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symbiansdl-events.cpp

/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "common/scummsys.h"

#ifdef __SYMBIAN32__

#include "backends/events/symbiansdl/symbiansdl-events.h"
#include "backends/platform/symbian/src/SymbianActions.h"
#include "gui/message.h"
#include "common/translation.h"

#include <bautils.h>

SymbianSdlEventSource::zoneDesc SymbianSdlEventSource::_zones[TOTAL_ZONES] = {
        { 0, 0, 320, 145 },
        { 0, 145, 150, 55 },
        { 150, 145, 170, 55 }
};

SymbianSdlEventSource::SymbianSdlEventSource()
      : _currentZone(0) {
      for (int i = 0; i < TOTAL_ZONES; i++) {
            _mouseXZone[i] = (_zones[i].x + (_zones[i].width / 2));
            _mouseYZone[i] = (_zones[i].y + (_zones[i].height / 2));
      }
}

bool SymbianSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
      if (GUI::Actions::Instance()->mappingActive() || ev.key.keysym.sym <= SDLK_UNKNOWN)
            return false;

      for (TInt loop = 0; loop < GUI::ACTION_LAST; loop++) {
            if (GUI::Actions::Instance()->getMapping(loop) == (uint)ev.key.keysym.sym &&
                  GUI::Actions::Instance()->isEnabled(loop)) {
                  // Create proper event instead
                  switch (loop) {
                  case GUI::ACTION_UP:
                        if (ev.type == SDL_KEYDOWN) {
                              _km.y_vel = -1;
                              _km.y_down_count = 1;
                        } else {
                              _km.y_vel = 0;
                              _km.y_down_count = 0;
                        }
                        event.type = Common::EVENT_MOUSEMOVE;
                        fillMouseEvent(event, _km.x, _km.y);

                        return true;

                  case GUI::ACTION_DOWN:
                        if (ev.type == SDL_KEYDOWN) {
                              _km.y_vel = 1;
                              _km.y_down_count = 1;
                        } else {
                              _km.y_vel = 0;
                              _km.y_down_count = 0;
                        }
                        event.type = Common::EVENT_MOUSEMOVE;
                        fillMouseEvent(event, _km.x, _km.y);

                        return true;

                  case GUI::ACTION_LEFT:
                        if (ev.type == SDL_KEYDOWN) {
                              _km.x_vel = -1;
                              _km.x_down_count = 1;
                        } else {
                              _km.x_vel = 0;
                              _km.x_down_count = 0;
                        }
                        event.type = Common::EVENT_MOUSEMOVE;
                        fillMouseEvent(event, _km.x, _km.y);

                        return true;

                  case GUI::ACTION_RIGHT:
                        if (ev.type == SDL_KEYDOWN) {
                              _km.x_vel = 1;
                              _km.x_down_count = 1;
                        } else {
                              _km.x_vel = 0;
                              _km.x_down_count = 0;
                        }
                        event.type = Common::EVENT_MOUSEMOVE;
                        fillMouseEvent(event, _km.x, _km.y);

                        return true;

                  case GUI::ACTION_LEFTCLICK:
                        event.type = (ev.type == SDL_KEYDOWN ? Common::EVENT_LBUTTONDOWN : Common::EVENT_LBUTTONUP);
                        fillMouseEvent(event, _km.x, _km.y);

                        return true;

                  case GUI::ACTION_RIGHTCLICK:
                        event.type = (ev.type == SDL_KEYDOWN ? Common::EVENT_RBUTTONDOWN : Common::EVENT_RBUTTONUP);
                        fillMouseEvent(event, _km.x, _km.y);

                        return true;

                  case GUI::ACTION_ZONE:
                        if (ev.type == SDL_KEYDOWN) {
                              for (int i = 0; i < TOTAL_ZONES; i++)
                                    if (_km.x >= _zones[i].x && _km.y >= _zones[i].y &&
                                          _km.x <= _zones[i].x + _zones[i].width && _km.y <= _zones[i].y + _zones[i].height
                                          ) {
                                          _mouseXZone[i] = _km.x;
                                          _mouseYZone[i] = _km.y;
                                          break;
                                    }
                                    _currentZone++;
                                    if (_currentZone >= TOTAL_ZONES)
                                          _currentZone = 0;
                                    event.type = Common::EVENT_MOUSEMOVE;
                                    fillMouseEvent(event, _mouseXZone[_currentZone], _mouseYZone[_currentZone]);
                                    SDL_WarpMouse(event.mouse.x, event.mouse.y);
                        }

                        return true;
                  case GUI::ACTION_MULTI: {
                        GUI::Key &key = GUI::Actions::Instance()->getKeyAction(loop);
                        // if key code is pause, then change event to interactive or just fall through
                        if (key.keycode() == SDLK_PAUSE) {
                              event.type = Common::EVENT_PREDICTIVE_DIALOG;
                              return true;
                              }
                        }
                  case GUI::ACTION_SAVE:
                  case GUI::ACTION_SKIP:
                  case GUI::ACTION_SKIP_TEXT:
                  case GUI::ACTION_PAUSE:
                  case GUI::ACTION_SWAPCHAR:
                  case GUI::ACTION_FASTMODE:
                  case GUI::ACTION_DEBUGGER:
                  case GUI::ACTION_MAINMENU:
                  case GUI::ACTION_VKB:
                  case GUI::ACTION_KEYMAPPER:{
                              GUI::Key &key = GUI::Actions::Instance()->getKeyAction(loop);
                              ev.key.keysym.sym = (SDLKey) key.keycode();
                              ev.key.keysym.scancode = 0;
                              ev.key.keysym.mod = (SDLMod) key.flags();

                              // Translate from SDL keymod event to Scummvm Key Mod Common::Event.
                              // This codes is also present in GP32 backend and in SDL backend as a static function
                              // Perhaps it should be shared.
                              if (key.flags() != 0) {
                                    event.kbd.flags = 0;

                                    if (ev.key.keysym.mod & KMOD_SHIFT)
                                          event.kbd.flags |= Common::KBD_SHIFT;

                                    if (ev.key.keysym.mod & KMOD_ALT)
                                          event.kbd.flags |= Common::KBD_ALT;

                                    if (ev.key.keysym.mod & KMOD_CTRL)
                                          event.kbd.flags |= Common::KBD_CTRL;
                              }

                              return false;
                        }

                  case GUI::ACTION_QUIT:
                        {
                              GUI::MessageDialog alert(_("Do you want to quit ?"), _("Yes"), _("No"));
                              if (alert.runModal() == GUI::kMessageOK)
                                    g_system->quit();

                              return true;
                        }
                  }
            }
      }

      return false;
}

#endif


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