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/* ScummVM - Graphic Adventure Engine
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $URL$
 * $Id$


#include "backends/platform/sdl/sdl-sys.h"

#include "backends/modular-backend.h"
#include "backends/mixer/sdl/sdl-mixer.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"

 * Base OSystem class for all SDL ports.
00039 class OSystem_SDL : public ModularBackend {
      virtual ~OSystem_SDL();

       * Pre-initialize backend. It should be called after
       * instantiating the backend. Early needed managers are
       * created here.
      virtual void init();

       * Get the Mixer Manager instance. Not to confuse with getMixer(),
       * that returns Audio::Mixer. The Mixer Manager is a SDL wrapper class
       * for the Audio::Mixer. Used by other managers.
      virtual SdlMixerManager *getMixerManager();

      // Override functions from ModularBackend and OSystem
      virtual void initBackend();
      virtual Common::HardwareKeySet *getHardwareKeySet();
      virtual void quit();
      virtual void fatalError();

      // Logging
      virtual void logMessage(LogMessageType::Type type, const char *message);

      virtual Common::String getSystemLanguage() const;

      virtual void setWindowCaption(const char *caption);
      virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
      virtual Common::SeekableReadStream *createConfigReadStream();
      virtual Common::WriteStream *createConfigWriteStream();
      virtual uint32 getMillis();
      virtual void delayMillis(uint msecs);
      virtual void getTimeAndDate(TimeDate &td) const;
      virtual Audio::Mixer *getMixer();

      // HACK: Special SDL events types
      enum SdlEvent {
            kSdlEventExpose = 100,
            kSdlEventResize = 101

      bool _inited;
      bool _initedSDL;

       * Mixer manager that configures and setups SDL for
       * the wrapped Audio::Mixer, the true mixer.
00092       SdlMixerManager *_mixerManager;

       * The event source we use for obtaining SDL events.
00097       SdlEventSource *_eventSource;

       * Initialze the SDL library.
      virtual void initSDL();

       * Setup the window icon.
      virtual void setupIcon();

       * Get the file path where the user configuration
       * of ScummVM will be saved.
      virtual Common::String getDefaultConfigFileName();

      // Logging
      virtual Common::WriteStream *createLogFile() { return 0; }
      Backends::Log::Log *_logger;

      OSystem::GraphicsMode *_graphicsModes;
      int _graphicsMode;
      int _sdlModesCount;
      int _glModesCount;

       * Creates the merged graphics modes list
      virtual void setupGraphicsModes();

      virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
      virtual int getDefaultGraphicsMode() const;
      virtual bool setGraphicsMode(int mode);
      virtual int getGraphicsMode() const;


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