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/* ScummVM - Graphic Adventure Engine
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-1-0/backends/plugins/psp/psp-provider.cpp $
 * $Id: psp-provider.cpp 44822 2009-10-09 12:10:08Z joostp $

#if defined(DYNAMIC_MODULES) && defined(__PSP__)

#include "backends/plugins/psp/psp-provider.h"
#include "backends/plugins/dynamic-plugin.h"
#include "common/fs.h"

#include "backends/platform/psp/psploader.h"

class PSPPlugin : public DynamicPlugin {
      void *_dlHandle;
      Common::String _filename;

      virtual VoidFunc findSymbol(const char *symbol) {
            void *func = dlsym(_dlHandle, symbol);
            if (!func)
                  warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());

            // FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
            // standard and POSIX: ISO C++ disallows casting between function pointers
            // and data pointers, but dlsym always returns a void pointer. For details,
            // see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
            assert(sizeof(VoidFunc) == sizeof(func));
            VoidFunc tmp;
            memcpy(&tmp, &func, sizeof(VoidFunc));
            return tmp;

      PSPPlugin(const Common::String &filename)
            : _dlHandle(0), _filename(filename) {}

      ~PSPPlugin() {
            if (_dlHandle) unloadPlugin();

      bool loadPlugin() {
            _dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);

            if (!_dlHandle) {
                  warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
                  return false;

            bool ret = DynamicPlugin::loadPlugin();

            if (ret)

            return ret;

      void unloadPlugin() {
            if (_dlHandle) {
                  if (dlclose(_dlHandle) != 0)
                        warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
                  _dlHandle = 0;

Plugin* PSPPluginProvider::createPlugin(const Common::FSNode &node) const {
      return new PSPPlugin(node.getPath());

bool PSPPluginProvider::isPluginFilename(const Common::FSNode &node) const {
      // Check the plugin suffix
      Common::String filename = node.getName();
      fprintf(stderr, "Testing name %s", filename.c_str());
      if (!filename.hasSuffix(".PLG") && !filename.hasSuffix(".plg")) {
            fprintf(stderr," fail.\n");
            return false;

      fprintf(stderr," success!\n");
      return true;

#endif // defined(DYNAMIC_MODULES) && defined(__PSP__)

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