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void OSystem_Dreamcast::setWindowCaption ( const char *  caption ) [virtual]

Set a window caption or any other comparable status display to the given value. The caption must be a pure ISO LATIN 1 string. Passing a string with a different encoding may lead to unexpected behavior, even crashes.

captionthe window caption to use, as an ISO LATIN 1 string

Reimplemented from OSystem.

Definition at line 129 of file dcmain.cpp.

  gGameName = caption;

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