Logo Search packages:      
Sourcecode: scummvm version File versions

winexe_ne.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef COMMON_WINEXE_NE_H
#define COMMON_WINEXE_NE_H

#include "common/list.h"
#include "common/str.h"
#include "common/winexe.h"

namespace Common {

template<class T> class Array;
class SeekableReadStream;

/** The default Windows resources. */
enum NEResourceType {
      kNECursor = 0x8001,
      kNEBitmap = 0x8002,
      kNEIcon = 0x8003,
      kNEMenu = 0x8004,
      kNEDialog = 0x8005,
      kNEString = 0x8006,
      kNEFontDir = 0x8007,
      kNEFont = 0x8008,
      kNEAccelerator = 0x8009,
      kNERCData = 0x800A,
      kNEMessageTable = 0x800B,
      kNEGroupCursor = 0x800C,
      kNEGroupIcon = 0x800D,
      kNEVersion = 0x8010,
      kNEDlgInclude = 0x8011,
      kNEPlugPlay = 0x8013,
      kNEVXD = 0x8014,
      kNEAniCursor = 0x8015,
      kNEAniIcon = 0x8016,
      kNEHTML = 0x8017,
      kNEManifest = 0x8018
};

/**
 * A class able to load resources from a Windows New Executable, such
 * as cursors, bitmaps, and sounds.
 *
 * See http://en.wikipedia.org/wiki/New_Executable for more info.
 */
00069 class NEResources {
public:
      NEResources();
      ~NEResources();

      /** Clear all information. */
      void clear();

      /** Load from an EXE file. */
      bool loadFromEXE(const String &fileName);

      /** Load from a Windows compressed EXE file. */
      bool loadFromCompressedEXE(const String &fileName);

      /** Load from a stream. */
      bool loadFromEXE(SeekableReadStream *stream);

      /** Return a list of resources for a given type. */
      const Array<WinResourceID> getIDList(uint16 type) const;

      /** Return a stream to the specified resource (or 0 if non-existent). */
      SeekableReadStream *getResource(uint16 type, WinResourceID id);

private:
      /** A resource. */
00094       struct Resource {
            WinResourceID id;

00097             uint16 type; ///< Type of the resource.

00099             uint32 offset; ///< Offset within the EXE.
00100             uint32 size;   ///< Size of the data.

            uint16 flags;
            uint16 handle;
            uint16 usage;
      };

00107       SeekableReadStream *_exe;        ///< Current file.

      /** All resources. */
00110       List<Resource> _resources;

      /** Read the offset to the resource table. */
      uint32 getResourceTableOffset();
      /** Read the resource table. */
      bool readResourceTable(uint32 offset);

      /** Find a specific resource. */
      const Resource *findResource(uint16 type, WinResourceID id) const;

      /** Read a resource string. */
      static String getResourceString(SeekableReadStream &exe, uint32 offset);
};

} // End of namespace Common

#endif

Generated by  Doxygen 1.6.0   Back to index