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sound.h

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2004-2005 The ScummVM project
 *
 * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.      See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/saga/sound.h,v 1.27.2.1 2005/10/18 02:11:20 sev Exp $
 *
 */

// Sound class

#ifndef SAGA_SOUND_H_
#define SAGA_SOUND_H_

#include "sound/mixer.h"

namespace Saga {

#define SOUND_HANDLES 10

enum SOUND_FLAGS {
      SOUND_LOOP = 1
};

struct SoundBuffer {
      uint16 frequency;
      int sampleBits;
      bool stereo;
      bool isSigned;

      byte *buffer;
      size_t size;
      bool isBigEndian;
};

enum sndHandleType {
      kFreeHandle,
      kEffectHandle,
      kVoiceHandle
};

struct SndHandle {
      Audio::SoundHandle handle;
      sndHandleType type;
};

class Sound {
public:

      Sound(SagaEngine *vm, Audio::Mixer *mixer, int volume);
      ~Sound();

      void playSound(SoundBuffer &buffer, int volume, bool loop);
      void pauseSound();
      void resumeSound();
      void stopSound();

      void playVoice(SoundBuffer &buffer);
      void pauseVoice();
      void resumeVoice();
      void stopVoice();

      void stopAll();

      void setVolume(int volume);

 private:

      void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop);

      SndHandle *getHandle();

      SagaEngine *_vm;
      Audio::Mixer *_mixer;
      Common::MemoryReadStream *_voxStream;

      SndHandle _handles[SOUND_HANDLES];
};

} // End of namespace Saga

#endif

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