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detection.cpp

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-0-0rc1/engines/cruise/detection.cpp $
 * $Id: detection.cpp 43435 2009-08-16 12:04:24Z dreammaster $
 *
 */



#include "base/plugins.h"

#include "engines/advancedDetector.h"

#include "cruise/cruise.h"
#include "cruise/saveload.h"

namespace Cruise {

00037 struct CRUISEGameDescription {
      ADGameDescription desc;

      int gameType;
      uint32 features;
};

int CruiseEngine::getGameType() const {
      return _gameDescription->gameType;
}
uint32 CruiseEngine::getFeatures() const {
      return _gameDescription->features;
}
Common::Language CruiseEngine::getLanguage() const {
      return _gameDescription->desc.language;
}
Common::Platform CruiseEngine::getPlatform() const {
      return _gameDescription->desc.platform;
}

}

static const PlainGameDescriptor cruiseGames[] = {
      {"cruise", "Cinematique evo.2 engine game"},
      {"cruise", "Cruise for a Corpse"},
      {0, 0}
};

namespace Cruise {

using Common::GUIO_NONE;

static const CRUISEGameDescription gameDescriptions[] = {
      {
            {
                  "cruise",
                  "16 colours",
                  AD_ENTRY1("D1", "cd29a4cd9162076e9a18495fe56a48f3"),
                  Common::EN_GRB,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "16 colors",
                  AD_ENTRY1("D1", "41a7a4d426dbd048eb369cfee4bb2717"),
                  Common::FR_FRA,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "256 colors",
                  AD_ENTRY1("D1", "a90d2b9ead6b4d812cd14268672cf178"),
                  Common::EN_ANY,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "256 colors",
                  AD_ENTRY1("D1", "e258865807ea31b2d523340e6f0a606b"),
                  Common::FR_FRA,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "16 colors",
                  AD_ENTRY1("D1", "287d2ec1799e2f881dee23c70be96e81"),
                  Common::DE_DEU,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "256 colors",
                  AD_ENTRY1("D1", "f2a26522d49983c4ae32bcccbb801b02"),
                  Common::DE_DEU,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "256 colors",
                  AD_ENTRY1("D1", "e19a4ab2e24a69087e4ea994a5506231"),
                  Common::IT_ITA,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {
            {
                  "cruise",
                  "256 colors",
                  AD_ENTRY1("D1", "9a302ada55600d96061fda1d63a6ccda"),
                  Common::ES_ESP,
                  Common::kPlatformPC,
                  ADGF_NO_FLAGS,
                  GUIO_NONE
            },
            GType_CRUISE,
            0,
      },
      {AD_TABLE_END_MARKER, 0, 0}
};

}

static const ADParams detectionParams = {
      // Pointer to ADGameDescription or its superset structure
      (const byte *)Cruise::gameDescriptions,
      // Size of that superset structure
      sizeof(Cruise::CRUISEGameDescription),
      // Number of bytes to compute MD5 sum for
      5000,
      // List of all engine targets
      cruiseGames,
      // Structure for autoupgrading obsolete targets
      0,
      // Name of single gameid (optional)
      "cruise",
      // List of files for file-based fallback detection (optional)
      0,
      // Flags
      0,
      // Additional GUI options (for every game}
      Common::GUIO_NOSPEECH | Common::GUIO_NOMIDI
};

00200 class CruiseMetaEngine : public AdvancedMetaEngine {
public:
      CruiseMetaEngine() : AdvancedMetaEngine(detectionParams) {}

00204       virtual const char *getName() const {
            return "Cinematique evo 2 engine";
      }

00208       virtual const char *getOriginalCopyright() const {
            return "Cruise for a Corpse (C) Delphine Software";
      }

      virtual bool hasFeature(MetaEngineFeature f) const;
00213       virtual int getMaximumSaveSlot() const { return 99; };
      virtual SaveStateList listSaves(const char *target) const;
      virtual void removeSaveState(const char *target, int slot) const;
      virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
      virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};

00220 bool CruiseMetaEngine::hasFeature(MetaEngineFeature f) const {
      return
            (f == kSupportsListSaves) ||
            (f == kSupportsDeleteSave) ||
            (f == kSavesSupportMetaInfo) ||
            (f == kSavesSupportThumbnail) ||
            (f == kSupportsLoadingDuringStartup);
}

00229 SaveStateList CruiseMetaEngine::listSaves(const char *target) const {
      Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
      Common::StringList filenames;
      Common::String pattern("cruise.s??");

      filenames = saveFileMan->listSavefiles(pattern);
      sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)

      SaveStateList saveList;
      for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
            // Obtain the last 2 digits of the filename, since they correspond to the save slot
            int slotNum = atoi(file->c_str() + file->size() - 2);

            if (slotNum >= 0 && slotNum <= 99) {
                  Common::InSaveFile *in = saveFileMan->openForLoading(*file);
                  if (in) {
                        Cruise::CruiseSavegameHeader header;
                        Cruise::readSavegameHeader(in, header);
                        saveList.push_back(SaveStateDescriptor(slotNum, header.saveName));
                        if (header.thumbnail) delete header.thumbnail;
                        delete in;
                  }
            }
      }

      return saveList;
}

00257 void CruiseMetaEngine::removeSaveState(const char *target, int slot) const {
      g_system->getSavefileManager()->removeSavefile(Cruise::CruiseEngine::getSavegameFile(slot));
}

00261 SaveStateDescriptor CruiseMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
      Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(
            Cruise::CruiseEngine::getSavegameFile(slot));
      assert(f);

      Cruise::CruiseSavegameHeader header;
      Cruise::readSavegameHeader(f, header);
      delete f;

      // Create the return descriptor
      SaveStateDescriptor desc(slot, header.saveName);
      desc.setDeletableFlag(true);
      desc.setWriteProtectedFlag(false);
      desc.setThumbnail(header.thumbnail);

      return desc;
}

bool CruiseMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
      const Cruise::CRUISEGameDescription *gd = (const Cruise::CRUISEGameDescription *)desc;
      if (gd) {
            *engine = new Cruise::CruiseEngine(syst, gd);
      }
      return gd != 0;
}


#if PLUGIN_ENABLED_DYNAMIC(CRUISE)
REGISTER_PLUGIN_DYNAMIC(CRUISE, PLUGIN_TYPE_ENGINE, CruiseMetaEngine);
#else
REGISTER_PLUGIN_STATIC(CRUISE, PLUGIN_TYPE_ENGINE, CruiseMetaEngine);
#endif

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