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/* ScummVM - Graphic Adventure Engine
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * $URL$
 * $Id$


#include "common/scummsys.h"

#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)

#include "backends/plugins/elf/elf32.h"

#include "common/singleton.h"
#include "common/list.h"

#define ShortsMan ShortSegmentManager::instance()

 * ShortSegmentManager
 * Since MIPS is limited to 32 bits per instruction, loading data that's further away than 16 bits
 * takes several instructions. Thus, small global data (which is likely to be accessed a lot from
 * multiple locations) is often put into a GP-relative area (GP standing for the global pointer register)
 * in MIPS processors. This class manages these segments of small global data, and is used by the
 * member functions of MIPSDLObject, which query in information from this manager in order to deal with
 * this segment during the loading/unloading of plugins.
 * Since there's no true dynamic linker to change the GP register between plugins and the main engine,
 * custom ld linker scripts for both the main executable and the plugins ensure the GP-area is in the
 * same place for both. The ShortSegmentManager accesses this place via the symbols __plugin_hole_start
 * and __plugin_hole_end, which are defined in those custom ld linker scripts.
class ShortSegmentManager : public Common::Singleton<ShortSegmentManager> {
      char *_shortsStart;
      char *_shortsEnd;

      char *getShortsStart() {
            return _shortsStart;

      // Returns whether or not an absolute address is in the GP-relative section.
      bool inGeneralSegment(char *addr) {
            return (addr >= _shortsStart && addr < _shortsEnd);

      class Segment {
            friend class ShortSegmentManager;
            Segment(char *start, uint32 size, char *origAddr) :
                  _origAddress(origAddr) {

            virtual ~Segment() {

            char *_startAddress;          // Start of shorts segment in memory
            uint32 _size;                       // Size of shorts segment
            char *_origAddress;                 // Original address this segment was supposed to be at

            char *getStart() {
                  return _startAddress;

            char *getEnd() {
                  return (_startAddress + _size);

            Elf32_Addr getOffset() {
                  return (Elf32_Addr)(_startAddress - _origAddress);

            bool inSegment(char *addr) {
                  return (addr >= _startAddress && addr <= _startAddress + _size);

      Segment *newSegment(uint32 size, char *origAddr);
      void deleteSegment(Segment *);

      friend class Common::Singleton<ShortSegmentManager>;
      Common::List<Segment *> _list;
      char *_highestAddress;

#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)


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