Logo Search packages:      
Sourcecode: scummvm version File versions

gph-graphics.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef BACKENDS_GRAPHICS_GPH_H
#define BACKENDS_GRAPHICS_GPH_H

#include "backends/graphics/sdl/sdl-graphics.h"
#include "graphics/scaler/aspect.h" // for aspect2Real 
#include "graphics/scaler/downscaler.h"

enum {
      GFX_HALF = 12
};

00034 class GPHGraphicsManager : public SdlGraphicsManager {
public:
      GPHGraphicsManager(SdlEventSource *boss);

      bool hasFeature(OSystem::Feature f);
      void setFeatureState(OSystem::Feature f, bool enable);
      bool getFeatureState(OSystem::Feature f);
      int getDefaultGraphicsMode() const;

      void initSize(uint w, uint h);
      const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
      bool setGraphicsMode(const char *name);
      bool setGraphicsMode(int mode);
      void setGraphicsModeIntern();
      void internUpdateScreen();
      void showOverlay();
      void hideOverlay();
      bool loadGFXMode();
      void drawMouse();
      void undrawMouse();
      virtual void warpMouse(int x, int y);

      SdlGraphicsManager::MousePos *getMouseCurState();
      SdlGraphicsManager::VideoState *getVideoMode();

      virtual void adjustMouseEvent(const Common::Event &event);
};

#endif /* BACKENDS_GRAPHICS_GPH_H */

Generated by  Doxygen 1.6.0   Back to index