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/* ScummVM - Graphic Adventure Engine
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.

#include <pspgu.h>
#include "common/scummsys.h"

#include "common/rect.h"
#include "osys_psp.h"

class OSystem_PSP_GU : public OSystem_PSP
      struct Vertex
            float u,v;
            float x,y,z;

      void updateScreen();
      void initSize(uint width, uint height);
      int getDefaultGraphicsMode() const;
      bool setGraphicsMode(int mode);
      bool setGraphicsMode(const char *name);
      int getGraphicsMode() const;
      void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale);
      void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) ;
      void setPalette(const byte *colors, uint start, uint num);
      void setCursorPalette(const byte *colors, uint start, uint num);
      void disableCursorPalette(bool disable);
      bool pollEvent(Common::Event &event);
      int _graphicMode;
      struct Vertex *_vertices;
      unsigned short* _clut;
      unsigned short* _kbdClut;
      bool _keyboardVisible;
      int _keySelected;
      int _keyboardMode;

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