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eventman.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.      See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/sword1/eventman.h,v 1.4 2004/10/21 12:43:48 chrilith Exp $
 *
 */

#ifndef BSEVENTMAN_H
#define BSEVENTMAN_H

#include "sword1/object.h"

namespace Sword1 {

#define TOTAL_EVENT_SLOTS 20

struct GlobalEvent {
      int32 eventNumber;
      int32 delay;
};

class EventManager {
public:
      EventManager(void);
      void serviceGlobalEventList(void);
      void checkForEvent(Object *compact);
      int fnCheckForEvent(Object *cpt, int32 id, int32 pause);
      void fnIssueEvent(Object *compact, int32 id, int32 event, int32 delay);
      bool eventValid(int32 event);
private:
      GlobalEvent _eventPendingList[TOTAL_EVENT_SLOTS];
};

} // End of namespace Sword1 

#endif // BSEVENTMAN_H

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