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/* ScummVM - Scumm Interpreter
 * Copyright (C) 2002-2006 The ScummVM project
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $URL: https://svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-9-1/backends/fs/abstract-fs.h $
 * $Id: abstract-fs.h 22424 2006-05-12 21:41:54Z fingolfin $


#include "common/array.h"
#include "common/str.h"

#include "backends/fs/fs.h"

class AbstractFilesystemNode;

typedef Common::Array<AbstractFilesystemNode *> AbstractFSList;

 * Abstract file system node. Private subclasses implement the actual
 * functionality.
 * Most of the methods correspond directly to methods in class FilesystemNode,
 * so if they are not documented here, look there for more information about
 * the semantics.
00042 class AbstractFilesystemNode {
      friend class FilesystemNode;
      typedef Common::String String;
      typedef FilesystemNode::ListMode ListMode;

       * The parent node of this directory.
       * The parent of the root is the root itself.
      virtual AbstractFilesystemNode *parent() const = 0;

       * The child node with the given name. If no child with this name
       * exists, returns 0. When called on a non-directory node, it should
       * handle this gracefully by returning 0.
       * @note Handling calls on non-dir nodes gracefully makes it possible to
       * switch to a lazy type detection scheme in the future.
      virtual AbstractFilesystemNode *child(const String &name) const = 0;

       * Returns a special node representing the FS root. The starting point for
       * any file system browsing.
       * On Unix, this will be simply the node for / (the root directory).
       * On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
      static AbstractFilesystemNode *getRoot();

       * Returns a node representing the "current directory". If your system does
       * not support this concept, you can either try to emulate it or
       * simply return some "sensible" default directory node, e.g. the same
       * value as getRoot() returns.
      static AbstractFilesystemNode *getCurrentDirectory();

       * Construct a node based on a path; the path is in the same format as it
       * would be for calls to fopen().
       * Furthermore getNodeForPath(oldNode.path()) should create a new node
       * identical to oldNode. Hence, we can use the "path" value for persistent
       * storage e.g. in the config file.
       * @TODO: This is of course a place where non-portable code easily will sneak
       *        in, because the format of the path used here is not well-defined.
       *        So we really should reconsider this API and try to come up with
       *        something which is more portable but still flexible enough for our
       *        purposes.
      static AbstractFilesystemNode *getNodeForPath(const String &path);

      virtual ~AbstractFilesystemNode() {}

      virtual String displayName() const = 0;
      virtual bool isDirectory() const = 0;
       * Return the 'path' of the current node, usable in fopen(). See also
       * the static getNodeForPath() method.
      virtual String path() const = 0;
      virtual bool listDir(AbstractFSList &list, ListMode mode) const = 0;

      /* TODO:
      bool exists();

      bool isDirectory();
      bool isFile();

      bool isReadable();
      bool isWriteable();


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