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SymbianActions.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-0-0rc1/backends/platform/symbian/src/SymbianActions.h $
 * $Id: SymbianActions.h 39163 2009-03-06 20:27:34Z anotherguest $
 *
 */

#ifndef SYMBIANACTIONS_H
#define SYMBIANACTIONS_H

#include "common/scummsys.h"
#include "common/system.h"
#include "gui/Key.h"
#include "gui/Actions.h"

namespace GUI {

#define ACTION_VERSION 7

enum actionType {
        ACTION_UP = 0,
        ACTION_DOWN,
        ACTION_LEFT,
        ACTION_RIGHT,
        ACTION_LEFTCLICK,
        ACTION_RIGHTCLICK,
        ACTION_SAVE,
        ACTION_SKIP,
        ACTION_ZONE,
            ACTION_MULTI,
            ACTION_SWAPCHAR,
            ACTION_SKIP_TEXT,
            ACTION_PAUSE,
            ACTION_FASTMODE,
            ACTION_QUIT,
            ACTION_DEBUGGER,
            ACTION_MAINMENU,
            ACTION_VKB,
            ACTION_KEYMAPPER,
            ACTION_LAST
};

00061 class SymbianActions : public Actions {
public:
      // Actions
      bool perform(ActionType action, bool pushed = true);
      Common::String actionName(ActionType action);
      int size();
      static void init();
      void initInstanceMain(OSystem *mainSystem);
      void initInstanceGame();

      // Action domain
      Common::String domain();
      int version();

      ~SymbianActions();

private:
      SymbianActions();
};

} // namespace GUI

#endif

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