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script_fw.cpp File Reference

Detailed Description

Future Wars script interpreter file

Definition in file script_fw.cpp.

#include "common/endian.h"
#include "cine/cine.h"
#include "cine/bg_list.h"
#include "cine/object.h"
#include "cine/sound.h"
#include "cine/various.h"
#include "cine/script.h"

Go to the source code of this file.


namespace  Cine


void Cine::addScriptToGlobalScripts (uint16 idx)
int16 Cine::checkCollision (int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx)
uint16 Cine::compareVars (int16 a, int16 b)
void Cine::executeGlobalScripts (void)
void Cine::executeObjectScripts (void)
int16 Cine::getZoneFromPosition (byte *page, int16 x, int16 y, int16 width)
int16 Cine::getZoneFromPositionRaw (byte *page, int16 x, int16 y, int16 width)
ScriptVars Cine::globalVars (NUM_MAX_VAR+1)
void Cine::purgeGlobalScripts (void)
void Cine::purgeObjectScripts (void)
void Cine::setupOpcodes ()

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