Logo Search packages:      
Sourcecode: scummvm version File versions  Download package

ScummVMApp.cpp

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
 * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
 * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
 * Copyright (C) 2005 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/backends/epoc/build/S60/ScummVMApp.cpp,v 1.3.2.2 2005/10/20 20:11:06 anotherguest Exp $
 */

#include "ScummVMapp.h"
#include <escummvms60.rsg>
#include <apgcli.h>
#include <eikdll.h>

EXPORT_C CApaApplication* NewApplication() {
        return (new CScummVM);
}

CScummVM::CScummVM() {
}

CScummVM::~CScummVM() {
}

CApaDocument* CScummVM::CreateDocumentL()
{
      return new (ELeave) CScummVMDoc(*this);
}

TUid CScummVM::AppDllUid() const
{
      return TUid::Uid(0x101f9b57);
}

CScummVMDoc::CScummVMDoc(CEikApplication& aApp):CAknDocument(aApp) {
}

CScummVMDoc::~CScummVMDoc() {
}

CEikAppUi* CScummVMDoc::CreateAppUiL() {
      return new (ELeave) CScummVMUi;
}

void CScummVMUi::HandleForegroundEventL(TBool aForeground) {
      if(aForeground) {
            BringUpEmulatorL();
      }
}

CScummVMUi::CScummVMUi() {
}

CScummVMUi::~CScummVMUi() {
      if(iWatcher) {
            iThreadWatch.LogonCancel(iWatcher->iStatus);
            iWatcher->Cancel();
      }
      delete iWatcher;

      iThreadWatch.Close();
}

void CScummVMUi::ConstructL() {
      BaseConstructL();
      TApaTaskList taskList(iEikonEnv->WsSession());
      TApaTask myTask=taskList.FindApp(TUid::Uid(0x101f9b57));
      myTask.SendToBackground();

      TBuf<128> startFile;
      startFile = iEikonEnv->EikAppUi()->Application()->AppFullName();
      TParse parser;
      parser.Set(startFile,NULL,NULL);
      
      startFile = parser.DriveAndPath();
#ifndef __WINS__
      startFile.Append( _L("EScummVM.exe"));
#else
      startFile.Append( _L("EScummVM.dll"));
#endif
      CApaCommandLine* cmdLine=CApaCommandLine::NewLC(startFile);
      RApaLsSession lsSession;
      lsSession.Connect();
      CleanupClosePushL(lsSession);
      lsSession.StartApp(*cmdLine,iThreadId);
      CleanupStack::PopAndDestroy();//close lsSession
      CleanupStack::PopAndDestroy(cmdLine);
      User::After(500000);// Let the application start
      TApaTask exeTask=taskList.FindByPos(0);
      iExeWgId=exeTask.WgId();

      if(iExeWgId == myTask.WgId()) { // Should n't be the same
            Exit();
      }
      if(iThreadWatch.Open(iThreadId)==KErrNone) {
            iWatcher = new (ELeave)CScummWatcher;
            iWatcher->iAppUi=this;
            iThreadWatch.Logon(iWatcher->iStatus);
      }
}

CScummWatcher::CScummWatcher():CActive(EPriorityStandard) {
      CActiveScheduler::Add(this);
      iStatus=KRequestPending;
      SetActive();
}

CScummWatcher::~CScummWatcher() {
}

void CScummWatcher::DoCancel() {
}

void CScummWatcher::RunL() {
      iAppUi->HandleCommandL(EEikCmdExit);
}

void CScummVMUi::BringUpEmulatorL() {
      RThread thread;
      if(thread.Open(iThreadId)==KErrNone) {
            thread.Close();
            TApaTask apaTask(iEikonEnv->WsSession());
            apaTask.SetWgId(iExeWgId);
            apaTask.BringToForeground();
      }
      else
      {
            iExeWgId=-1;
      }
}

void CScummVMUi::HandleCommandL(TInt aCommand) {
      switch(aCommand) {
      case EEikCmdExit:
      {
            RThread thread;
            if(thread.Open(iThreadId)==KErrNone)
            {
                  thread.Terminate(0);
                  thread.Close();
            }
            Exit();
      }
      break;
      }
}

GLDEF_C  TInt E32Dll(TDllReason) {
      return KErrNone;
}

Generated by  Doxygen 1.6.0   Back to index