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sdl.h


//////////////////////////////////////////////////////////////////////////////
// pseudo SDL header (ph0x)
// borrowed from sdl 1.2.3 as port is based mostly on the sdl backend
//////////////////////////////////////////////////////////////////////////////

#define Sint16 s16
#define Uint16 u16
#define Uint32 u32
#define Uint8 u8

typedef struct {
      Sint16 x, y;
      Uint16 w, h;
} SDL_Rect;

typedef struct {
      Uint8 r;
      Uint8 g;
      Uint8 b;
      Uint8 unused;
} SDL_Color;

typedef struct {
      int       ncolors;
      SDL_Color *colors;
} SDL_Palette;


/* Everything in the pixel format structure is read-only */
typedef struct SDL_PixelFormat {
      SDL_Palette *palette;
      Uint8  BitsPerPixel;
      Uint8  BytesPerPixel;
      Uint8  Rloss;
      Uint8  Gloss;
      Uint8  Bloss;
      Uint8  Aloss;
      Uint8  Rshift;
      Uint8  Gshift;
      Uint8  Bshift;
      Uint8  Ashift;
      Uint32 Rmask;
      Uint32 Gmask;
      Uint32 Bmask;
      Uint32 Amask;

      /* RGB color key information */
      Uint32 colorkey;
      /* Alpha value information (per-surface alpha) */
      Uint8  alpha;
} SDL_PixelFormat;

typedef struct SDL_Surface {
      Uint32 flags;                       /* Read-only */
      SDL_PixelFormat *format;            /* Read-only */
      int w, h;                     /* Read-only */
      Uint16 pitch;                       /* Read-only */
      void *pixels;                       /* Read-write */
      int offset;                   /* Private */

      /* Hardware-specific surface info */
      struct private_hwdata *hwdata;

      /* clipping information */
      SDL_Rect clip_rect;                 /* Read-only */
      Uint32 unused1;                     /* for binary compatibility */

      /* Allow recursive locks */
      Uint32 locked;                      /* Private */

      /* info for fast blit mapping to other surfaces */
///   struct SDL_BlitMap *map;            /* Private */

      /* format version, bumped at every change to invalidate blit maps */
      unsigned int format_version;        /* Private */

      /* Reference count -- used when freeing surface */
      int refcount;                       /* Read-mostly */
} SDL_Surface;

#define SDL_SWSURFACE   0x00000000
#define SDL_HWSURFACE   0x00000001
#define SDL_FULLSCREEN  0x80000000


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