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uint Audio::Timestamp::_framerate [protected]

The internal framerate, i.e. the number of frames per second. This is computed as the least common multiple of the framerate specified by the client code, and 1000. This way, we ensure that we can store both frames and milliseconds without any rounding losses.

Definition at line 239 of file timestamp.h.

Referenced by addIntern(), addMsecs(), cmp(), convertToFramerate(), frameDiff(), framerate(), msecs(), normalize(), Timestamp(), and totalNumberOfFrames().


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