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label.h

/* ScummVM - Scumm Interpreter
 * Dreamcast port
 * Copyright (C) 2002-2004  Marcus Comstedt
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/backends/dc/label.h,v 1.4 2004/03/14 13:23:20 marcus_c Exp $
 *
 */

#ifndef DC_LABEL_H
#define DC_LABEL_H

class Label
{
 private:
  void *texture;
  int tex_u, u;

 public:
  void create_texture(const char *text);
  void draw(float x, float y, unsigned int argb = 0xffffffff,
          float scale = 1.0);
};

#endif /* DC_LABEL_H */

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