
      277,
      2,
      197,
      277,
      4,
      197,
      277,
      4,
      197,
      277,
      2,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      3,
      197,
      277,
      3,
      197,
      277,
      1,
      197,
      277,
      0,
      197,
      277,
      0,
      197,
      277,
      3,
      197,
      277,
      3,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      4,
      197,
      277,
      4,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      4,
      197,
      277,
      4,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      1,
      197,
      277,
      3,
      197,
      277,
      3,
      197,
      277,
      2,
      197,
      277,
      4,
      197,
      277,
      2,
      197,
      277,
      1,
      197,
      277,
      3,
      197,
      277,
      3,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      2,
      197,
      277,
      2,
      0
};

uint16 sc36_col_talk1[] = {
      62*64,
      62*64,
      219,
      226,
      0,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      4,
      219,
      226,
      1,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      0,
      219,
      226,
      0,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      5,
      219,
      226,
      5,
      219,
      226,
      4,
      219,
      226,
      4,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      0,
      219,
      226,
      0,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      0,
      219,
      226,
      0,
      219,
      226,
      2,
      219,
      226,
      2,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      4,
      219,
      226,
      1,
      219,
      226,
      1,
      219,
      226,
      3,
      219,
      226,
      3,
      219,
      226,
      3,
      0
};

uint16 sc30_fast_list[] = {
      12+DISK_12,
      51+DISK_12,
      52+DISK_12,
      53+DISK_12,
      54+DISK_12,
      135+DISK_12,
      IT_SC30_HENRI_BLINK+DISK_12,
      0
};

uint16 sc30_chip_list[] = {
      IT_SC30_LAYER_0+DISK_12,
      IT_SC30_LAYER_1+DISK_12,
      IT_SC30_LAYER_2+DISK_12,
      IT_SC30_GRID_1+DISK_12,
      IT_SC30_GRID_2+DISK_12,
      IT_DANIELLE+DISK_12,
      IT_DANI_CONV+DISK_12,
      IT_SPUNKY+DISK_12,
      IT_SNIFF_LEFT+DISK_12,
      IT_PISS_LEFT+DISK_12,
      IT_SC30_HENRI_TALK+DISK_12,
      IT_SC30_HENRI_TIE+DISK_12,
      IT_SC30_HENRI_STEP+DISK_12,
      IT_SC30_COURT_DOOR+DISK_12,
      IT_SC30_PUSH_DOOR+DISK_12,
      0
};

uint16 sc30_logic_list[] = {
      ID_FOSTER,
      ID_DANIELLE,
      ID_SPUNKY,
      ID_DOG_BARK_THING,
      ID_SC30_HENRI,
      ID_SC30_COURT_DOOR,
      ID_SC32_LIFT,
      0XFFFF,
      ID_STD_MENU_LOGIC
};

uint16 sc30_mouse_list[] = {
      ID_SC30_HENRI,
      ID_SPUNKY,
      ID_DANIELLE,
      ID_SC30_NOTICE,
      ID_SC30_STATUE_1,
      ID_SC30_STATUE_2,
      ID_SC30_EXIT_31,
      ID_SC30_EXIT_33,
      ID_SC30_EXIT_36,
      ID_SC30_COURT_DOOR,
      ID_SC30_FLOOR,
      0XFFFF,
      ID_TEXT_MOUSE
};

uint32 *sc30_walk_grid = (uint32*)sc30_joey_list;

Compact sc30_exit_31 = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      420,  // xcood
      190,  // ycood
      0,    // frame
      1+T7, // cursorText
      STD_EXIT_RIGHT_ON,      // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      447-420,    // mouseSize_x
      256-190,    // mouseSize_y
      SC30_EXIT_31_ACTION,    // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

Compact sc30_exit_33 = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      420,  // xcood
      270,  // ycood
      0,    // frame
      1+T7, // cursorText
      STD_EXIT_RIGHT_ON,      // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      447-420,    // mouseSize_x
      327-270,    // mouseSize_y
      SC30_EXIT_33_ACTION,    // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

uint16 reset_31_30[] = {
      C_SCREEN,
      30,
      C_PLACE,
      ID_SC30_FLOOR,
      C_XCOOD,
      OFF_RIGHT,
      C_YCOOD,
      248,
      65535
};

Compact sc30_court_door = {
      L_SCRIPT,   // logic
      ST_MOUSE+ST_BACKGROUND, // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      167,  // xcood
      210,  // ycood
      3+134*64,   // frame
      181,  // cursorText
      SC30_COURT_DOOR_MOUSE_ON,     // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      (int16) 65535,    // mouseRel_x
      (int16) 65532,    // mouseRel_y
      179-166,    // mouseSize_x
      265-206,    // mouseSize_y
      SC30_COURT_DOOR_ACTION, // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      SC30_COURT_DOOR_LOGIC,  // baseSub
      0,    // baseSub_off
      0
};

Compact sc30_notice = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      169,  // xcood
      218,  // ycood
      0,    // frame
      52,   // cursorText
      STD_ON,     // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      174-169,    // mouseSize_x
      227-218,    // mouseSize_y
      SC30_NOTICE_ACTION,     // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

Compact sc30_statue_1 = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      206,  // xcood
      215,  // ycood
      0,    // frame
      16620,      // cursorText
      STD_ON,     // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      220-206,    // mouseSize_x
      244-215,    // mouseSize_y
      SC30_STATUE_1_ACTION,   // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

Compact sc30_statue_2 = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      330,  // xcood
      220,  // ycood
      0,    // frame
      16620,      // cursorText
      STD_ON,     // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      360-330,    // mouseSize_x
      249-220,    // mouseSize_y
      SC30_STATUE_2_ACTION,   // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

Compact sc30_exit_36 = {
      0,    // logic
      ST_MOUSE,   // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      280,  // xcood
      231,  // ycood
      0,    // frame
      1+T7, // cursorText
      STD_EXIT_LEFT_ON, // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      0,    // mouseRel_x
      0,    // mouseRel_y
      288-280,    // mouseSize_x
      290-231,    // mouseSize_y
      SC30_EXIT_36_ACTION,    // actionScript
      0,
      0,
      0,
      0,
      0,
      { 0, 0, 0 },
      0,
      0,
      0,
      0,
      0
};

ExtCompact sc30_henri_ext = {
      0,    // actionSub
      0,    // actionSub_off
      0,    // getToSub
      0,    // getToSub_off
      0,    // extraSub
      0,    // extraSub_off
      0,    // dir
      0,    // stopScript
      0,    // miniBump
      0,    // leaving
      0,    // atWatch
      0,    // atWas
      0,    // alt
      0,    // request
      96+32,      // spWidth_xx
      SP_COL_HENRI30,   // spColour
      0,    // spTextId
      0,    // spTime
      0,    // arAnimIndex
      0,    // turnProg
      0,    // waitingFor
      0,    // arTarget_x
      0,    // arTarget_y
      0,    // animScratch
      0,    // megaSet
      0,
      0,
      0,
      0
};

Compact sc30_henri = {
      L_SCRIPT,   // logic
      ST_MOUSE+ST_LOGIC+ST_SORT+ST_RECREATE,    // status
      0,    // sync
      30,   // screen
      0,    // place
      0,    // getToTable
      284,  // xcood
      228,  // ycood
      3+89*64,    // frame
      16615,      // cursorText
      STD_ON,     // mouseOn
      STD_OFF,    // mouseOff
      ADVISOR_188,      // mouseClick
      5,    // mouseRel_x
      0,    // mouseRel_y
      311-289,    // mouseSize_x
      281-228,    // mouseSize_y
      SC30_HENRI_ACTION,      // actionScript
      0,    // upFlag
      0,    // downFlag
      0,    // getToFlag
      0,    // flag
      0,    // mood
      { 0, 0, 0 },
      0,    // offset
      C_BASE_MODE,      // mode
      SC30_HENRI_LOGIC, // baseSub
      0,    // baseSub_off
      &sc30_henri_ext
};

uint16 sc30_henri_talk[] = {
      87*64,
      87*64,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      2,
      284,
      228,
      2,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      2,
      284,
      228,
      2,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      4,
      284,
      228,
      4,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      4,
      284,
      228,
      4,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      2,
      284,
      228,
      2,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      4,
      284,
      228,
      4,
      284,
      228,
      2,
      284,
      228,
      2,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      4,
      284,
      228,
      4,
      284,
      228,
      1,
      284,
      228,
      1,
      0
};

uint16 sc30_henri_tie[] = {
      88*64,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      2,
      284,
      228,
      2,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      4,
      284,
      228,
      4,
      284,
      228,
      5,
      284,
      228,
      5,
      284,
      228,
      6,
      284,
      228,
      6,
      284,
      228,
      3,
      284,
      228,
      3,
      284,
      228,
      2,
      284,
      228,
      2,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      284,
      228,
      0,
      284,
      228,
      7,
      284,
      228,
      7,
      0
};

uint16 sc30_hen_step_f[] = {
      89*64,
      1,
      1,
      3,
      1,
      1,
      2,
      1,
      1,
      2,
      1,
      1,
      1,
      1,
      1,
      0,
      0
};

uint16 sc30_hen_blink[] = {
      90*64,
      284,
      228,
      0,
      284,
      228,
      1,
      284,
      228,
      1,
      284,
      228,
      0,
      1,
      1,
      3+89*64,
      0
};

uint16 sc30_push_door[] = {
      91*64,
      162,
      208,
      0,
      162,
      208,
      1,
      162,
      208,
      2,
      162,
      208,
      3,
      162,
      208,
      4,
      162,
      208,
      4,
      162,
      208,
      4,
      162,
      208,
      4,
      162,
      208,
      3,
      162,
      208,
      2,
      162,
      208,
      1,
      162,
      208,
      5,
      0
};

uint16 reset_36_30[] = {
      C_SCREEN,
      30,
      C_PLACE,
      ID_SC30_FLOOR,
      C_XCOOD,
      264,
      C_YCOOD,
      288,
      C_FRAME,
      46+12*64,
      C_DIR,
      RIGHT,
      65535
};

uint16 sc30_joey_list[] = {
      184,
      415,
      240,
      327,
      1,
      232,
      343,
      272,
      327,
      0,
      0
};

uint16 dani_conv[] = {
      85*64,
      85*64,
      272,
      189,
      0,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      2,
      272,
      189,
      3,
      272,
      189,
      3,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      2,
      272,
      189,
      2,
      272,
      189,
      0,
      272,
      189,
      0,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      2,
      272,
      189,
      2,
      272,
      189,
      0,
      272,
      189,
      3,
      272,
      189,
      3,
      272,
      189,
      1,
      272,
      189,
      4,
      272,
      189,
      4,
      272,
      189,
      5,
      272,
      189,
      5,
      272,
      189,
      6,
      272,
      189,
      6,
      272,
      189,
      0,
      272,
      189,
      0,
      272,
      189,
      2,
      272,
      189,
      2,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      2,
      272,
      189,
      6,
      272,
      189,
      6,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      6,
      272,
      189,
      1,
      272,
      189,
      0,
      272,
      189,
      2,
      272,
      189,
      1,
      272,
      189,
      4,
      272,
      189,
      4,
      272,
      189,
      3,
      272,
      189,
      3,
      272,
      189,
      6,
      272,
      189,
      6,
      272,
      189,
      0,
      272,
      189,
      0,
      272,
      189,
      2,
      272,
      189,
      2,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      3,
      272,
      189,
      3,
      272,
      189,
      0,
      272,
      189,
      0,
      272,
      189,
      6,
      272,
      189,
      6,
      272,
      189,
      1,
      272,
      189,
      1,
      272,
      189,
      0,
      272,
      189,
      0,
      0
};

uint16 sc38_dani_sattlk[] = {
      108*64,
      108*64,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      3,
      294,
      244,
      3,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      3,
      294,
      244,
      3,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      3,
      294,
      244,
      3,
      294,
      244,
      4,
      294,
      244,
      4,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      3,
      294,
      244,
      3,
      294,
      244,
      4,
      294,
      244,
      4,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      1,
      294,
      244,
      1,
      294,
      244,
      3,
      294,
      244,
      3,
      294,
      244,
      0,
      294,
      244,
      0,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      2,
      294,
      244,
      4,
      294,
      244,
      4,
      0
};

uint16 sc31_guard_talk[] = {
      101*64,
      101*64,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      1,
      328,
      176,
      1,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      3,
      328,
      176,
      3,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      4,
      328,
      176,
      4,
      328,
      176,
      3,
      328,
      176,
      3,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      1,
      328,
      176,
      1,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      3,
      328,
      176,
      3,
      328,
      176,
      5,
      328,
      176,
      5,
      328,
      176,
      3,
      328,
      176,
      3,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      4,
      328,
      176,
      4,
      328,
      176,
      1,
      328,
      176,
      1,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      4,
      328,
      176,
      4,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      3,
      328,
      176,
      3,
      328,
      176,
      5,
      328,
      176,
      5,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      1,
      328,
      176,
      1,
      328,
      176,
      4,
      328,
      176,
      4,
      328,
      176,
      2,
      328,
      176,
      2,
      328,
      176,
      3,
      328,
      176,
      3,
      328,
      176,
      5,
      328,
      176,
      5,
      328,
      176,
      0,
      328,
      176,
      0,
      328,
      176,
      4,
      328,
      176,
      4,
      0
};

uint16 sc38_phone_talk[] = {
      131*64,
      131*64,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      1,
      160,
      256,
      1,
      160,
      256,
      2,
      160,
      256,
      2,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      3,
      160,
      256,
      3,
      160,
      256,
      4,
      160,
      256,
      4,
      160,
      256,
      5,
      160,
      256,
      5,
      160,
      256,
      6,
      160,
      256,
      6,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      1,
      160,
      256,
      1,
      160,
      256,
      2,
      160,
      256,
      2,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      5,
      160,
      256,
      5,
      160,
      256,
      3,
      160,
      256,
      3,
      160,
      256,
      4,
      160,
      256,
      4,
      160,
      256,
      5,
      160,
      256,
      5,
      160,
      256,
      6,
      160,
      256,
      6,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      1,
      160,
      256,
      1,
      160,
      256,
      2,
      160,
      256,
      2,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      3,
      160,
      256,
      3,
      160,
      256,
      5,
      160,
      256,
      5,
      160,
      256,
      6,
      160,
      256,
      6,
      160,
      256,
      6,
      160,
      256,
      6,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      1,
      160,
      256,
      1,
      160,
      256,
      0,
      160,
      256,
      0,
      160,
      256,
      3,
      160,
      256,
      3,
      160,
      256,
      4,
      160,
      256,
      4,
      160,
      256,
      5,
      160,
      256,
      5,
      160,
      256,
      6,
      160,
      256,
      6,
      0
};

uint16 sc32_garden_talk[] = {
      60*64,
      60*64,
      269,
      169,
      0,
      269,
      169,
      0,
      269,
      169,
      1,
      269,
      169,
      1,
      269,
      169,
      0,
      269,
      169,
      0,
      269,
      169,
      2,
      269,
      169,
      2,
      269,
      169,
      3,
      269,
      169,
      3,
      269,
      169,
      4,
      269,
      169,
      4,
      269,
      169,
      5,
      269,
      169,
      5,
      269,
      169,
      0,
      269,
      169,
      6,
      269,
      169,
      6,
      269,
      169,
      6,
      269,
      169,
      7,
      269,
      169,
      7,
      269,
      169,
      8,
      269,
      169,
      8,
      269,
      169,
      9,
      269,
      169,
      9,
      269,
      169,
      10,
      269,
      169,
      10,
      269,
      169,
      0,
      269,
      169,
      0,
      269,
      169,
      11,
      269,
      169,
      11,
      269,
      169,
      12,
      269,
      169,
      12,
      269,
      169,
      3,
      269,
      169,
      3,
      269,
      169,
      4,
      269,
      169,
      4,
      269,
      169,
      5,
      269,
      169,
      5,
      269,
      169,
      0,
      269,
      169,
      6,
      269,
      169,
      6,
      269,
      169,
      7,
      269,
      169,
      7,
      269,
      169,
      8,
      269,
      169,
      8,
      269,
      169,
      9,
      269,
      169,
      9,
      269,
      169,
      10,
      269,
      169,
      10,
      269,
      169,
      0,
      269,
      169,
      12,
      269,
      169,
      12,
      269,
      169,
      13,
      269,
      169,
      13,
      269,
      169,
      0,
      269,
      169,
      0,
      269,
      169,
      0,
      269,
      169,
      0,
      269,
      169,
      2,
      269,
      169,
      2,
      269,
      169,
      3,
      269,
      169,
      3,
      269,
      169,
      4,
      269,
      169,
      0,
      0
};

uint16 sc31_guard_talk2[] = {
      131*64,
      131*64,
      328,
      242,
      0,
      328,
      242,
      0,
      328,
      242,
      1,
      328,
      242,
      1,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      3,
      328,
      242,
      3,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      4,
      328,
      242,
      4,
      328,
      242,
      0,
      328,
      242,
      0,
      328,
      242,
      1,
      328,
      242,
      1,
      328,
      242,
      4,
      328,
      242,
      4,
      328,
      242,
      5,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      3,
      328,
      242,
      3,
      328,
      242,
      6,
      328,
      242,
      6,
      328,
      242,
      3,
      328,
      242,
      3,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      1,
      328,
      242,
      1,
      328,
      242,
      0,
      328,
      242,
      0,
      328,
      242,
      1,
      328,
      242,
      1,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      3,
      328,
      242,
      3,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      4,
      328,
      242,
      4,
      328,
      242,
      0,
      328,
      242,
      0,
      328,
      242,
      1,
      328,
      242,
      1,
      328,
      242,
      4,
      328,
      242,
      4,
      328,
      242,
      5,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      3,
      328,
      242,
      3,
      328,
      242,
      6,
      328,
      242,
      6,
      328,
      242,
      3,
      328,
      242,
      3,
      328,
      242,
      2,
      328,
      242,
      2,
      328,
      242,
      1,
      328,
      242,
      1,
      0
};

uint16 barman_talk[] = {
      61*64,
      61*64,
      391,
      240,
      0,
      391,
      240,
      1,
      391,
      240,
      2,
      391,
      240,
      2,
      391,
      240,
      3,
      391,
      240,
      3,
      391,
      240,
      4,
      391,
      240,
      1,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      4,
      391,
      240,
      4,
      391,
      240,
      1,
      391,
      240,
      1,
      391,
      240,
      3,
      391,
      240,
      3,
      391,
      240,
      4,
      391,
      240,
      4,
      391,
      240,
      3,
      391,
      240,
      3,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      4,
      391,
      240,
      3,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      4,
      391,
      240,
      4,
      391,
      240,
      1,
      391,
      240,
      1,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      3,
      391,
      240,
      3,
      391,
      240,
      2,
      391,
      240,
      2,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      3,
      391,
      240,
      3,
      391,
      240,
      4,
      391,
      240,
      4,
      391,
      240,
      2,
      391,
      240,
      2,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      3,
      391,
      240,
      3,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      1,
      391,
      240,
      1,
      391,
      240,
      2,
      391,
      240,
      2,
      391,
      240,
      0,
      391,
      240,
      0,
      391,
      240,
      4,
      391,
      240,
      4,
      391,
      240,
      2,
      391,
      240,
      2,
      391,
      240,
      1,
      391,
      240,
      1,
      391,
      240,
      0,
      391,
      240,
      0,
      0
};

uint16 sc36_gal_talk[] = {
      64*64,
      64*64,
      202,
      238,
      0,
      202,
      238,
      1,
      202,
      238,
      1,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      0,
      202,
      238,
      0,
      202,
      238,
      3,
      202,
      238,
      3,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      4,
      202,
      238,
      4,
      202,
      238,
      4,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      0,
      202,
      238,
      0,
      202,
      238,
      1,
      202,
      238,
      1,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      0,
      202,
      238,
      0,
      202,
      238,
      1,
      202,
      238,
      1,
      202,
      238,
      4,
      202,
      238,
      4,
      202,
      238,
      0,
      202,
      238,
      0,
      202,
      238,
      3,
      202,
      238,
      3,
      202,
      238,
      1,
      202,
      238,
      1,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      0,
      202,
      238,
      0,
      202,
      238,
      2,
      202,
      238,
      2,
      202,
      238,
      4,
      202,
      238,
      4,
      202,
      238,
      0,
      0
};

uint16 sc36_juke_talk[] = {
      86*64,
      86*64,
      233,
      222,
      0,
      233,
      222,
      1,
      233,
      222,
      2,
      233,
      222,
      3,
      233,
      222,
      4,
      233,
      222,
      5,
      233,
      222,
      0,
      233,
      222,
      3,
      233,
      222,
      4,
      233,
      222,
      0,
      233,
      222,
      6,
      233,
      222,
      0,
      233,
      222,
      3,
      233,
      222,
      6,
      233,
      222,
      5,
      233,
      222,
      7,
      233,
      222,
      6,
      233,
      222,
      0,
      233,
      222,
      7,
      233,
      222,
      4,
      233,
      222,
      2,
      233,
      222,
      5,
      233,
      222,
      3,
      233,
      222,
      7,
      233,
      222,
      4,
      233,
      222,
      2,
      233,
      222,
      0,
      233,
      222,
      3,
      233,
      222,
      7,
      233,
      222,
      1,
      233,
      222,
      6,
      233,
      222,
      5,
      233,
      222,
      0,
      233,
      222,
      3,
      233,
      222,
      1,
      233,
      222,
      6,
      233,
      222,
      5,
      233,
      222,
      7,
      233,
      222,
      4,
      233,
      222,
      6,
      233,
      222,
      2,
      233,
      222,
      5,
      233,
      222,
      0,
      233,
      222,
      3,
      233,
      222,
      7,
      233,
      222,
      4,
      233,
      222,
      5,
      233,
      222,
      3,
      233,
      222,
      7,
      233,
      222,
      1,
      233,
      222,
      6,
      233,
      222,
      5,
      233,
      222,
      0,
      233,
      222,
      1,
      233,
      222,
      6,
      233,
      222,
      5,
      233,
      222,
      3,
      233,
      222,
      1,
      233,
      222,
      4,
      233,
      222,
      6,
      233,
      222,
      2,
      233,
      222,
      6,
      233,
      222,
      5,
      233,
      222,
      3,
      0
};

uint16 sc36_babs_talk[] = {
      107*64,
      107*64,
      216,
      206,
      0,
      216,
      206,
      1,
      216,
      206,
      1,
      216,
      206,
      1,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      2,
      216,
      206,
      2,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      3,
      216,
      206,
      3,
      216,
      206,
      4,
      216,
      206,
      4,
      216,
      206,
      3,
      216,
      206,
      3,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      3,
      216,
      206,
      4,
      216,
      206,
      3,
      216,
      206,
      3,
      216,
      206,
      0,
      216,
      206,
      1,
      216,
      206,
      1,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      2,
      216,
      206,
      2,
      216,
      206,
      1,
      216,
      206,
      0,
      216,
      206,
      1,
      216,
      206,
      1,
      216,
      206,
      3,
      216,
      206,
      4,
      216,
      206,
      2,
      216,
      206,
      2,
      216,
      206,
      1,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      1,
      216,
      206,
      1,
      216,
      206,
      0,
      216,
      206,
      2,
      216,
      206,
      2,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      1,
      216,
      206,
      1,
      216,
      206,
      2,
      216,
      206,
      2,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      1,
      216,
      206,
      2,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      216,
      206,
      0,
      0
};

uint16 reset_42_30[] = {
      C_SCREEN,
      30,
      C_PLACE,
      ID_SC30_FLOOR,
      C_XCOOD,
      144,
      C_YCOOD,
      256,
      65535
};

uint16 reset_court_open[] = {
      C_STATUS,
      ST_LOGIC+ST_MOUSE+ST_RECREATE,
      C_CURSOR_TEXT,
      1+T7,
      65535
};

uint16 sc30_court_close[] = {
      134*64,
      167,
      210,
      0,
      167,
      210,
      1,
      167,
      210,
      2,
      167,
      210,
      3,
      0
};

uint16 sc42_judge_talk[] = {
      150*64,
      150*64,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      0
};

uint16 sc42_jobs_talk[] = {
      153*64,
      153*64,
      340,
      200,
      0,
      340,
      200,
      1,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      3,
      340,
      200,
      3,
      340,
      200,
      0,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      0,
      340,
      200,
      4,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      0,
      340,
      200,
      3,
      340,
      200,
      4,
      340,
      200,
      4,
      340,
      200,
      1,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      2,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      3,
      340,
      200,
      4,
      340,
      200,
      2,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      0,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      1,
      340,
      200,
      3,
      340,
      200,
      4,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      4,
      340,
      200,
      4,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      4,
      340,
      200,
      4,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      3,
      340,
      200,
      3,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      0,
      340,
      200,
      0,
      0
};

uint16 sc42_blunt_talk[] = {
      156*64,
      156*64,
      232,
      224,
      0,
      232,
      224,
      1,
      232,
      224,
      1,
      232,
      224,
      2,
      232,
      224,
      2,
      232,
      224,
      3,
      232,
      224,
      3,
      232,
      224,
      4,
      232,
      224,
      4,
      232,
      224,
      5,
      232,
      224,
      5,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      1,
      232,
      224,
      1,
      232,
      224,
      2,
      232,
      224,
      2,
      232,
      224,
      3,
      232,
      224,
      3,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      4,
      232,
      224,
      4,
      232,
      224,
      5,
      232,
      224,
      5,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      6,
      232,
      224,
      6,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      2,
      232,
      224,
      2,
      232,
      224,
      3,
      232,
      224,
      3,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      4,
      232,
      224,
      4,
      232,
      224,
      5,
      232,
      224,
      5,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      2,
      232,
      224,
      2,
      232,
      224,
      7,
      232,
      224,
      7,
      232,
      224,
      3,
      232,
      224,
      3,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      232,
      224,
      0,
      0
};

uint16 sc42_fos_talk_l[] = {
      159*64,
      159*64,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      3,
      324,
      279,
      2,
      324,
      279,
      4,
      324,
      279,
      5,
      324,
      279,
      4,
      324,
      279,
      4,
      324,
      279,
      4,
      324,
      279,
      4,
      324,
      279,
      6,
      324,
      279,
      2,
      324,
      279,
      7,
      324,
      279,
      7,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      2,
      324,
      279,
      0,
      324,
      279,
      8,
      324,
      279,
      8,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      8,
      324,
      279,
      8,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      6,
      324,
      279,
      6,
      324,
      279,
      6,
      324,
      279,
      6,
      324,
      279,
      4,
      324,
      279,
      4,
      324,
      279,
      5,
      324,
      279,
      4,
      324,
      279,
      9,
      324,
      279,
      10,
      324,
      279,
      6,
      324,
      279,
      7,
      324,
      279,
      2,
      324,
      279,
      3,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      2,
      0
};

uint16 sc42_fos_talk_r[] = {
      160*64,
      160*64,
      324,
      279,
      0,
      324,
      279,
      0,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      2,
      324,
      279,
      2,
      324,
      279,
      4,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      5,
      324,
      279,
      5,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      5,
      324,
      279,
      5,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      2,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      1,
      324,
      279,
      6,
      324,
      279,
      6,
      324,
      279,
      7,
      324,
      279,
      5,
      324,
      279,
      3,
      324,
      279,
      6,
      324,
      279,
      6,
      324,
      279,
      3,
      324,
      279,
      3,
      324,
      279,
      1,
      324,
      279,
      2,
      324,
      279,
      2,
      0
};

uint16 sc42_dani_talk[] = {
      162*64,
      162*64,
      280,
      209,
      0,
      280,
      209,
      0,
      280,
      209,
      1,
      280,
      209,
      1,
      280,
      209,
      2,
      280,
      209,
      2,
      280,
      209,
      3,
      280,
      209,
      3,
      280,
      209,
      2,
      280,
      209,
      2,
      280,
      209,
      4,
      280,
      209,
      4,
      280,
      209,
      3,
      280,
      209,
      3,
      280,
      209,
      5,
      280,
      209,
      6,
      280,
      209,
      7,
      280,
      209,
      7,
      280,
      209,
      0,
      280,
      209,
      0,
      280,
      209,
      1,
      280,
      209,
      1,
      280,
      209,
      2,
      280,
      209,
      2,
      280,
      209,
      0,
      280,
      209,
      0,
      280,
      209,
      8,
      280,
      209,
      8,
      280,
      209,
      1,
      280,
      209,
      1,
      280,
      209,
      2,
      280,
      209,
      2,
      280,
      209,
      3,
      280,
      209,
      3,
      280,
      209,
      0,
      280,
      209,
      0,
      280,
      209,
      7,
      280,
      209,
      7,
      280,
      209,
      0,
      280,
      209,
      0,
      280,
      209,
      1,
      280,
      209,
      1,
      280,
      209,
      4,
      280,
      209,
      4,
      280,
      209,
      0,
      280,
      209,
      0,
      280,
      209,
      7,
      280,
      209,
      7,
      280,
      209,
      8,
      280,
      209,
      8,
      280,
      209,
      1,
      280,
      209,
      1,
      280,
      209,
      4,
      280,
      209,
      4,
      280,
      209,
      3,
      280,
      209,
      3,
      280,
      209,
      7,
      280,
      209,
      7,
      280,
      209,
      0,
      280,
      209,
      5,
      280,
      209,
      9,
      280,
      209,
      2,
      280,
      209,
      0,
      280,
      209,
      0,
      0
};

uint16 sc42_clerk_talk[] = {
      165*64,
      165*64,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      1,
      310,
      234,
      1,
      310,
      234,
      2,
      310,
      234,
      2,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      1,
      310,
      234,
      1,
      310,
      234,
      3,
      310,
      234,
      3,
      310,
      234,
      4,
      310,
      234,
      4,
      310,
      234,
      5,
      310,
      234,
      5,
      310,
      234,
      3,
      310,
      234,
      3,
      310,
      234,
      2,
      310,
      234,
      2,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      3,
      310,
      234,
      3,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      5,
      310,
      234,
      5,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      2,
      310,
      234,
      2,
      310,
      234,
      5,
      310,
      234,
      5,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      2,
      310,
      234,
      2,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      1,
      310,
      234,
      1,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      4,
      310,
      234,
      4,
      310,
      234,
      5,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      1,
      310,
      234,
      1,
      310,
      234,
      0,
      310,
      234,
      0,
      310,
      234,
      2,
      310,
      234,
      2,
      310,
      234,
      4,
      310,
      234,
      4,
      310,
      234,
      5,
      310,
      234,
      5,
      310,
      234,
      0,
      310,
      234,
      0,
      0
};

uint16 sc42_jobs_point[] = {
      166*64,
      166*64,
      340,
      200,
      0,
      340,
      200,
      1,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      3,
      340,
      200,
      4,
      340,
      200,
      5,
      340,
      200,
      6,
      340,
      200,
      7,
      340,
      200,
      8,
      340,
      200,
      9,
      340,
      200,
      10,
      340,
      200,
      10,
      340,
      200,
      8,
      340,
      200,
      11,
      340,
      200,
      9,
      340,
      200,
      9,
      340,
      200,
      10,
      340,
      200,
      8,
      340,
      200,
      8,
      340,
      200,
      12,
      340,
      200,
      10,
      340,
      200,
      10,
      340,
      200,
      13,
      340,
      200,
      7,
      340,
      200,
      6,
      340,
      200,
      5,
      340,
      200,
      4,
      340,
      200,
      3,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      1,
      340,
      200,
      3,
      340,
      200,
      14,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      14,
      340,
      200,
      14,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      14,
      340,
      200,
      14,
      340,
      200,
      2,
      340,
      200,
      2,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      3,
      340,
      200,
      3,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      0,
      340,
      200,
      1,
      340,
      200,
      1,
      340,
      200,
      0,
      340,
      200,
      0,
      0
};

uint16 sc42_jdg_to_jobs[] = {
      168*64,
      168*64,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      4,
      269,
      186,
      2,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      3,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      5,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      3,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      2,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      2,
      269,
      186,
      3,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      0,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      1,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      2,
      269,
      186,
      2,
      269,
      186,
      5,
      269,
      186,
      5,
      269,
      186,
      0,
      269,
      186,
      0,
      269,
      186,
      4,
      269,
      186,
      4,
      269,
      186,
      0,
      269,
      186,
      0,
      0
};

void *data_4[] = {
      0,
      sc30_fast_list,
      sc30_chip_list,
      sc30_logic_list,
      sc30_mouse_list,
      sc30_palette,
      sc30_walk_grid,
      reset_start_31,
      &sc30_floor,
      &sc30_exit_31,
      &sc30_exit_33,
      sc38_dani_anim_1,
      sc31_chip_list,
      sc31_logic_list,
      sc31_mouse_list,
      sc31_palette,
      sc31_walk_grid,
      reset_30_31,
      &sc31_floor,
      &sc31_exit_30,
      sc33_fast_list,
      sc33_chip_list,
      sc33_logic_list,
      sc33_mouse_list,
      sc33_palette,
      sc33_walk_grid,
      reset_30_33,
      &sc33_floor,
      &sc33_exit_30,
      reset_31_30,
      reset_33_30,
      &sc31_exit_32,
      sc32_fast_list,
      sc32_chip_list,
      sc32_logic_list,
      sc32_mouse_list,
      sc32_palette,
      sc32_walk_grid,
      reset_31_32,
      &sc32_floor,
      &sc32_exit_31,
      reset_32_31,
      &sc32_exit_33,
      reset_32_33,
      &sc33_exit_32,
      reset_33_32,
      &sc33_shed_door,
      sc34_fast_list,
      sc34_chip_list,
      sc34_logic_list,
      sc34_mouse_list,
      sc34_palette,
      sc34_walk_grid,
      reset_33_34,
      &sc34_floor,
      &sc34_door,
      reset_34_33,
      &danielle,
      &sc32_lift,
      sc38_fast_list,
      sc38_chip_list,
      sc38_logic_list,
      sc38_mouse_list,
      sc38_palette,
      sc38_walk_grid,
      reset_32_38,
      &sc38_floor,
      &sc38_lift,
      reset_38_32,
      &sc31_exit_39,
      sc39_fast_list,
      sc39_chip_list,
      sc39_logic_list,
      sc39_mouse_list,
      sc39_palette,
      sc39_walk_grid,
      reset_31_39,
      &sc39_floor,
      &sc39_exit_31,
      reset_39_31,
      &sc39_exit_40,
      &sc39_exit_41,
      sc40_fast_list,
      sc40_chip_list,
      sc40_logic_list,
      sc40_mouse_list,
      sc40_palette,
      sc40_walk_grid,
      reset_39_40,
      &sc40_floor,
      &sc40_exit_39,
      reset_40_39,
      sc41_fast_list,
      sc41_chip_list,
      sc41_logic_list,
      sc41_mouse_list,
      sc41_palette,
      sc41_walk_grid,
      reset_39_41,
      &sc41_floor,
      &sc41_exit_39,
      reset_41_39,
      &spunky,
      &sc30_court_door,
      sc38_dani_anim_2,
      &sc30_notice,
      &sc30_statue_1,
      &sc30_statue_2,
      &sc30_exit_36,
      &sc31_lift_slot,
      &sc32_terminal,
      &sc32_buzzer,
      &sc32_plant_1,
      &sc32_plant_2,
      &sc32_plant_3,
      &sc33_lock,
      sc38_dani_anim_3,
      &sc34_secateurs,
      &sc34_tkt_machine,
      &sc34_map,
      &sc34_bricks,
      &sc38_statue,
      &sc38_monitor,
      &sc38_video,
      &sc38_sofa,
      sniff_left,
      sniff_right,
      piss_left,
      piss_right,
      &sc31_lift,
      sc31_lift_open,
      sc31_lift_close,
      &sc30_henri,
      sc30_henri_talk,
      sc30_henri_tie,
      sc30_hen_step_f,
      sc30_hen_step_b,
      sc30_hen_blink,
      sc30_push_door,
      sc31_use_card,
      sc32_use_card,
      sc32_use_com,
      sc33_use_card,
      sc33_push_door1,
      sc33_push_door2,
      sc33_door_open,
      sc36_fast_list,
      sc36_chip_list,
      sc36_logic_list,
      sc36_mouse_list,
      sc36_palette,
      sc36_walk_grid,
      reset_30_36,
      &sc36_floor,
      &sc36_exit_30,
      reset_36_30,
      sc32_lift_open,
      sc32_lift_close,
      sc38_lift_up,
      sc38_lift_down,
      sc34_get_secs,
      sc34_stairs1,
      sc34_stairs2,
      sc30_joey_list,
      sc31_joey_list,
      sc32_joey_list,
      sc33_joey_list,
      sc31_pull_rope,
      sc31_lower_rope,
      sc31_drop_rope,
      &sc31_end_of_rope,
      &sc31_rope,
      sc31_rope_pulled,
      sc31_rope_lower,
      sc31_rope_drop,
      &sc31_bricks,
      sc31_bricks_up,
      sc31_bricks_down,
      sc31_bricks_fall,
      &sc31_plank,
      sc31_plank_drop,
      sc31_plank_raise,
      sc31_plank_flick,
      &sc40_cabinet,
      &sc40_trolley,
      &sc40_locker_1,
      &sc40_locker_2,
      &sc40_locker_3,
      &sc40_locker_4,
      &sc40_locker_5,
      sc40_locker_open,
      sc40_locker_shut,
      &sc40_body_1,
      &sc40_body_2,
      &sc40_body_3,
      &sc40_body_4,
      &sc40_body_5,
      sc40_open_door,
      sc40_close_door,
      &sc36_door,
      sc37_fast_list,
      sc37_chip_list,
      sc37_logic_list,
      sc37_mouse_list,
      sc37_palette,
      sc37_walk_grid,
      reset_36_37,
      &sc37_floor,
      &sc37_door,
      reset_37_36,
      &sc36_sensor,
      &sc37_sensor,
      &sc36_low_floor,
      &sc36_jukebox,
      &sc36_band,
      &sc32_vincent,
      &sc32_gardener,
      &sc31_guard,
      sc32_vinc_anim,
      dani_conv,
      sc38_dani_sattlk,
      sc38_dani_get_up,
      sc32_vinc_talk,
      sc31_guard_talk,
      reset_dani_sit,
      reset_dani_stand,
      &sc38_hand_set,
      &sc38_ringer,
      sc38_ringer_anim,
      sc38_get_phone,
      sc38_phone_talk,
      &sc38_dog_tray,
      reset_spunky_38,
      &sc37_grill,
      &sc38_biscuits,
      &sc37_flimsy_box,
      &sc37_big_box,
      &sc37_lid,
      sc32_gardening1,
      sc32_gardening2,
      sc32_gardener_up,
      sc32_gardener_dn,
      sc32_gard_turn_d,
      sc32_gard_turn_u,
      sc32_garden_talk,
      reset_dani_32,
      reset_spunky_32,
      sc38_use_video,
      sc38_video_anim,
      sc38_screen_1,
      sc38_screen_2,
      sc38_screen_3,
      sc38_screen_4,
      bark,
      sc38_reach_food,
      sc38_get_food,
      sc44_fast_list,
      sc44_chip_list,
      sc44_logic_list,
      sc44_mouse_list,
      sc44_palette,
      sc44_walk_grid,
      reset_37_44,
      reset_45_44,
      &sc44_floor,
      &sc44_exit_45,
      sc45_fast_list,
      sc45_chip_list,
      sc45_logic_list,
      sc45_mouse_list,
      sc45_palette,
      sc45_walk_grid,
      reset_44_45,
      reset_46_45,
      reset_47_45,
      &sc45_floor,
      &sc45_exit_44,
      &sc45_exit_46,
      &sc45_exit_47,
      sc46_fast_list,
      sc46_chip_list,
      sc46_logic_list,
      sc46_mouse_list,
      sc46_palette,
      sc46_walk_grid,
      reset_45_46,
      &sc46_floor,
      &sc46_exit_45,
      sc47_fast_list,
      sc47_chip_list,
      sc47_logic_list,
      sc47_mouse_list,
      sc47_palette,
      sc47_walk_grid,
      reset_45_47,
      reset_48_47,
      &sc47_floor,
      &sc47_exit_45,
      &sc47_exit_48,
      sc31_get_bricks,
      sc31_climb_plank,
      sc31_dog_fly,
      sc36_band_anim,
      sc31_get_plank,
      sc31_put_bisc,
      sc31_bisc_placed,
      sc31_bisc_drop,
      sc31_bisc_raise,
      &sc31_biscuits,
      sc31_guard_blink,
      sc31_guard_move,
      sc31_guard_reach,
      sc31_guard_talk2,
      sc31_dog_rise,
      sc31_dog_swim,
      rs_guard_chat,
      rs_guard_avail,
      &sc36_barman,
      bar_blink,
      bar_get_drink,
      bar_drink,
      bar_get_cloth,
      bar_put_cloth,
      bar_wipe,
      bar_wipe2,
      barman_talk,
      sc48_fast_list,
      sc48_chip_list,
      sc48_logic_list,
      sc48_mouse_list,
      sc48_palette,
      sc48_walk_grid,
      reset_47_48,
      reset_65_48,
      &sc48_floor,
      &sc48_exit_47,
      &sc48_exit_65,
      sc65_fast_list,
      sc65_chip_list,
      sc65_logic_list,
      sc65_mouse_list,
      sc65_palette,
      sc65_walk_grid,
      reset_48_65,
      &sc65_floor,
      &sc65_exit_48,
      &sc65_exit_66,
      &sc36_colston,
      &sc36_col_feet,
      sc36_col_deal,
      sc36_col_think,
      sc36_col_blink1,
      sc36_col_blink2,
      &sc36_gallagher,
      &sc36_gal_legs,
      sc36_gal_deal,
      sc36_gal_look1,
      sc36_gal_look2,
      &sc36_cards,
      sc36_col_talk1,
      sc36_col_talk2,
      sc36_gal_talk,
      sc36_col_drink,
      &sc36_glass,
      sc36_fos_down1,
      sc36_fos_down2,
      sc36_fos_up1,
      sc36_fos_up2,
      sc36_press_plate,
      sc36_use_jukebox,
      sc36_jukebox_on,
      sc36_jukebox_off,
      sc36_juke_talk,
      &sc36_juke_light,
      sc36_juke_kicked,
      sc36_reach_glass,
      sc36_get_glass,
      sc36_col_down1,
      sc36_col_down2,
      sc36_col_down3,
      sc36_col_down4,
      sc36_col_up1,
      sc36_col_up2,
      sc36_col_up3,
      sc36_col_up4,
      sc36_col_kick,
      sc36_juke_stuck,
      sc36_juke_break,
      &sc36_babs,
      sc36_babs_talk,
      sc31_fast_list,
      sc37_crbarbox,
      sc37_getlid,
      sc37_putlid,
      sc37_uselid,
      sc37_stepup,
      sc37_footdrop,
      sc37_stepdown,
      sc37_usebar,
      sc37_usesec,
      sc37_climbout,
      sc37_thumbsup,
      sc37_lidup,
      sc37_liddown,
      sc37_lidused,
      sc37_grillopen,
      sc37_dooropen,
      sc37_doorshut,
      sc36_dooropen,
      sc36_doorshut,
      &sc37_holding_lid,
      &sc44_grill,
      &sc65_poster1,
      &sc65_poster2,
      &sc65_sign,
      &sc37_wine_rack,
      &sc44_rubble,
      &sc46_rubble,
      sc42_fast_list,
      sc42_chip_list,
      sc42_logic_list,
      sc42_mouse_list,
      sc42_palette,
      sc42_walk_grid,
      reset_30_42,
      &sc39_walters,
      sc31_get_board,
      reset_42_30,
      reset_colston,
      reset_court_open,
      sc30_court_close,
      &sc48_socket,
      &sc48_hole,
      &sc48_eyes,
      sc48_eyes_anim,
      sc48_put_bulb,
      sc48_light_pal,
      &sc42_judge,
      &sc42_clerk,
      &sc42_prosecution,
      &sc42_jobsworth,
      sc42_clerk_type,
      sc42_judge_talk,
      sc42_pros_talk,
      sc42_jobs_talk,
      sc42_jobs_enter,
      sc42_blunt_enter,
      sc42_blunt_talk,
      reset_guard_42,
      reset_dani_42,
      sc42_blunt_leave,
      sc42_fos_enter,
      sc42_fos_talk_l,
      sc42_fos_talk_r,
      sc42_fos_turn_lr,
      sc42_fos_turn_rl,
      sc42_dani_talk,
      sc42_fos_leave,
      sc42_judge_point,
      sc42_clerk_talk,
      sc42_jobs_point,
      sc42_jdg_turn,
      sc42_jdg_return,
      sc42_jdg_to_jobs,
      sc42_jdg_hammer,
      &sc42_sign,
      sc42_sign_anim,
      &sc31_joey,
      sc31_joey_fall,
      sc44_drop_down,
      sc36_juke_sing,
      &dog_bark_thing,
      &sc41_heat_1,
      &sc41_heat_2,
      &sc41_heat_3,
      sc41_heat_1_anim,
      sc41_heat_2_anim,
      sc41_heat_3_anim,
      sc38_scr_bark,
      sc39_descend,
      sc39_ascend,
      sc40_descend,
      sc40_ascend,
      reset_jukebox,
      reset_juke_light,
      sc31_guard_chat,
      &sc31_at_watcher
};

} // namespace SkyCompact

} // namespace Sky

#endif

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