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ItemSwitch.cpp

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/backends/wince/CEgui/ItemSwitch.cpp,v 1.2 2004/01/26 08:13:10 arisme Exp $
 *
 */

#include "stdafx.h"
#include "ItemSwitch.h"

namespace CEGUI {

      ItemSwitch::ItemSwitch(WORD referenceTrue, WORD referenceFalse, bool *item) :
      PanelItem(referenceTrue) {
            _item = item;
            _backgroundTrue = _background;
            _backgroundFalse = new SDL_ImageResource();
            if (!_backgroundFalse->load(referenceFalse)) {
                  delete _backgroundFalse;
                  delete _background;
                  _background = NULL;
                  _backgroundFalse = NULL;
            }
            if (!*_item)
                  _background = _backgroundFalse;
      } 
 
      
      ItemSwitch::~ItemSwitch() {   
            if (_backgroundFalse)
                  delete _backgroundFalse;
      }

      bool ItemSwitch::action(int x, int y, bool pushed) {

            if (checkInside(x, y) && _visible && pushed) {
                  *_item = !*_item;
                  if (*_item)
                        _background = _backgroundTrue;
                  else
                        _background = _backgroundFalse;
                  
                  if (_panel)
                        _panel->forceRedraw();

                  return true;
            }
            else
                  return false;
      }
}

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