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global.cpp

/* ScummVM - Scumm Interpreter
 * Copyright (C) 2004 Ivan Dubrov
 * Copyright (C) 2004-2006 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.      See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-9-1/engines/gob/global.cpp $
 * $Id: global.cpp 21849 2006-04-13 21:52:23Z drmccoy $
 *
 */
#include "gob/gob.h"
#include "gob/global.h"

namespace Gob {

Global::Global(GobEngine *vm) : _vm(vm) {
      _useMouse = UNDEF;
      _mousePresent = UNDEF;

      _presentCGA = UNDEF;
      _presentEGA = UNDEF;
      _presentVGA = UNDEF;
      _presentHER = UNDEF;

      _videoMode = 0;

      /* Sound */
      _presentSound = 0x8000; /* undefined values */
      _soundFlags = 0x8000;
      _blasterPort = 0;
      _disableSoundCfg = 0;

      //char _playingSound = 0;

      /* Mouse */
      _disableMouseCfg = 0;

      _mouseXShift = 3;
      _mouseYShift = 3;

      _mouseMaxCol = 320;
      _mouseMaxRow = 200;

      /* Language */
      _disableLangCfg = 0x8000;
      _language = 0x8000;

      /* Timer variables */
      _startTime = 0;
      _timer_delta = 1000;

      _frameWaitTime = 0;
      _startFrameTime = 0;

      /* Timer and delays */
      _delayTime = 0;

      /* Joystick */
      _useJoystick = 1;

      /* Data files */
      _packedSize = 0;
      int i;

      for (i = 0; i < MAX_DATA_FILES; i++) {
            _dataFiles[i] = 0;
            _numDataChunks[i] = 0;
            _dataFileHandles[i] = -1;
      }

      _primaryWidth = 0;
      _primaryHeight = 0;

      _sprAllocated = 0;

      _doRangeClamp = 0;

      _setAllPalette = 0;

      _oldMode = 3;
      _dontSetPalette = 0;
      _pPrimarySurfDesc = 0;

      _pPaletteDesc = 0;

      _unusedPalette1[0] = (int16)0;
      _unusedPalette1[1] = (int16)0x0b;
      _unusedPalette1[2] = (int16)0;
      _unusedPalette1[3] = (int16)0x5555;
      _unusedPalette1[4] = (int16)0xAAAA;
      _unusedPalette1[5] = (int16)0xFFFF;
      _unusedPalette1[6] = (int16)0;
      _unusedPalette1[7] = (int16)0x5555;
      _unusedPalette1[8] = (int16)0xAAAA;
      _unusedPalette1[9] = (int16)0xFFFF;
      _unusedPalette1[10] = (int16)0;
      _unusedPalette1[11] = (int16)0x5555;
      _unusedPalette1[12] = (int16)0xAAAA;
      _unusedPalette1[13] = (int16)0xFFFF;
      _unusedPalette1[14] = (int16)0;
      _unusedPalette1[15] = (int16)0x5555;
      _unusedPalette1[16] = (int16)0xAAAA;
      _unusedPalette1[17] = (int16)0xFFFF;

      for (i = 0; i < 16 ;i++)
            _unusedPalette2[i] = i;

      _vgaPalette[0].red = 0x00; _vgaPalette[0].green = 0x00; _vgaPalette[0].blue = 0x00;
      _vgaPalette[1].red = 0x00; _vgaPalette[1].green = 0x00; _vgaPalette[1].blue = 0x2a;
      _vgaPalette[2].red = 0x00; _vgaPalette[2].green = 0x2a; _vgaPalette[2].blue = 0x00;
      _vgaPalette[3].red = 0x00; _vgaPalette[3].green = 0x2a; _vgaPalette[3].blue = 0x2a;
      _vgaPalette[4].red = 0x2a; _vgaPalette[4].green = 0x00; _vgaPalette[4].blue = 0x00;
      _vgaPalette[5].red = 0x2a; _vgaPalette[5].green = 0x00; _vgaPalette[5].blue = 0x2a;
      _vgaPalette[6].red = 0x2a; _vgaPalette[6].green = 0x15; _vgaPalette[6].blue = 0x00;
      _vgaPalette[7].red = 0x2a; _vgaPalette[7].green = 0x2a; _vgaPalette[7].blue = 0x2a;
      _vgaPalette[8].red = 0x15; _vgaPalette[8].green = 0x15; _vgaPalette[8].blue = 0x15;
      _vgaPalette[9].red = 0x15; _vgaPalette[9].green = 0x15; _vgaPalette[9].blue = 0x3f;
      _vgaPalette[10].red = 0x15; _vgaPalette[10].green = 0x3f; _vgaPalette[10].blue = 0x15;
      _vgaPalette[11].red = 0x15; _vgaPalette[11].green = 0x3f; _vgaPalette[11].blue = 0x3f;
      _vgaPalette[12].red = 0x3f; _vgaPalette[12].green = 0x15; _vgaPalette[12].blue = 0x15;
      _vgaPalette[13].red = 0x3f; _vgaPalette[13].green = 0x15; _vgaPalette[13].blue = 0x3f;
      _vgaPalette[14].red = 0x3f; _vgaPalette[14].green = 0x3f; _vgaPalette[14].blue = 0x15;
      _vgaPalette[15].red = 0x3f; _vgaPalette[15].green = 0x3f; _vgaPalette[15].blue = 0x3f;

      _debugFlag = 0;
      _inVM = 0;
      _colorCount = 16;

      _inter_resStr[0] = 0;
      _inter_resVal = 0;

      _inter_variables = 0;
      _inter_execPtr = 0;
      _inter_animDataSize = 10;

      _inter_mouseX = 0;
      _inter_mouseY = 0;

      for (i = 0; i < 128; i++)
            _pressedKeys[i] = 0;
}

} // End of namespace Gob

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