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remap-dialog.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-1-0/backends/keymapper/remap-dialog.h $
 * $Id: remap-dialog.h 44634 2009-10-04 21:26:33Z fingolfin $
 */

#ifndef REMAP_DIALOG_H
#define REMAP_DIALOG_H

#include "common/scummsys.h"

#ifdef ENABLE_KEYMAPPER

#include "backends/keymapper/keymapper.h"
#include "gui/dialog.h"

namespace GUI {
      class PopupWidget;
      class ScrollBarWidget;
}

namespace Common {

class RemapDialog : public GUI::Dialog {
public:
      RemapDialog();
      virtual ~RemapDialog();
      virtual void open();
      virtual void close();
      virtual void reflowLayout();
      virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
      virtual void handleKeyDown(Common::KeyState state);
      virtual void handleKeyUp(Common::KeyState state);
      virtual void handleMouseDown(int x, int y, int button, int clickCount);
      virtual void handleTickle();

protected:
      struct ActionWidgets {
            GUI::StaticTextWidget *actionText;
            GUI::ButtonWidget *keyButton;
      };
      struct ActionInfo {
            Action *action;
            bool inherited;
            String description;
      };

      void loadKeymap();
      void refreshKeymap();
      void startRemapping(uint i);
      void stopRemapping();

      Keymapper *_keymapper;
      Keymap** _keymapTable;

      Array<ActionInfo> _currentActions;
      int _topAction;

      Rect _keymapArea;

      GUI::StaticTextWidget *_kmPopUpDesc;
      GUI::PopUpWidget *_kmPopUp;
      //GUI::ContainerWidget *_container;
      GUI::ScrollBarWidget *_scrollBar;

      uint _colCount, _rowCount;

      Array<ActionWidgets> _keymapWidgets;
      Action *_activeRemapAction;
      uint32 _remapTimeout;
      static const uint32 kRemapTimeoutDelay = 3000;

      bool _changes;

};

} // End of namespace Common

#endif // #ifdef ENABLE_KEYMAPPER

#endif // #ifndef REMAP_DIALOG_H

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