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Namespaces | Functions

script_fw.cpp File Reference

#include "common/endian.h"
#include "cine/cine.h"
#include "cine/bg_list.h"
#include "cine/object.h"
#include "cine/sound.h"
#include "cine/various.h"
#include "cine/script.h"
Include dependency graph for script_fw.cpp:

Go to the source code of this file.

Namespaces

namespace  Cine

Functions

void Cine::addScriptToGlobalScripts (uint16 idx)
int16 Cine::checkCollision (int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx)
uint16 Cine::compareVars (int16 a, int16 b)
void Cine::executeGlobalScripts ()
void Cine::executeObjectScripts ()
int16 Cine::getZoneFromPosition (byte *page, int16 x, int16 y, int16 width)
int16 Cine::getZoneFromPositionRaw (byte *page, int16 x, int16 y, int16 width)
void Cine::purgeGlobalScripts ()
void Cine::purgeObjectScripts ()
void Cine::setupOpcodes ()

Detailed Description

Future Wars script interpreter file

Definition in file script_fw.cpp.


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