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op-events.cpp

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/scummsys.h"

/*
 * OpenPandora: Device Specific Event Handling.
 *
 */

#if defined(OPENPANDORA)

#include "backends/events/openpandora/op-events.h"
#include "backends/graphics/openpandora/op-graphics.h"
#include "backends/platform/openpandora/op-sdl.h"
#include "backends/platform/openpandora/op-options.h"

/* Quick default button states for modifiers. */
int BUTTON_STATE_L                              =     false;

enum {
      /* Touchscreen TapMode */
      TAPMODE_LEFT            = 0,
      TAPMODE_RIGHT           = 1,
      TAPMODE_HOVER           = 2
};

OPEventSource::OPEventSource()
      : _buttonStateL(false){
}

/* On the OpenPandora by default the ABXY and L/R Trigger buttons are returned by SDL as
   (A): SDLK_HOME (B): SDLK_END (X): SDLK_PAGEDOWN (Y): SDLK_PAGEUP (L): SDLK_RSHIFT (R): SDLK_RCTRL
*/

bool OPEventSource::remapKey(SDL_Event &ev, Common::Event &event) {

      if (ev.type == SDL_KEYDOWN) {
            switch (ev.key.keysym.sym) {
            case SDLK_HOME:
                  event.type = Common::EVENT_LBUTTONDOWN;
                  fillMouseEvent(event, _km.x, _km.y);
                  return true;
                  break;
            case SDLK_END:
                  event.type = Common::EVENT_RBUTTONDOWN;
                  fillMouseEvent(event, _km.x, _km.y);
                  return true;
                  break;
            case SDLK_PAGEDOWN:
                  event.type = Common::EVENT_MAINMENU;
                  return true;
                  break;
            case SDLK_PAGEUP:
                  OP::ToggleTapMode();
                  if (OP::tapmodeLevel == TAPMODE_LEFT) {
                        g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Left Click");
                  } else if (OP::tapmodeLevel == TAPMODE_RIGHT) {
                        g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Right Click");
                  } else if (OP::tapmodeLevel == TAPMODE_HOVER) {
                        g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Hover (No Click)");
                  }
                  break;
            case SDLK_RSHIFT:
                  BUTTON_STATE_L = true;
                  break;
            case SDLK_RCTRL:
                  break;
            default:
                  return false;
                  break;
            }
            return false;
      } else {
            switch (ev.key.keysym.sym) {
            case SDLK_HOME:
                  event.type = Common::EVENT_LBUTTONUP;
                  fillMouseEvent(event, _km.x, _km.y);
                  return true;
                  break;
            case SDLK_END:
                  event.type = Common::EVENT_RBUTTONUP;
                  fillMouseEvent(event, _km.x, _km.y);
                  return true;
                  break;
            case SDLK_PAGEDOWN:
                  event.type = Common::EVENT_MAINMENU;
                  return true;
                  break;
            case SDLK_PAGEUP:
                  break;
            case SDLK_RSHIFT:
                  BUTTON_STATE_L = false;
                  break;
            case SDLK_RCTRL:
                  break;
            default:
                  return false;
                  break;
            }
            return false;
      }
      return false;
}

/* Custom handleMouseButtonDown/handleMouseButtonUp to deal with 'Tap Mode' for the touchscreen */

bool OPEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
      if (ev.button.button == SDL_BUTTON_LEFT){
            if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
                  event.type = Common::EVENT_RBUTTONDOWN;
            else if (OP::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */
                  event.type = Common::EVENT_LBUTTONDOWN;
            else if (OP::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */
                  event.type = Common::EVENT_RBUTTONDOWN;
            else if (OP::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */
                  event.type = Common::EVENT_MOUSEMOVE;
            else
                  event.type = Common::EVENT_LBUTTONDOWN; /* For normal mice etc. */
      }
      else if (ev.button.button == SDL_BUTTON_RIGHT)
            event.type = Common::EVENT_RBUTTONDOWN;
#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
      else if (ev.button.button == SDL_BUTTON_WHEELUP)
            event.type = Common::EVENT_WHEELUP;
      else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
            event.type = Common::EVENT_WHEELDOWN;
#endif
#if defined(SDL_BUTTON_MIDDLE)
      else if (ev.button.button == SDL_BUTTON_MIDDLE)
            event.type = Common::EVENT_MBUTTONDOWN;
#endif
      else
            return false;

      fillMouseEvent(event, ev.button.x, ev.button.y);

      return true;
}

bool OPEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
      if (ev.button.button == SDL_BUTTON_LEFT){
            if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
                  event.type = Common::EVENT_RBUTTONUP;
            else if (OP::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */
                  event.type = Common::EVENT_LBUTTONUP;
            else if (OP::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */
                  event.type = Common::EVENT_RBUTTONUP;
            else if (OP::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */
                  event.type = Common::EVENT_MOUSEMOVE;
            else
                  event.type = Common::EVENT_LBUTTONUP; /* For normal mice etc. */
      }
      else if (ev.button.button == SDL_BUTTON_RIGHT)
            event.type = Common::EVENT_RBUTTONUP;
#if defined(SDL_BUTTON_MIDDLE)
      else if (ev.button.button == SDL_BUTTON_MIDDLE)
            event.type = Common::EVENT_MBUTTONUP;
#endif
      else
            return false;

      fillMouseEvent(event, ev.button.x, ev.button.y);

      return true;
}
#endif

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