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/* ScummVM - Graphic Adventure Engine
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-1-1/engines/agi/menu.h $
 * $Id: menu.h 46942 2010-01-03 20:15:44Z sev $

#ifndef AGI_MENU_H
#define AGI_MENU_H

namespace Agi {

#define MENU_BG         0x0f  // White
#define MENU_DISABLED   0x07  // Grey

#define MENU_FG         0x00  // Black
#define MENU_LINE 0x00  // Black

struct AgiMenu;
struct AgiMenuOption;
typedef Common::List<AgiMenu*> MenuList;
typedef Common::List<AgiMenuOption*> MenuOptionList;

class GfxMgr;
class PictureMgr;

class Menu {
      AgiEngine *_vm;
      GfxMgr *_gfx;
      PictureMgr *_picture;

      Menu(AgiEngine *vm, GfxMgr *gfx, PictureMgr *picture);

      void add(const char *s);
      void addItem(const char *s, int code);
      void submit();
      void setItem(int event, int state);
      bool keyhandler(int key);
      void enableAll();

      MenuList _menubar;

      int _hCurMenu;
      int _vCurMenu;

      int _hIndex;
      int _vIndex;
      int _hCol;
      int _hMaxMenu;
      int _vMaxMenu[10];

      AgiMenu* getMenu(int i);
      AgiMenuOption *getMenuOption(int i, int j);
      void drawMenuBar();
      void drawMenuHilite(int curMenu);
      void drawMenuOption(int hMenu);
      void drawMenuOptionHilite(int hMenu, int vMenu);
      void newMenuSelected(int i);
      bool mouseOverText(int line, int col, char *s);


} // End of namespace Agi

#endif /* AGI_MENU_H */

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