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virtual InSaveFile* Common::SaveFileManager::openForLoading ( const String name  )  [pure virtual]

Open the file with the specified name in the given directory for loading.

name the name of the savefile
pointer to an InSaveFile, or NULL if an error occured.

Implemented in DefaultSaveFileManager.

Referenced by Gob::SlotFileIndexed::getSlotMax(), and renameSavefile().

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