Logo Search packages:      
Sourcecode: scummvm version File versions

smush_player.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2002-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/scumm/smush/smush_player.h,v 1.37.2.2 2005/03/26 13:14:33 arisme Exp $
 *
 */

#ifndef SMUSH_PLAYER_H
#define SMUSH_PLAYER_H

#include "common/util.h"
#include "scumm/smush/chunk.h"
#include "scumm/smush/codec37.h"
#include "scumm/smush/codec47.h"
#include "sound/audiostream.h"
#include "sound/mixer.h"

namespace Scumm {

class ScummEngine_v6;
class SmushFont;
class SmushMixer;
class StringResource;

class SmushPlayer {
      friend class Insane;
private:
      ScummEngine_v6 *_vm;
      int _version;
      int32 _nbframes;
      SmushMixer *_smixer;
      int16 _deltaPal[0x300];
      byte _pal[0x300];
      StringResource *_strings;
      Codec37Decoder _codec37;
      Codec47Decoder _codec47;
      FileChunk *_base;
      byte *_frameBuffer;
      byte *_specialBuffer;

      bool _skipNext;
      bool _subtitles;
      bool _skips[37];
      int32 _frame;

      PlayingSoundHandle _IACTchannel;
      AppendableAudioStream *_IACTstream;

      PlayingSoundHandle _compressedFileSoundHandle;
      bool _compressedFileMode;
      File _compressedFile;
      byte _IACToutput[4096];
      int32 _IACTpos;
      bool _storeFrame;
      int _soundFrequency;
      bool _alreadyInit;
      bool _initDone;
      int _speed;
      bool _outputSound;

      byte *_dst;
      bool _updateNeeded;
      bool _insanity;
      bool _middleAudio;
      bool _skipPalette;
#ifdef _WIN32_WCE
      bool _inTimer;
      int16 _inTimerCount;
      int16 _inTimerCountRedraw;
#endif

public:
      SmushPlayer(ScummEngine_v6 *scumm, int speed);
      ~SmushPlayer();

      void play(const char *filename, int32 offset = 0, int32 startFrame = 0);

protected:
      SmushFont *_sf[5];
      int _width, _height;
      
      int _origPitch, _origNumStrips;

      void insanity(bool);
      void setPalette(const byte *palette);
      void setPaletteValue(int n, byte r, byte g, byte b);
      void seekSan(const char *file, int32 pos, int32 contFrame);
      const char *getString(int id);

private:
      void parseNextFrame();
      void init();
      void release();
      void setupAnim(const char *file);
      void updateScreen();
      void tryOggFile(const char *filename);

      bool readString(const char *file);
      void checkBlock(const Chunk &, Chunk::type, uint32 = 0);
      void handleAnimHeader(Chunk &);
      void handleFrame(Chunk &);
      void handleNewPalette(Chunk &);
#ifdef USE_ZLIB
      void handleZlibFrameObject(Chunk &b);
#endif
      void handleFrameObject(Chunk &);
      void handleSoundBuffer(int32, int32, int32, int32, int32, int32, Chunk &, int32);
      void handleSoundFrame(Chunk &);
      void handleSkip(Chunk &);
      void handleStore(Chunk &);
      void handleFetch(Chunk &);
      void handleIACT(Chunk &);
      void handleTextResource(Chunk &);
      void handleDeltaPalette(Chunk &);
      void readPalette(byte *, Chunk &);
      
      static void timerCallback(void *ptr);
};

} // End of namespace Scumm

#endif

Generated by  Doxygen 1.6.0   Back to index