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options.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2002-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/gui/options.h,v 1.21.2.1 2005/01/10 20:34:26 arisme Exp $
 */

#ifndef OPTIONS_DIALOG_H
#define OPTIONS_DIALOG_H

#include "gui/dialog.h"
#include "common/str.h"

#ifdef _WIN32_WCE
#include "backends/wince/CEKeysDialog.h"
#endif

class GameDetector;

namespace GUI {

class BrowserDialog;
class CheckboxWidget;
class PopUpWidget;
class SliderWidget;
class StaticTextWidget;

class OptionsDialog : public Dialog {
      typedef Common::String String;
public:
      OptionsDialog(const String &domain, int x, int y, int w, int h);

      void open();
      void close();
      void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);

      enum {
            kOKCmd                              = 'ok  '
      };

protected:
      /** Config domain this dialog is used to edit. */
      String _domain;
      
      int addGraphicControls(GuiObject *boss, int yoffset);
      int addMIDIControls(GuiObject *boss, int yoffset);
      int addVolumeControls(GuiObject *boss, int yoffset);

      void setGraphicSettingsState(bool enabled);
      void setAudioSettingsState(bool enabled);
      void setVolumeSettingsState(bool enabled);

private:
      //
      // Graphics controls
      //
      bool _enableGraphicSettings;
      PopUpWidget *_gfxPopUp;
      CheckboxWidget *_fullscreenCheckbox;
      CheckboxWidget *_aspectCheckbox;

      //
      // Audio controls
      //
      bool _enableAudioSettings;
      PopUpWidget *_midiPopUp;
      CheckboxWidget *_multiMidiCheckbox;
      CheckboxWidget *_mt32Checkbox;
      CheckboxWidget *_subCheckbox;

      //
      // Volume controls
      //
      bool _enableVolumeSettings;

      SliderWidget *_masterVolumeSlider;
      StaticTextWidget *_masterVolumeLabel;

      SliderWidget *_musicVolumeSlider;
      StaticTextWidget *_musicVolumeLabel;

      SliderWidget *_sfxVolumeSlider;
      StaticTextWidget *_sfxVolumeLabel;

      SliderWidget *_speechVolumeSlider;
      StaticTextWidget *_speechVolumeLabel;
};


class GlobalOptionsDialog : public OptionsDialog {
      typedef Common::String String;
public:
      GlobalOptionsDialog(GameDetector &detector);
      ~GlobalOptionsDialog();

      void open();
      void close();
      void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);

protected:
      BrowserDialog *_browser;
#ifdef _WIN32_WCE
      CEKeysDialog *_keysDialog;
#endif
      StaticTextWidget *_savePath;
      StaticTextWidget *_extraPath;
};

} // End of namespace GUI

#endif

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