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virtual void OSystem::unlockScreen (  ) [pure virtual, inherited]

Unlock the screen framebuffer, and mark it as dirty (i.e. during the next updateScreen() call, the whole screen will be updated.

Implemented in OSystem_Dreamcast, OSystem_DS, OSystem_GP2X, OSystem_IPHONE, OSystem_PalmOS5, OSystem_PS2, OSystem_PSP, OSystem_SDL, OSystem_Wii, and OSystem_WINCE3.

Referenced by BaseBackend::fillScreen(), Scumm::ScummEngine::moveScreen(), and Graphics::VideoPlayer::playVideo().

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