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rtc.h

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef _PSP_RTC_H_
#define _PSP_RTC_H_

#include "common/singleton.h"

00031 class PspRtc : public Common::Singleton<PspRtc> {
private:
      uint32 _startMillis;
      uint32 _startMicros;
      uint32 _lastMillis;
      uint32 _milliOffset;          // to prevent looping around of millis
      bool _looped;                       // make sure we only loop once - for threading
public:
      PspRtc()
            : _startMillis(0), _startMicros(0),
              _lastMillis(0), _milliOffset(0),
              _looped(false) {
            init();
      }
      void init();
      uint32 getMillis();
      uint32 getMicros();
};

#endif

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