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timer.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
 * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
 *
 */

#ifndef PSP_TIMER_H
#define PSP_TIMER_H 
 
class PspTimer {
public:
      typedef void (* CallbackFunc)(void);
      PspTimer() : _callback(0), _interval(0), _threadId(-1), _init(false) {}
      void stop() { _init = false; }
      bool start();
      ~PspTimer() { stop(); }
      void setCallback(CallbackFunc cb) { _callback = cb; }
      void setIntervalMs(uint32 interval) { _interval = interval * 1000; }
      static int thread(SceSize, void *__this);       // static thread to use as bridge
      void timerThread();
private:
      CallbackFunc _callback; // pointer to timer callback
      uint32 _interval;
      int _threadId;
      bool _init;
};

#endif

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