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/* ScummVM - Scumm Interpreter
 * Copyright (C) 2004 The ScummVM project
 * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 * $Header: /cvsroot/scummvm/scummvm/saga/gfx.h,v 1.17 2004/11/25 23:51:52 fingolfin Exp $

// Graphics maniuplation routines - private header file

#ifndef SAGA_GFX_H_
#define SAGA_GFX_H_

#include <graphics/surface.h>

namespace Saga {

using Common::Point;
using Common::Rect;

struct CLIPINFO {
      // input members
      const Rect *src_rect;
      const Rect *dst_rect;
      const Point *dst_pt;

      // output members
      int nodraw;
      int src_draw_x;
      int src_draw_y;
      int dst_draw_x;
      int dst_draw_y;
      int draw_w;
      int draw_h;

struct PALENTRY {
      byte red;
      byte green;
      byte blue;

struct COLOR {
      int red;
      int green;
      int blue;
      int alpha;

struct SURFACE : Graphics::Surface {
      Rect clip_rect;

#define PAL_ENTRIES 256

#define RGB_RED   0x00FF0000UL
#define RGB_GREEN 0x0000FF00UL
#define RGB_BLUE  0x000000FFUL

#define CURSOR_W 7
#define CURSOR_H 7


#define RED_WEIGHT 0.299
#define GREEN_WEIGHT 0.587
#define BLUE_WEIGHT 0.114

int drawPalette(SURFACE *dst_s);
int bufToSurface(SURFACE *ds, const byte *src, int src_w, int src_h, Rect *src_rect, Point *dst_pt);
int bufToBuffer(byte * dst_buf, int dst_w, int dst_h, const byte *src,
      int src_w, int src_h, Rect *src_rect, Point *dst_pt);
int getClipInfo(CLIPINFO *clipinfo);
int drawRect(SURFACE *ds, const Rect *dst_rect, int color);
int drawFrame(SURFACE *ds, const Point *p1, const Point *p2, int color);
int drawPolyLine(SURFACE *ds, const Point *pts, int pt_ct, int draw_color);
int clipLine(SURFACE *ds, const Point *src_p1, const Point *src_p2, Point *dst_p1, Point *dst_p2);
void drawLine(SURFACE * ds, const Point *p1, const Point *p2, int color);

bool hitTestPoly(const Point *points, unsigned int npoints, const Point& test_point);

class Gfx {

      Gfx(OSystem *system, int width, int height, GameDetector &detector);
      SURFACE *getBackBuffer();
      int getWhite();
      int getBlack();
      int matchColor(unsigned long colormask);
      int setPalette(SURFACE *surface, PALENTRY *pal);
      int getCurrentPal(PALENTRY *src_pal);
      int palToBlack(SURFACE *surface, PALENTRY *src_pal, double percent);
      int blackToPal(SURFACE *surface, PALENTRY *src_pal, double percent);
      void updateCursor() { setCursor(getWhite()); }
      void showCursor(bool state);

      void setCursor(int best_white);
      int _init;
      SURFACE _back_buf;
      int _white_index;
      int _black_index;
      byte _cur_pal[PAL_ENTRIES * 4];
      OSystem *_system;

} // End of namespace Saga


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