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/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001  Ludvig Strigeus
 * Copyright (C) 2001-2005 The ScummVM project
 * Copyright (C) 2002-2005 Chris Apers - PalmOS Backend
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $Header: /cvsroot/scummvm/scummvm/backends/PalmOS/Src/be_os5.h,v 2005/10/18 02:11:14 sev Exp $

#ifndef BE_OS5_H
#define BE_OS5_H

#include "be_base.h"

typedef struct {
      UInt32 __a4;
      UInt32 __a5;

      void *proc;
      void *param;

      SndStreamRef handle;
      Boolean     active;
} SoundDataType;

class OSystem_PalmOS5 : public OSystem_PalmBase {
      virtual void int_initBackend();
      virtual void int_updateScreen();
      virtual void int_initSize(uint w, uint h, int overlayScale);

      virtual void unload_gfx_mode();
      virtual void load_gfx_mode();

      void draw_mouse();
      void undraw_mouse();
      virtual void get_coordinates(EventPtr ev, Coord &x, Coord &y);
      virtual bool check_event(Event &event, EventPtr ev) { return false;}

      UInt16 _sysOldCoord, _sysOldOrientation;
      SoundDataType _sound;

      static OSystem *create();

      void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
      void clearScreen();

      virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale);

      virtual void showOverlay() {};
      virtual void hideOverlay() {};
      virtual void clearOverlay() {};
      virtual void grabOverlay(OverlayColor *buf, int pitch) {};
      virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {};
      virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
      virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);

      bool setSoundCallback(SoundProc proc, void *param);
      void clearSoundCallback();
      void int_quit();
      void setWindowCaption(const char *caption) {};



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