Logo Search packages:      
Sourcecode: scummvm version File versions  Download package


/* ScummVM - Scumm Interpreter
 * Copyright (C) 2002-2005 The ScummVM project
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $Header: /cvsroot/scummvm/scummvm/scumm/smush/smush_player.h,v 2005/10/18 02:11:25 sev Exp $

#if !defined(SMUSH_PLAYER_H) && !defined(DISABLE_SCUMM_7_8)

#include "common/util.h"
#include "scumm/smush/chunk.h"
#include "scumm/smush/codec37.h"
#include "scumm/smush/codec47.h"
#include "scumm/sound.h"

namespace Scumm {

class ScummEngine_v6;
class SmushFont;
class SmushMixer;
class StringResource;

class SmushPlayer {
      friend class Insane;
      ScummEngine_v6 *_vm;
      int _version;
      int32 _nbframes;
      SmushMixer *_smixer;
      int16 _deltaPal[0x300];
      byte _pal[0x300];
      StringResource *_strings;
      Codec37Decoder _codec37;
      Codec47Decoder _codec47;
      FileChunk *_base;
      byte *_frameBuffer;
      byte *_specialBuffer;

      Common::String _seekFile;
      int32 _seekPos;
      int32 _seekFrame;

      bool _skipNext;
      bool _subtitles;
      bool _skips[37];
      int32 _frame;

      Audio::SoundHandle _IACTchannel;
      AppendableAudioStream *_IACTstream;

      Audio::SoundHandle _compressedFileSoundHandle;
      bool _compressedFileMode;
      Common::File _compressedFile;
      byte _IACToutput[4096];
      int32 _IACTpos;
      bool _storeFrame;
      int _soundFrequency;
      bool _alreadyInit;
      bool _initDone;
      int _speed;
      bool _outputSound;

      byte *_dst;
      bool _updateNeeded;
      bool _warpNeeded;
      int _palDirtyMin, _palDirtyMax;
      int _warpX, _warpY;
      int _warpButtons;
      bool _insanity;
      bool _middleAudio;
      bool _skipPalette;
#ifdef _WIN32_WCE
      bool _inTimer;
      int16 _inTimerCount;
      int16 _inTimerCountRedraw;

      Common::Mutex _mutex;

      SmushPlayer(ScummEngine_v6 *scumm, int speed);

      void play(const char *filename, int32 offset = 0, int32 startFrame = 0);
      void warpMouse(int x, int y, int buttons);

      SmushFont *_sf[5];
      int _width, _height;

      int _origPitch, _origNumStrips;

      void insanity(bool);
      void setPalette(const byte *palette);
      void setPaletteValue(int n, byte r, byte g, byte b);
      void setDirtyColors(int min, int max);
      void seekSan(const char *file, int32 pos, int32 contFrame);
      const char *getString(int id);

      void parseNextFrame();
      void init();
      void release();
      void setupAnim(const char *file);
      void updateScreen();
      void tryCmpFile(const char *filename);

      bool readString(const char *file);
      void checkBlock(const Chunk &, Chunk::type, uint32 = 0);
      void handleAnimHeader(Chunk &);
      void handleFrame(Chunk &);
      void handleNewPalette(Chunk &);
#ifdef USE_ZLIB
      void handleZlibFrameObject(Chunk &b);
      void handleFrameObject(Chunk &);
      void handleSoundBuffer(int32, int32, int32, int32, int32, int32, Chunk &, int32);
      void handleSoundFrame(Chunk &);
      void handleSkip(Chunk &);
      void handleStore(Chunk &);
      void handleFetch(Chunk &);
      void handleIACT(Chunk &);
      void handleTextResource(Chunk &);
      void handleDeltaPalette(Chunk &);
      void readPalette(byte *, Chunk &);

      static void timerCallback(void *ptr);

} // End of namespace Scumm


Generated by  Doxygen 1.6.0   Back to index